Will Harvest Become Core Path of Exile Content?
It's interesting how there's such a clear split in opinions here.
One party vehemently against it, one in favor of it. Has GGG done polls before? This might be a prime opportunity to do one on deterministic crafting and see how the playerbase ACTUALLY feels about it, not just the loudest parts of it. |
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" God help us if the general public is allowed to play something besides builds with 6 uniques and rings with 90+% resist on each one so they can kill Sirus in a semi-reliable manner. |
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" Well, in a way the league is a poll. They can base it on player retention, time played, etc. Not talking about Steam Charts or anything as less than half the players use Steam. However they have access to a wealth of data that should tell them how the overall player base liked/disliked it. I personally thought it was an OK mechanic, but a bad league. Harvest never should have been a league on its own. Unfortunately some hate the mechanic because of the league. A common mistake that people make when trying to design something completely foolproof is to underestimate the ingenuity of complete fools.
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I'm really happy with this decision because MANY people left the game just because of the content's itself !!
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Many people left the game because the garden was tedious and maps were empty. Very few people left because of the improvements to crafting.
I'm in a fairly large guild but its quiet this league, they've all stated uts because the garden feels like a chore. |
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Harvest is a horrible league. And it's not even about the crafting part of it.
The whole cycling thing? Crap. League isn't very party friendly either. Instead of splitting seeds between players, you have to wait until the next instance and hope that the cache belongs to you. Blah blah blah At least you did one thing right in not making it core and I hope it stays away for a long time. |
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" I lasted a whole 2 weeks in this crap league so I don't blame them. |
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" Im curious why people think the garden is a chore but farming currency or staring at trade tabs with 45 live search tabs open waiting for the 1 in 4500000 chance someone lists something with more then four good affixes isn't. |
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I had a friend get me into this game just this league, and I've really enjoyed learning the game play and character building quite a lot. I have to say though, I am 100% not going to play with the old methods of crafting. I've already tried a fair amount of them, fossils, essence, alt spam, etc, and they never result in anything even remotely decent. So many wasted stats and shit tier rolls on gear always. The game shouldn't revolve around pure RNG while spamming currency on items. That's beyond stupid.
So, without harvest I'll be playing something else and spending my irl currency on other titles because the crafting in this game is horrendous. I don't know how ya'll did this "crafting" in the past, but you guys are champions for it because it sucks, frankly. |
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Deterministic crafting is good and all, but I'm glad you guys don't make Harvest go core the way it currently is. It will break the game.
My fanworks thread: https://www.pathofexile.com/forum/view-thread/2868617
My hideout showcase thread: https://www.pathofexile.com/forum/view-thread/3077898 AI "art" isn't art, it's theft. |
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