Will Harvest Become Core Path of Exile Content?
" And if the 99% are smart, they would hold on to their wallet and show it to GGG. I was going to buy the Angel wings so I can combine with the demon wings I got, and some more stash tab. I'm glad they posted their intents, now I can save money just go freebie. Let's those streamers and 1% carry GGG. |
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It's a shame that SSF will be terrible once again. It was SUPER fun to actually make your build and craft it YOURSELF. Now it's once again just playing with "luck" and hope for a good drop once in 300h.
Meh. Just make seed crafts droppable from monsters. Then a player could just right click on them to use the dropped modifier on an item. + you will be able to make another cash grab stash tab for it - win win. |
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" Harvest in SSF, no Harvest in trade. Two birds, one stone. |
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" You can always experiment and put it only for SSF and make harvest crafted items non-tradeable later on if a player chooses to go to trade league with his character. Last edited by M_atrix#2043 on Aug 13, 2020, 10:21:32 AM
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Crafting finally felt something less than hopeless. Of course they're going to take it away.
People will be very pissed off if this useful and edifying crafting mechanic just vanishes. GGG has to do something to mitigate that. Here's a posible solution. I don't know what the backend or implementation of this would look like, just putting it out there. Targeted currencies (Oshabi-influenced alch/chaos/divine/annul/exalt) may be the way to go. Perhaps these could be dropped from set-piece Harvest encounters that function sort of like Vaal side areas do now, and these areas may be spawned on demand by players by using map device, scarab, or fragment. These currencies and fragments may then be searched for and traded in the ordinary PoE trade system. Also, if something like this is done, update existing stash tabs to accommodate the new currency items. There is plenty of empty space available for doing so. DO NOT ask players to buy any more league-specific tabs. That was ridiculous. Thoughts? |
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" Totally in agreement. 200EX?? I'm freakig lucky I found 4 exalts this league and that's it, I'm a new player and played 2-5 hrs a day and still on aw4. The game is complex and the slightly deterministic craft introduced in Harvest helped me at least buy some better stuff. In delirium i barely reached aw2. Not everybody can play 8 hrs a week, and I think it's the wide majority. This game needs a form of deterministic craft, at least to help beginners reach red maps. Not to speak of endgame, that probably takes 10+ months of playing league after league for a casual player to optimize their way of play enough to reach it. |
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Crafting in this game is horrible! Making crafting league was a mistake imo. I would love to see crafting reworked somehow.
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fosils,chaoses,anuls,bench lock prefix lock sufix,beast craft,and so much more is enough GGG.
some weird and original craft added as a league reward to make some build defining stuff for that specific league is fine but there is enough core craft content. time to wrok on something else and leave the things that already work as they are. i wish you all success Last edited by BlackPulsar#5393 on Aug 13, 2020, 10:34:18 AM
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I logged in just to say "BOOOOOOOOOOOOOOOOOOOOOOO! BOOOOOOOOOOOOOOOOOOOOOOOO! HISS! BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!"
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that makes me much less likely to play next league
To the MF Windripper go the spoils
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