Will Harvest Become Core Path of Exile Content?
make garden as a side area just like vaal area, where pepople come in and they got a random seeds already planted and ready to harvest, that way you can balance the odds of ppl getting good craft
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" Don't worry, if you are a casual player, WhY WoUlD U HaVe To Be AbLe To CrAfT gG ItEMz AnYW4Y?????????? :B *cries in kappa* None of those who say the league is the WORST LEAGUE EVAH give us enough arguments to prove the rest wrong. I sustain that those wealthy players want to remain wealthy, while the rest of the player base stay poor. I take this from the GGG reddit post: " |
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I really want Harvest Mechanic to be integrated to the core gameplay mechanic along with Synthesis.
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Whatever you do in the future, ditch the garden, and make crafts untradeable.
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" I still maintain that the Synth mechanics were not bad inherently, but simply implemented in a haphazard fashion along side another mechanic that was wholly untested and the combined experience of a haphazard mechanic tied to a completely untested mechanic killed the league and soured the reputation of it unfairly. |
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This really pains me to see it won't go core soon, it was really enjoyable league mechanic that finally made crafting less of a crate unboxing simulator. I do agree it was a bit too op, but after just a bit of tweaking here and there I think it could easily replace crafting as of whole. Hopefully those changes will be made very soon so I can stop buying practically everything from others.
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Can I say something?
It seems like only people who figured out how to craft and are willing to do so end up with access to the "end game". I've played these leagues since incursion. Only one league, where I got lucky enough to get an EX to drop in the regular Acts, was I able afford a piece of equipment to effectively map high enough where more EXs drop and complete the game maps. Otherwise, even following build guides, I end up getting wiped by red tier maps even following build guides. Harvest proved to be an equalizer. It opened up end game for more people. I understand if stuff got TOO powerful, but some of that was just opening up the game to new audiences to finally participate in end game content. The game needs to be loosened up just a LITTLE, but it does. Because coming from the other side of the tracks, it is incredibly hard and frustrating to need 50-100ex+ in gear to actually do end-game content... |
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"They will probably go same place these went You can keep them if you want but they'll be useless. Prepare yourself. Arguing on the Internet: What's the point when you can't punch them in the face when they really piss you off? Last edited by fazlez1#1280 on Aug 12, 2020, 9:39:26 PM
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AKA wannabe synthesis 1.1
if wasnt for synthesis boss fights and the huge lore you just refused to add or anything aside the synthesiser I don't think synthesis would ever make a return. people praising this should expect like every single league that eventually goes core.. drops nerfed to the floor and some exciting 10% chance on the hamster wheel RNG system they have to maybe see it again on your maps. "Parade your victories, hide your defeats. Mortals are so insecure."
Once you break the cycle of fear no angels or demons can whisper you their sweet nothing words. poe2 = ruthless 2.0. |
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