General's Cry
I need a mute MTX for this annoying skill. RAH, RAWR, HAW, HAH, RAW, HAR, RAR! Like we get it dude, you can stfu now. I'll pay $5 for a mute MTX I can put on any skill. But this is the most annoying skill I've ever used. I was at like a 1.4 second cooldown, and oh my god was it awful.
I already didn't like last league but this made me quit more than the nerfs lol. EDIT: I didn't like last league and bought both the supporter packs... So come on man. Hook me up with something I actually want. Please... PLEASE! Last edited by ClickerPro#4635 on Oct 21, 2021, 10:33:53 PM
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This skill gem has potential, however it's mathematically limited to Berserker because the skill is reliant on the Characters Physical Damage. If you want to commit a 6L to this skill gem, no other ascendancy comes close to maximising the potential of this skill gem.
Also, this summon mirages that aren't minions?... Would be cool if this skill gem benefited from adding the minion tag, what builds could be generated? Necromancer does like to desecrate...? |
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THere is one skill gem interaction that I really wish worked with this skill. Frozen legion.
If the Frozen sweep part of frozen legion was allowed to be triggered by generals cry you could get a suboptimal 6 link generals cry AND a 5 link frozen legion button for only 6 gem slots. THe frozen sweep isnt all that strong on its own anyways and allowing it to trigger from both generals cry and the FL button would be thematic. Also I know corrupting cry shako generals cry was a big meme last league but why in gods name would you nerf the CDR on generals cry now that tattoos are gone.. You just killed this niche skill that I loved. |
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Please just stop overwriting Mirage Warriors when you get the cooldown too low.
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Is there an underlying mechanical reason for Generosity to not work with "Mirage Warriors" using Smite? Going by the gem description and tags the prohibition against Generosity affecting minions' auras shouldn't be in play, but Generosity doesn't boost Smite's aura buff when generated by "Mirage Warriors."
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" I would like to know too :) |
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" Either have mirages spawn faster based on the cdr of this skill or allow them to keep spawning without deleting the old proxies. Secondly, please make each proxy their own entity and change the way they use channeling skills: - Own entity: skills like chain hook of trarthus no longer are limited to only 1 chain per target - Own entity: charged dash no longer requires the main user to also channel charged dash just to get a damage boost on the skill - Channeled skills: release when at max stages of whatever skill or 1 second, whatever comes first Furthermore, please change the power counting to mirage warrior per 4 power instead of 5. Reasoning, if we actually properly quality up the GC skill, with for example ashes of the stars, we can easily get to 7 mirage warriors. So on a boss fight we have the boss (20 power), and 10 corpses (desecrate) --> 30 power --> maximum 6 warriors... Finally: suggestion to add a transfigured gem: general's cry of soul reflection Exact same as GC, with the change of baseline cooldown goes from 3 seconds to 4 seconds, but it spawns the warriors from the enemies present, no longer from corpses. Counts total power of enemies in range Summon mirage warriors from enemies per 4 power, power per enemy in range is counted at 150% of its value. ^ now we have an alternative way to summon them if we don't want to fiddle with corpses, and allow corpse destruction so we don't get blasted in the face by corpse explosions. One would have to deal with a 33% longer cooldown to offset the corpse things. |
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