[3.11] New Improved 15M+ dps Flicker! 4Ex Budget Starter✔️ Very Fast Mapper/Boss Killer ✔️ Tanky AF✔️
" Oni-Goroshi grants her embrace permanently I keep finding new stuff to make this build even more fun to play, as for today morning this was my peak. I am really enjoying this build. MASSIVE THANKS TO OP FOR THE BUILD. this POB also uses clusters and rare jewels as well, with endgame gg improvements. for people willing to invest a lot of currency. (mainly gloves and boots) any questions you have can ask me ingame: csatusmester Here goes the build. Some nodes arent counter correctly by POB also added a new jewel and stuff. Hope yall like it. https://pastebin.com/vzTLJntE |
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aaand i changed it again :D
https://pastebin.com/Z33G9Z23 the massive jump in DPS is me checking in adrenaline unholy might adrenaline elusive and wave of conviction - fire https://pastebin.com/45MGii1M g to the g |
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hi all build is fun so far.
Thank you also to all other Exiles providing mods to this. Just a heads up for Uberlab from me. GGG in their infinite wisdom has put in the possibility of an add with 100% melee reflect to the second Izaro fight (the one with shield) I nearly threw out my keyboard before I reverted to frostblades for this fight. Good Luck avoiding this fucker with flickerstrike... Last edited by TrueSelenis#3092 on Jul 12, 2020, 10:52:26 AM
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I just try this build and it's really fun. I wonder how do we deal with chaos resistance?
Last edited by igkewg#1564 on Jul 12, 2020, 4:50:32 PM
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OK the real issue with this build in endgame areas is:
You are fine as long you are in fast flicker strike mode and keep moving and your flask are replenishing. As soon you fall out and your flask are out you are very likely fucked. This is especially true for phased bosses. This makes mapping in T13+ areas super stressful. Only one little error and you're dead. T15 Yugul was even not killable. In the heat of battle you forget one detail: you do no damage but you cant really stop flicker because then you're dead. You start sweating when try to replace a totem when fighting Syndicate members. Last edited by TrueSelenis#3092 on Jul 13, 2020, 4:32:33 PM
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" The main problems are as I see it: 1. mana starvation 2. frenzy charge uptime 3. no "real" defense to one-shot mechanics, i.e, low EHP 1. can be fixed by having a larger mana pool through using enlightened, higher mana regen, lower mana cost through things like awakened multi (ouch) 2. farrul fur or precursor with gain frenzy charge can gain max frenzy charges. This is particularly a problem when you flicker into a pack but for some reason don't blow it up. long CDR on second attempt 3. I am trying to solve for this. I think definitely can't use abyssus. can't really get any real block since we're two-handed but using a one-hander. Maybe steelskin is better than immortal call so your endurance charges are always up through enduring cry. This definitely feels like a glass cannon build. I basically use this to do fast mapping. It can kill most map bosses, not all. Then I switch to my cold dot occultist to kill actual bosses. Sort of sucks. I was able to get to lvl 91 but definitely died a lot along the way. My main criticism of this build is that it says "do everything 10m+ dps flicker" yet the build creator is "too busy with work" and other stuff to reach end game content. the variants suggested by other people turn this further into a glass cannon, but certainly not with the same DPS ceiling as other glass cannon options. I'm still seeking solutions to turn this into a true all-mapping (at least) build. I don't see it as viable for sirus |
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Frankly I am suspecting OP has trouble getting his guy to 95 because of so many deaths.
I may be just frustrated because I have so little luck with builds this league. So many say "tanky" in their propaganda and turn out to not be tanky at all. |
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I just started this build. Which is better the leech version or the non leech version? Because at least in leveling without the gloves, vaal pact sucks, I need spam flask to sustain Her embrace in between fights.
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" I don't recommend this build unless you don't mind dying. It is not tanky and requires more investigation and certainly more $$$ investment. I tried the build exactly like the OP and it was no good in end-game content or even certain T16 map bosses. |
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to add to this... as I suspected. Flickering Strike is astonishingly terrible in delve :(
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