[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS

Gotcha! I'll take note of your input and work on them. Thanks!
Is this HC viable and/or as HC starter?
24.1.2018 [quote="Dro28"]wheres my fragment tab?[/quote]

(I thought that was a joke)

25.1.2018: GGG- Introducing the Fragment Stash Tab!
Has anyone tried T16 100% delirium map with this build? I have 6x
and I was thinking of crafting such a map and try. But I wouldn't want to brick it by dying instantly. So maybe a lower tier would be more suitable. Any suggestions/ideas/experience on the matter?
You thing I khare, but I realy dond.
"
Spacecom wrote:
Has anyone tried T16 100% delirium map with this build? I have 6x
and I was thinking of crafting such a map and try. But I wouldn't want to brick it by dying instantly. So maybe a lower tier would be more suitable. Any suggestions/ideas/experience on the matter?


You will die. And your golems will die. But to die less try use spirit offering and get decay ward with mistress ascendancy.
Oh and a fortress jewel.
Or just do 80% deli maps. that was the max I could push this build to but not with your current tree, so I'm not sure how far you can make it.
Last edited by Turbo32#5327 on Dec 18, 2020, 1:16:27 AM
"
unlucky_child wrote:
Is this HC viable and/or as HC starter?

Check page 188 for your answer.
"
Turbo32 wrote:
"
unlucky_child wrote:
Is this HC viable and/or as HC starter?

Check page 188 for your answer.


theres nothing about HC except just gear on HC. I need answer to my question: is this HC viable + HC new league start possible
24.1.2018 [quote="Dro28"]wheres my fragment tab?[/quote]

(I thought that was a joke)

25.1.2018: GGG- Introducing the Fragment Stash Tab!
It is not made for HC man, ain't it clear? Unless you gonna stick to act1 till lvl 100.
You thing I khare, but I realy dond.
Did anyone manage to make Syndicate Operatives work with this build?

I saw some people talking about it in this thread, but nothing too concrete.

I tried it myself, since I ran dominating blow, so the tree didn't need any chances. And while clear speed was pretty good, single target damage was a bit of a let down. I didn't change anything else on the build though.

How are you guys experiente with these spectres?
"
Garulf161 wrote:
Did anyone manage to make Syndicate Operatives work with this build?

I saw some people talking about it in this thread, but nothing too concrete.

I tried it myself, since I ran dominating blow, so the tree didn't need any chances. And while clear speed was pretty good, single target damage was a bit of a let down. I didn't change anything else on the build though.

How are you guys experiente with these spectres?


The syndicate operatives are a pure physical attack spectre, this means to convert to it, all you have to do is change your 6link gems and some jewels with maybe the addition to remove certain golem related skill points and you're ready to go.
You might want to keep at least 1 carrion cause their flat phys will add dps to the SO.
The only downside of SO is they also have a melee skill which does very little dmg, this means you must position them so that they aren't too close to melee but still close enough to shotgun.

You may take a look at our CI guide to this build which has a spectre version inside, it has the suggested 6link gems there. It's the one named.
[CI] Unkillable Carrion Golems/Spectres

I've seen people push their secret police daggers to 6m sDPS (this dmg is before calculation of shotgun and everything else) in the physical dmg variant. But I didn't copy the POB, so it's lost in forum pages.

Also if you want to make it in lowlife build it will totally work too. The best gem setup I've seen so far was a guy called Zelonius. That's his profile name.
Simply take out zombies and replace it with discipline and then juggle with reservations a little.
Last edited by Turbo32#5327 on Dec 23, 2020, 1:44:44 AM



Thanks soo much for build. Best bossing ever had and really safe mapping to 100 :)

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