[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS

Goddamnit, now that I think about it I might've been scammed with that 5 passive one but now I just bought this to replace it





I am now at lvl 94. Just need 2 more levels to get 2 more 6% aura effects on the jewels to complete all cluster jewel nodes. I remove a few es nodes near foresite so I can get those nodes in the jewel faster
Last edited by TheChosenOne_#3026 on Nov 9, 2020, 6:09:55 AM


I dont know what to update next, any suggestions? I have a budget of around 50ex + potential HH sale.

I was gambling some currency yesterday, I did not hit a +2 convoking wand unfortunately. But I did get a HH in one ( 1 ) ancient orb. Is the belt worth it? I want to get to level 100 (98.5 atm) and not sure i want to risk dying because i zoomed into a pack of rare monsters. Any experiences with it?

Thanks in advance.
You could get Grace and div. determination setup

But the tree and cluster Items need to be updated for this

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I would say HH is kinda lost with this build - you would need tp use other skill and tree

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Is there anyway i can get 90% Phys Immunity as LowLife and not changing the skill tree to much? The only way i can get this far, would be with 320/330 (somewhere around) Aura effect right?

Spoiler
Last edited by iDT#4783 on Nov 9, 2020, 8:43:48 AM
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Floekchen wrote:


I dont know what to update next, any suggestions? I have a budget of around 50ex + potential HH sale.

I was gambling some currency yesterday, I did not hit a +2 convoking wand unfortunately. But I did get a HH in one ( 1 ) ancient orb. Is the belt worth it? I want to get to level 100 (98.5 atm) and not sure i want to risk dying because i zoomed into a pack of rare monsters. Any experiences with it?

Thanks in advance.


I run Headhunter and I like it. Makes it easier to comfortably do the higher juiced delirium maps (particularly on my potato of a PC). Hit 98 the other day which is the highest I've ever gotten and been using the HH since probably around 96 somewhere. I think I've had one death since using it and it was getting massively shotgunned by some huge pack in a pretty dangerous Heist.

The smoke mine one is REALLY shitty in heists though. Teleporting into traps sucks but this build is so tanky you can get out in time for the most part. On the other hand proximity shield trivializes opening heist doors.
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Chen93 wrote:
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Floekchen wrote:


I dont know what to update next, any suggestions? I have a budget of around 50ex + potential HH sale.

I was gambling some currency yesterday, I did not hit a +2 convoking wand unfortunately. But I did get a HH in one ( 1 ) ancient orb. Is the belt worth it? I want to get to level 100 (98.5 atm) and not sure i want to risk dying because i zoomed into a pack of rare monsters. Any experiences with it?

Thanks in advance.


I run Headhunter and I like it. Makes it easier to comfortably do the higher juiced delirium maps (particularly on my potato of a PC). Hit 98 the other day which is the highest I've ever gotten and been using the HH since probably around 96 somewhere. I think I've had one death since using it and it was getting massively shotgunned by some huge pack in a pretty dangerous Heist.

The smoke mine one is REALLY shitty in heists though. Teleporting into traps sucks but this build is so tanky you can get out in time for the most part. On the other hand proximity shield trivializes opening heist doors.


What about the brutality gem? Did you swap it for something else? I think most HH buffs do buff elemental damage and this gem makes them useless.
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Floekchen wrote:

What about the brutality gem? Did you swap it for something else? I think most HH buffs do buff elemental damage and this gem makes them useless.


When I last looked at the affixes I thought all the elemental ones were affecting your char. For this build it's only the auras that matter and they are either physical, attack/cast speed or crit based. So I don't think swapping Brutality is necessary. Someone please correct me if I'm wrong.
someone with 90% phys imm. could you check please how much armour you have with 300% aura effect?
Question about the medium cluster jewels: Is 4 Replenishing Presence the absolute best or is First Among Equals and 25% increased aura effect equally good? I have two with First Among Equals and 25% but if having 4 Replenishing Presence and one of the other two is strictly better then I'll just reroll them
Could anyone take a look at my build and see what I should upgrade, I've 17ex, I was thinking ongoing for the watcher's eye but it's 30ex, and not that much of an upgrade.

https://pastebin.com/9SyCUYwu

Spoiler


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henrique73 wrote:
Could anyone take a look at my build and see what I should upgrade, I've 17ex, I was thinking ongoing for the watcher's eye but it's 30ex, and not that much of an upgrade.

https://pastebin.com/9SyCUYwu

Spoiler




Your Large clusters are abysmal, you could get 3 relevant-notables ones for like 2ex; this would allow you to use dmg on full life instead of impale supp.
Most of your mediums aren't good either, upgrading to 6passives with replenishing and such (stats/chaosres) would be huge. (1.5-2ex each and selfcraft)
Your gloves could be better, that faster casting supp is increasing those auras reservation. (dense spam a 25+quality base, idk, 1ex for decent 160+es and hopefully some stats)
Your abyssal jewels could get a lot better for really cheap too. (stats+es+blind/taunt aren't expensive)
You are missing Flesh and stone, which is a lot of our dps. Similarly, get divergent dread banner for impale chance capping.
Switch gloves and helmet gems. Spectres+ lvl 3 empower would net you an extra spectre for vuln (merveil retainer)

All these changes should be well within your budget.

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