[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS

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TheEthanRiddle wrote:
Is just a plain ES helm fine? Vertex is like 6ex on console.


try this
is it correct that i get more dps by linking maim to zombies instead of flesh and stone? if that is the case, i can free up a little bit more mana.
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Krueladin wrote:
is it correct that i get more dps by linking maim to zombies instead of flesh and stone? if that is the case, i can free up a little bit more mana.


Nope flesh and stone aura is increased by 300% where just maim from gem is not. 1/3 of the dps using gem afaik.
We also link anomalous maim support to the anomalous flesh and stone to further boost it so its dramatically more like Hemzo. mentioned with the 300% increased effect.

Its doable, I have 31 free mana and thats with 11 auras including a lv20 precision and anom. flesh and stone linked to anom. maim, I run my precision in my blood magic link personally but whatever setup works for you.

*Finally got the enchant on my belt for maim and am pretty happy wih my jewels, being able to isolate a roll with fracture really helps.

Last edited by JCOH35#4078 on Oct 27, 2020, 1:28:28 AM
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JCOH35 wrote:
We also link anomalous maim support to the anomalous flesh and stone to further boost it so its dramatically more like Hemzo. mentioned with the 300% increased effect.

Its doable, I have 31 free mana and thats with 11 auras including a lv20 precision and anom. flesh and stone linked to anom. maim, I run my precision in my blood magic link personally but whatever setup works for you.


I just worked in my 14th aura...

I'm running the following auras as CI with more than 300% aura effect:

- Purity of Fire (reserves 14%)
- Haste (reserves 13%)
- Flesh and Stone (reserves 13%)
- Aspect of the Spider (reserves 10%)
- Discipline (reserves 7%)
- Determination (reserves 5%)
- Pride (reserves 5%)
- Purity of Lightning (reserves 4%)
- Purity of Ice (reserves 4%)
- Dread Banner (reserves 4%)
- Grace (reserves 0%)
- Precision lvl 2 (reserves 13 flat)
- Clarity lvl 3 (reserves 25 flat)
- Vitality lvl 21 (reserves 98 flat)

How about that! :D

Even have 56 mana left over to party with.
I keep reading 56%, 80%, or even 90% phys dmg reduction... i toke a look at my calcs and saw 2%. Did i miss something? Im not having a hard time in maps...
I have to feed and water my kids though =) but very nice. Im coming off the King of Summoners broken build and the Whispering Ice one so im used to 2 guys every league going several mirrors into the build, thats above my paygrade though.

I phase/kill Sirus before he can get a mechanic off and just open my minimap and hold down down right click through every map, thats all I need from life tbh.
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Krorkus wrote:
I keep reading 56%, 80%, or even 90% phys dmg reduction... i toke a look at my calcs and saw 2%. Did i miss something? Im not having a hard time in maps...


We have a handful of guys done with the build that respec'd into CI variants and used different setups to get those stats.

If your following the normal build just get additional sources of "percentage of damage from physical hits taken as cold or fire damage" to make up for the builds lack of physical damage reduction. You can also get +1 to minimum endurance charges on your rings to add another 8%, and you can even fit a small cluster jewel in to generate endurance charges every second when hit if you cant afford min. endurance charges on the rings.



The other one youll want is 10% on a watcher's eye along with any quality of life mods you can afford, immune to freeze, temp chains while hasted etc etc.
Last edited by JCOH35#4078 on Oct 27, 2020, 2:23:35 AM
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JCOH35 wrote:
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Krorkus wrote:
I keep reading 56%, 80%, or even 90% phys dmg reduction... i toke a look at my calcs and saw 2%. Did i miss something? Im not having a hard time in maps...


We have a handful of guys done with the build that respec'd into CI variants and used different setups to get those stats.

If your following the normal build just get additional sources of "percentage of damage from physical hits taken as cold or fire damage" to make up for the builds lack of physical damage reduction. You can also get +1 to minimum endurance charges on your rings to add another 8%, and you can even fit a small cluster jewel in to generate endurance charges every second when hit if you cant afford min. endurance charges on the rings.



The other one youll want is 10% on a watcher's eye along with any quality of life mods you can afford, immune to freeze, temp chains while hasted etc etc.


Well i can afford the rings but how do i generate those endurance charges?
One thing that some people starting this build or with limited currency may have not noticed.Vivisect rings are ridiculously expensive for what they give. Get synthesized rings with Purity implicits for CHEAP and craft them as you see fit.

Cheap,powerful and easy. People buying multi exalt +2 +3 Unsets with crappy stats...

Bought the ring for 30c. Added some essences, voila. IS basically a better Vivisect for 40c.

Last edited by ArisFuser#6403 on Oct 27, 2020, 2:45:17 AM

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