[3.12] Radiating Carrion Golems. 90% resistances + 10-20 Mil DPS
" Juju, gives you about the same damage mitigation from hits (Non DOT) (10% less damage) but at a cost of around 8-10% additional total ES, and doesn't have stun immunity. The stun immunity is it's real selling point if you don't need the aura effectiveness. |
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This build is Insane, Lol.
I can say its the more tanky and best DPS I have played, and been a few of builds. And still have LOT of room to upgrade on the DPS side of the toon. Those are my current stats on PoB with Flask up .... over 80% evasion and phys mitigation, with 90 90 90 #mindblowing Thats a random map showcase (Hydra) https://youtu.be/xocfgTNlIYI 3.12 - Leveling to 100 on Sirus Kill: https://youtu.be/0z493V7yZ-E
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" How you displayed flasks duration on the center of the screen? |
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" Mercury Trade addon (its old one, discontinued) 3.12 - Leveling to 100 on Sirus Kill: https://youtu.be/0z493V7yZ-E
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" I can understand shavs and shield, and for my variation on the build, I also have corrupted gloves (curse on hit). However on your weapon, boots, helm, rings and, amulet it's pointless. I don't even risk it to corrupt my shavs, just in case it would brick, and my currency is better spent on min-maxing clusters jewels for A LOT more dps and or minion life boosts. ;) Anyway, so far I pushed the build to 8M (Sirus) DPS per golem, so I won't miss the slim chance on getting +1 on shavs for some DPS. ;) |
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" For some reason when I try using the same boots as you, and I cast Purity Of Lightning, I do not receive any increase in my lightning resistance. Any ideas? When i was using a lvl 21 gem I had 90% lightning resist, but with the same boots as you, I drop down to 76% res |
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" You have GENEROSITY on the boots gem setup, so the Aura from Boots is linked to that generosity gem, and then that level 25 PoL applies only to minions cuz Generosity. You have to swap gems setup. Maybe the boots setup to helm and helm to boots, so that no generosity linked to Boots Inbound skill. 3.12 - Leveling to 100 on Sirus Kill: https://youtu.be/0z493V7yZ-E Last edited by Kelzar#5778 on Oct 11, 2020, 1:13:54 PM
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Anyone know why my AG might have just died in a random heist?
He had: Kingmaker Helm with high life, chaos res Gloves with high life, chaos res, and corrupted blood immunity Bloodbond w/Max life % Victario's I was considering investing in a Garb of the Ephemeral, but didn't wanna risk losing it. No clue how it could have died, i know in pob it had 117k hp lol |
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So I just got a presence of Chayula and I'm trying to decided which catalyst to use on it.
Resistance for 12% more Chaos Resistance or Defense for 4% more life converted to Energy shield. I've got my attributes covered so I don't need the 3 extra Str/Int/Dex. What do you guys use? |
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" I think there are a couple of heist mobs that have a seriously overtuned ability. Lots of reports of people who are super tanky just blowing up. It was probably just a super high damage attack that crit (might have been crit mods on the heist). That's another reason I recommended investing in Garb. Gets rid of crits. Only things I've found that you need to watch out for are: Deep delves Acid Caverns map Cortex (There is one ability that just shotguns everything) Hall of the Grandmasters That sucks to lose your AG! If you really want to invest in it for the future, you could always get something like this: Then you should never need to buy it again. Probably cheaper to just get a normal one again though, with how often they die (or don't) There were a few for sale with this mod pretty cheap early, when I picked this one up, I haven't had to use it yet though. Knock on wood. Last edited by Breken#4127 on Oct 11, 2020, 2:09:38 PM
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