[3.13] SOULWREST PHANTASM NECROMANCER Build

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Scythy wrote:
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Angry_Roleplayer wrote:
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Scythy wrote:
I'm currently playing a phys Spider/Syndicate Operative build and have been working on scaling phys damage. I currently use summon phantasms on my spectres and am scaling phys via impale, pride, and vulnerability. They're "decent" at bossing. It seems like this could be a different method instead of going with fire and cold additions. Whatcha think?

What do you mean phantasms on spectres? it's linked in 6L?


Correct, my specters are summoning phantasms. I mentioned as an example to show that phantasms can actually do really well scaling phys.

That would probably work, but they will be rather weak, both spectres and phantasms
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
V 1.2 Update (15/01/2021):
-Pob updated for 3.13
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Do you think that this could still be a cheap build in endgame ?
I am on xbox and ritual will launch in a coupla days and the prices right now at the end of the heist league for the soulwrest is anywhere from 1-5 ex orbs.

really want to try this build...but not sure how expensive it will be just to get the soulwrest on xbox.
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OneCoder500878 wrote:
Do you think that this could still be a cheap build in endgame ?
I am on xbox and ritual will launch in a coupla days and the prices right now at the end of the heist league for the soulwrest is anywhere from 1-5 ex orbs.

really want to try this build...but not sure how expensive it will be just to get the soulwrest on xbox.

It's not a super expensive, but it's not cheap and not the strongest build. It's more in the non-meta catergory. It has very cool mechanics though
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
Last Optimisations
Had it as legacy, it a good way to overcome partially the last nerf.

Thanks to craft harvest, finally removed defence to add cater modifief. Fills well.
Flame Walls are like melee fight style somehow.

I've let down some survivability but it is sustenable so far... Well up to the 10 bosses at Maven Crucible but not far beyond for now XD
Last edited by Thonyzuka#3879 on Jan 31, 2021, 7:06:00 PM
With skeleton mages getting a significant buff, is it preferable to include them into our soulwrest for more single target damage?

Gives us 10 more caster minions and an "I win" button in the form of vaal summon skeletons at the cost of one link and a dead reckoning jewel.
Last edited by Utopian238#5973 on Feb 1, 2021, 11:31:16 AM
Wich Map modifiers should i avoid? Have no clue.
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Utopian238 wrote:
With skeleton mages getting a significant buff, is it preferable to include them into our soulwrest for more single target damage?

Gives us 10 more caster minions and an "I win" button in the form of vaal summon skeletons at the cost of one link and a dead reckoning jewel.

skeleton mages are still shit
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
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Dopewalker wrote:
Wich Map modifiers should i avoid? Have no clue.

standard stuff: phys reflect, no regen, etc..
https://www.twitch.tv/angry_roleplayer
All builds: http://www.angryroleplayer.com/path-of-exile-builds/
https://www.pathofexile.com/forum/view-thread/2143469
So um how do i get specific spectres with the chest piece and helm when every few seconds my corpses are consumed?

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