[3.13] Storm Brand Necro. Retired no longer. All content viable and Whiskey Proof™

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daniello66 wrote:
How you get exposure wave of conviction in your bulid.
Pob showing Wave of Convicion lvl 20.
Cant find extra space for this skill.
Thanks


Corrosive element notable from cluster jewel gives chance to apply "lighnting exposure" but PoB does not take it intoo account, so OP is using wave of conviction to simulate it.

Except the exposure from passive sources are usually -10%, not -25% like wave of conviction. So unless it is specified somewhere that I missed that the exposure from corrosive elemnt isn't the standard -10%, I'm pretty sure OP is over simulating it by -15%.
Last edited by Rootsmann#7961 on May 23, 2020, 7:34:16 PM
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Shmoo11 wrote:
Hey I'm messing around with storm brand archmage builds trying to find something I like and this looks really interesting. One concern I have is move/clear speed in general. In the video I didn't see much gameplay in big maps and I'm curious if you're able to "zoom" between packs. I saw that your movement skill has a cooldown, and in the simu and delve parts you're not moving too quickly because the packs are so dense you're just cycloning the whole way. POB also says you only have 17% movement speed.

Can you say, clear juiced T14 burials and get to the boss before delirium ends somewhat consistently? What about long narrow maps with some empty-ish hallways between packs such as tower/lair/malformation for splinter farming?

Everything else about the build looks awesome. If your version of the build as is doesn't have this kind of clearspeed whem you have to cover long distances, are there any modifications you can think of to help with this that don't sacrifie too much dps or survivability?

Thanks! Really cool unique looking build.


The build uses Stampede to ensure cyclone is moving at 150% base speed regardless of other modifiers. As such, I clear full juiced malformations and tropical islands gaining between 90 and 115 splinters per turn in. Clear speed is not an issue.
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Rootsmann wrote:
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daniello66 wrote:
How you get exposure wave of conviction in your bulid.
Pob showing Wave of Convicion lvl 20.
Cant find extra space for this skill.
Thanks


Corrosive element notable from cluster jewel gives chance to apply "lighnting exposure" but PoB does not take it intoo account, so OP is using wave of conviction to simulate it.

Except the exposure from passive sources are usually -10%, not -25% like wave of conviction. So unless it is specified somewhere that I missed that the exposure from corrosive elemnt isn't the standard -10%, I'm pretty sure OP is over simulating it by -15%.


Unfortunately Exposure amount from this notable (and the fire cluster notable) are not listed anywhere.
I'm probably sitting out the remainder of the league from here on out, unless of course firstborn starts another build like I dunno, perhaps SB Assassin or something that's going to make me stay a little longer.

In case some of these peaks your interest hover over for the prices and let me know via dm:

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CREMMUS wrote:
I'm probably sitting out the remainder of the league from here on out, unless of course firstborn starts another build like I dunno, perhaps SB Assassin or something that's going to make me stay a little longer.

In case some of these peaks your interest hover over for the prices and let me know via dm:



Did you use some kind of ES variant?
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f1rstborn wrote:
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Rootsmann wrote:
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daniello66 wrote:
How you get exposure wave of conviction in your bulid.
Pob showing Wave of Convicion lvl 20.
Cant find extra space for this skill.
Thanks


Corrosive element notable from cluster jewel gives chance to apply "lighnting exposure" but PoB does not take it intoo account, so OP is using wave of conviction to simulate it.

Except the exposure from passive sources are usually -10%, not -25% like wave of conviction. So unless it is specified somewhere that I missed that the exposure from corrosive elemnt isn't the standard -10%, I'm pretty sure OP is over simulating it by -15%.


Unfortunately Exposure amount from this notable (and the fire cluster notable) are not listed anywhere.


they are, its 10% : https://imgur.com/a/lSme8VM
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kurowi wrote:


they are, its 10% : https://imgur.com/a/lSme8VM


The one place I didn't check... in game! POB updated.
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f1rstborn wrote:
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kurowi wrote:


they are, its 10% : https://imgur.com/a/lSme8VM


The one place I didn't check... in game! POB updated.


PoB gives an error code:302

I'm using community fork PoB, do I need to use original PoB?

Last edited by MonkiGW2#1635 on May 24, 2020, 12:06:05 PM
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f1rstborn wrote:
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kurowi wrote:


they are, its 10% : https://imgur.com/a/lSme8VM


The one place I didn't check... in game! POB updated.


Getting "response code 302" when trying to import the updated POB pastebin url.

BTW I'm using community POB fork - don't think that would cause this though.
Last edited by Shmoo11#3001 on May 24, 2020, 12:13:33 PM
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Shmoo11 wrote:
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f1rstborn wrote:
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kurowi wrote:


they are, its 10% : https://imgur.com/a/lSme8VM


The one place I didn't check... in game! POB updated.


Getting "response code 302" when trying to import the updated POB pastebin url.

BTW I'm using community POB fork - don't think that would cause this though.


Edit: I'm getting the same. I think this may be a pastebin error I generated those fresh.
Last edited by f1rstborn#2550 on May 24, 2020, 12:20:15 PM

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