[3.16] LL VD Spellslinger | 8.2 k ES | 75%Block / 75% Spell Block | not recommended anymore

Made a nice hemlet on this build

nvm :(
Last edited by Bjornz0r#4878 on Mar 5, 2021, 7:31:27 AM
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Shkine wrote:
Made a nice hemlet on this build



Beautiful helm mate i think you should go for t1 flat ES should be 3 or 4 more ES but up to you.

Last edited by zzang#1847 on Mar 5, 2021, 7:32:15 AM

Free for sell, offers
Last edited by admiralprodoter#7189 on Mar 5, 2021, 10:01:14 AM
Hello again :D

I have a question regarding the wand. I have T1 Inc Fire Damage Fractured and Spell Skill gems.

Would you say that T2 Crit Multi / Crit Chance for Spells and Flat Fire are enough damagewise or do you recommend going for T1s.
I ask because as pointed out in the crafting section its much easier to hit but I dont want to make a mistake that ill regret later on.

Ty once again.

Greetz
How do you level this build?
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Laere wrote:
How do you level this build?


You don't.

It's a high budget build that goes online when you get certain gear and skill points. Level as something else and then respec.
Last edited by Wermine#1485 on Mar 5, 2021, 2:10:30 PM

Want to sell this, how much would something like this be worth?
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zzang wrote:
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HerrPeppschmier wrote:

Just to clraify things @ZZang. I am talking about the "Increased Fire Damage" which is 724 Tries according to Craft of Exile with Scorched Fossils only. THis is something different than 199 tries. Am I still on the right path with fossils?

Edit: I also have to take into consideration that if my fracture doesnt hit the right mod, I would have to do it again. ^^

Regards



I was referring to t1 ADDED FIRE damage. I see no downside in fracturing that and roll the +1 All gems and then do R/A fire for the other prefix.

The added fire comes with less initial cost and is a bit more expensive with r/a fire while the other approach is more initial cost and less finishing cost.

In the end its the same. And yes Wand is hardest craft in this build but also the most dps gains. Alternatively you wait the days for a wand to pop up on trade and get lucky. But my recommendation is use Harvest as long as we have access to it before crying people ruin it. Without Harvest the wand, no - the whole build would be impossible.


See my long story a few pages back. This no longer works using the fossil combo, I did over 30 rolls with prime chaotic and didn't hit +1 spells after fracturing flat fire damage. The fossil combo only has 2 possible prefix mod groups so item only rolls 2 prefixes, one of which is locked by fractured flat fire dmg. So it rolls 1 additional prefix, which has about 1/100 chance of being +1 spells. The reason fracturing fire % or spell % works is because they're one of the two mod groups that can be rolled, so the second prefix is gauranteed to be +1 spell (assuming you roll 2 prefix instead of 1)
Last edited by Bonerfleximus#3656 on Mar 5, 2021, 6:43:25 PM
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Bonerfleximus wrote:


See my long story a few pages back. This no longer works using the fossil combo, I did over 30 rolls with prime chaotic and didn't hit +1 spells after fracturing flat fire damage. The fossil combo only has 2 possible prefix mod groups so item only rolls 2 prefixes, one of which is locked by fractured flat fire dmg. So it rolls 1 additional prefix, which has about 1/100 chance of being +1 spells. The reason fracturing fire % or spell % works is because they're one of the two mod groups that can be rolled, so the second prefix is gauranteed to be +1 spell (assuming you roll 2 prefix instead of 1)


I see. I think in this case using one of the beast split services is the easiest solution.

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