[3.16] LL VD Spellslinger | 8.2 k ES | 75%Block / 75% Spell Block | not recommended anymore

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juicybo wrote:
any way to deal with physical reflect? i took off wave of conviction but just the frenzy-barrage attacks alone can kill me


Avatar of fire saves you in this case
Hi, dude. Amazing build.
But i have one question,
In PoB u have around 80% crit. How?
I have cinderswallow, wand with crit chance for spells 100%, diamond flask.
On jewels u dont have crit chance.
Helmet and bottled faith cant do so many crit chance.
How?))))
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Hi. In the first post, i saw on the belt enchantment. How do we Unnerve debuff on the enemy?
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Here is the thing you will only spawn 12 Volatile Dead balls when you got 2* Awakened Spell Cascade. Just one wont bring improvement.


Thank you! Will just continue this way then till I can afford it
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tvorudobrobro wrote:
Hi, dude. Amazing build.
But i have one question,
In PoB u have around 80% crit. How?
I have cinderswallow, wand with crit chance for spells 100%, diamond flask.
On jewels u dont have crit chance.
Helmet and bottled faith cant do so many crit chance.
How?))))


helm and bottled faith add FLAT crit chance. (call it additional crit)

(example numbers, not realistic)
so, for example, the base crit for a spell is 2%.
with your gear, you have wand 100% increased crit chance for spells.
now you have 2% x 2 (100%) = 4%.
(the 100% increased crit chance is called multiplicative)

With bottled faith and helm
2% + 1.9% (bottled faith) + 3% (helm) = 6.9%.
with his wand, 6.9% * 2 (100%) = 13.8%

Now add in all the other sources of crit from the tree, cinderswallow, diamond flask etc etc etc, and the multipliers really start to make crit chance a lot more.
Hi, Could som1 or the creator of the build, take a look at my char/gear and tell me what my biggest prio in terms of upgrade should be? :)

I know I'm missing triple multi es jewels, thoes i'm working on, but anything besides that.
And I'm talking about NUMBER 1 in which i should aim to fix for most difference. :D
Thanks in advance :)
What is the order of priority for the good flasks?
Hello, could anyone give me a little bit of help, i am trying to search on the official Poe.trade search engine for the Cataclysm Edge Imbued Wand and i cannot seem to get any aproximate results.


I guess i do not exactly know how to setup a correct search.
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RRoyalMarine wrote:
"
tvorudobrobro wrote:
Hi, dude. Amazing build.
But i have one question,
In PoB u have around 80% crit. How?
I have cinderswallow, wand with crit chance for spells 100%, diamond flask.
On jewels u dont have crit chance.
Helmet and bottled faith cant do so many crit chance.
How?))))


helm and bottled faith add FLAT crit chance. (call it additional crit)

(example numbers, not realistic)
so, for example, the base crit for a spell is 2%.
with your gear, you have wand 100% increased crit chance for spells.
now you have 2% x 2 (100%) = 4%.
(the 100% increased crit chance is called multiplicative)

With bottled faith and helm
2% + 1.9% (bottled faith) + 3% (helm) = 6.9%.
with his wand, 6.9% * 2 (100%) = 13.8%

Now add in all the other sources of crit from the tree, cinderswallow, diamond flask etc etc etc, and the multipliers really start to make crit chance a lot more.


This is correct flat critical strike chance from helm and Bottled Faith make a gigantic difference. Thats why the rare helm posted here is absolute best in slot with big distance.

Update: Edited PoB with new god tier Helm.


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antipahmelin wrote:
Hi. In the first post, i saw on the belt enchantment. How do we Unnerve debuff on the enemy?


Check the Unnerve mod from gloves.

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Edeka wrote:
What is the order of priority for the good flasks?


If you are very tight on budget skip Bottled Faith for now.
The other 4 Flasks are all top priority. Bottled Faith will be huge dps upgrade.
Last edited by zzang#1847 on Feb 3, 2021, 7:29:41 AM
zzang, with the move away from having the 6 link in the chest, we now use barrage.
Any suggestions on implicit rolls to get on the shav's?

We don't benefit from level of socketed aoe gems anymore.
except for the 2 curse, flammability + ele weakness.

Perhaps a solid shav's with % increased damage would be best?
Maybe with 2 implicit

% increased damage
reduced damage from crit

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