[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS
I would personally skip Darkscorn and go for a rare bow, find a good amulet to anoint hardened scars, craft 2x medium cluster jewels, work on quiver.
" Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574 -- |
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Quick tip on improving DPS (pre-cluster jewel, Voltaxic Rift/Rare bow/Darkscornn):
1. Anoint Dirty Techniques (cost around 32-35c). Make sure you have relatively good amulet (you don't want to spend 35c on anointing a dispensable amulet). 2. Unpredictable Offensive wheel 3. Trickery notable, Fang of the Viper notable 4. Grow and Decay wheel (if you have already spec'ed into No Witnesses for Elusive buff) Rare bow vs Darkscorn: A rare elder bow (ilvl 83 thicket base), which has the following mods, would outperform Darkscorn offensively: Prefix: + 60% chance for inflicted poison to deal double damage. + Adds (m to n) chaos damage. + 40% DoT multiplier (bench-crafted). Suffix: + T1/2 chance to poison on hit / increased damage with poison. Refer to the Crafting section / Bow in our OP. Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify: https://www.pathofexile.com/forum/view-thread/2851574 -- Last edited by WolfieNa#3904 on Jun 24, 2020, 11:59:13 PM
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So having some trouble crafting the endurance charge cluster jewel, think I rolled it something like 70 times, and its item lvl is 83. Is there something i am missing ?
Last edited by WolfDrone#5919 on Jun 25, 2020, 1:16:43 AM
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Heya, I merged your new Voltaxic build with your leveling build to act as a quick/easy reference. Hopefully someone finds it useful!
https://pastebin.com/hxJiYBe6 |
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" May be I was lucky, I did it with few tries. You can try it with harvest crafting, use "defense modifiers" seed. |
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" For the small cluster, level 68 is easier since it is just enough to roll Enduring Composure with smaller pools. Level 83 you got other mods at level 73 and 78 rolled together in the pool. Small cluster cutoffs: level 1-68-73-78-84. And as whiteyfang said, craft with Defense seed in Harvest to raise your chance for an Enduring Composure roll. Good luck :) " Thanks. Look like the unique Duskblight boot currently appears as a rare boot in your PoB. Edit: I just took a closer look. Quite nice edit actually. Appreciate your effort. :) Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify: https://www.pathofexile.com/forum/view-thread/2851574 -- Last edited by WolfieNa#3904 on Jun 25, 2020, 3:08:18 AM
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Hey Guys, a lot of gear has taken shape now and I'm happy to say the character is all set for chain farming t16s and endgame content, although there are still many upgrades left to get!
I recorded a short clip of a random t16 Shipyard clear to show how the build is running right now: https://youtu.be/0YAb46ktEdM Current PoB @ Lvl 93 including Cluster Jewels, Helm Enchant & Flasks: https://pastebin.com/NJ7JGx2b Total estimated investment as of now - 20 ex Quick Glance Gear: As you can see from PoB, 3.13 million Sirus DPS, 5.8 million just mapping. My observations & tips: 1) Auras: You need 2 flat accuracy rolls on gear or Precision lvl 12+ for chance to hit to not be horrible. I didn't have the mana to spare because my Enlighten gem is still leveling. I've chosen to run Aspect of the Spider, Precision lvl 15, Flesh & Stone & Herald of Agony. Ideally, I would like to run Malevolence, F&S, Aspect, Precision lvl 20 & Herald, but that is contingent on getting an Auls amulet, which would be an extreme endgame situation. 2) Cluster Jewels: Save ALL your Primal seed crafting harvests for Cluster Jewels! This is insanely important! As of 3.11, there is no other reliable way to make our Cluster Jewels without paying insane prices! "Reforge with Chaos modifier, Chaos mods are more common" is the option that is best for rolling Large & Medium jewels imo. Touch of Cruelty, Wicked Pall & Unholy Grace is the combo I was going for on Large Jewel, but 2/3 with 2 sockets isn't bad. Get a Flask jewel for sure! Spiked Concoction feels amazing in mapping, so much damage and zoom zoom. Also, since we are using , the extra % life recovery from Flasks is extremely important. 3) Body Armour: I felt like the extra tankiness we get from a better Armour is not as important as getting more damage. I'm leveling pretty steadily, only died to some lags or when I was testing Auras and dropped Flesh & Stone. Once I have some currency, I'll look into crafting a sick % life, -15 to Attack cost chest. Hope this helps some of you guys who are working on the build. Last edited by faraazahmed#1816 on Jun 25, 2020, 2:51:20 AM
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" Fixed it! It appeared as a rare on your PoB (using pob.party) so I tried copying it exactly. I'm going to try to incorporate your end-game trees into it next and keep it updated as you update it. Feel free to copy the pastebin wholesale and make a new one or link to your original post at your leisure! |
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faraazahmed,
Really appreciate your knowledge sharing and video clip! Great gears and progression. Here's me watching you clearing T16 maps while I'm trying to find the fund to craft my first rare bow. Btw, how do you think about grabbing more attack speed nodes? Maybe drop Thread of Hope opting for more attack speed after you can get your -15 mana cost on the chest piece (so that you can replace -mana cost by flat chaos damage on your rings/amulet)? Cheers " Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify: https://www.pathofexile.com/forum/view-thread/2851574 -- Last edited by WolfieNa#3904 on Jun 25, 2020, 3:29:03 AM
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" More attack speed is always welcome, as is flat damage. The tree is really starved for points though. The big thing in my setup is proj speed on bow (which is bad), bleed chance (also very bad) and no attack speed roll. Once I have my chest sorted I plan to revisit bow crafting again. If you can get a good atk spd roll on bow and poison chance mod, you can drop poison chance nodes on tree, add a couple life nodes. Only when you have enough life from gear (% max life on chest, belt), we can safely take attack speed nodes on tree. Just my opinion, I'm a boring player who likes being tanky. 180% life on tree is my target. |
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