3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner
Jewel changes are a HUGE buff for this build. Or more accurately, make this build cost MUCH less than it otherwise would!
I'm still unsure if I want to continue to invest in my character. For anyone reading the thread, I got 32 watchstones and can do guardians and 8-mod corrupted t16s and stuff - and I don't think any one piece of my gear really cost more than about 30 or 40 chaos. So if you're lurking this thread wondering if you should roll a phys golementalist but you only have a few ex in the bank, I would say go ahead and don't overthink it too much. I just leveled a Juggernaut last night though so this weekend I am going to be working on that character for a bit. I will most likely revisit this character more after the jewel changes next week. |
|
" ok for starters let's go with gems! on your main 6l you can get quality on all of the gems and one of your gems can be upgraded to awakened multistrike. As well as obviously 21/20 or 21/23 versions of the gems you do have and use. Awakened curse on hit support will allow another curse at level 5. or 3 if on corrupted +2 gems glove etc. Jewels and clusters: None of yours are corrupted and can always min max better jewels as well as make sure the cluster jewels you have have 4 mods etc. Potions can get quality to 20% and more with crafting. Chest brass dome corrupt for +1 gems (or rare with life life % extra curse +1 active gems or support etc or double corrupted skin of the lords/loyal forget which) Helm change to elder bone helmet with minion dmg/life and or +3 minion gems. Weapons change to 2 convoking wands with +1 spell/phyiscal/strength gems for a +2 minion wand on convoking then one with trigger socketed spells(desecrate flesh offering etc) and minion dmg/ attack speed/ etc corrupt necklace for +1 curse pride aura % /+res/+str/dex/ couple other decent mods or get necklace with +1str/spell gems awakener orb used. new gloves ( good corruption +1 gems +2 curse/ etc ) life / dex/ attack speed (elder)/ shaper cast speed dependent on movement skill. Craft minion damage. (redeemer mod min 30% dmg) blind on hit or culling if cursing on hit. Also lab enchant word of reflection. rings minion damage/ movement speed if not capped 35% ms boots and tailwind (crits from curse on hit will proc this). Will add edit more later. |
|
" Well, The Primordial Chain is 160c and The Anima Stone is 90c. But nevertheless, this build is cheap and very efficient. |
|
thats current pricing was cheaper last week :)
|
|
How to prevent Sirus "die" beam from killing golems? I think they die from bleed it applies? Not sure though
|
|
" you can pick indomitable army to make golem more tanky and bleed dont take extra dmg or use your convocation to relocate golem. Last edited by Zeyong81#7866 on Jun 27, 2020, 5:22:23 AM
|
|
I'll update the guide after the cluster jewel changes come through.
Not much has changed. -Take Call to Arms + Enduring cry -Don't bother with VMS anymore that's about it. If there are other changes in 3.11 please let me know. |
|
" Really enjoying this build so far. My math on this is similar, DPS seems close to a wash (~ -2.6%), but we gain the golem movement speed. We give up the amulet slot and ability to have other minions. Is there something else missing in this analysis? OP, or someone that's tried both ways extensively, care to share insight or opinion? Last edited by Clean#4145 on Jun 27, 2020, 12:12:09 PM
|
|
haven't tried yet but soon but getting a +1 spell/+1 phys amulet sounds great and then we can add 3 spectres arena master, and 2 chieftains (frenzy power charges and dmg buff)and even an animate guardian(even more boofs)...
Last edited by rageface1355#6368 on Jun 27, 2020, 9:03:35 PM
|
|
" I am at 6 sirus<A8 so far and took IA, can confirm i lose maybe 1 of the 6linked one if i position badly For losing the amulet for a +2 and using spectres AG etc, there is a streamer that did it last league and leaguestrarted with it this league, was afkin blighted maps, the damage is there but i don't know if it's worth the hassle. Tried both carrion and stone, while carrion are amazingly angry and chease and leap on mobs, stone golems stun and are more consistent, yeaterday i stunned Omniphobia and they feel, to my playstyle, better. A "deterministic" way to waste your time
Italian Facebook group: https://www.facebook.com/groups/123491614671703/ Italian global: /global 69 |
|