[3.10] Ston3Cold3's Spidermancer 2.0 | Arakaali's Fang Ascendant | SC/HC variants | WIP

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Stone__Cold wrote:
- Impale calculation has not been implemented yet, especially not for minions
- Not sure about if Onslaught is calculated for minions and if correctly
- Not sure if Chance for Double Damage is calculated
- I don't think Blood Offering Calculation is correct and expects the base value
- I don't think the new Spectre minions are all included yet
Are you using the Community Fork? Pretty sure everything on your list works properly except there's no new spectres yet.
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ShmooDude wrote:
"
Stone__Cold wrote:
- Impale calculation has not been implemented yet, especially not for minions
- Not sure about if Onslaught is calculated for minions and if correctly
- Not sure if Chance for Double Damage is calculated
- I don't think Blood Offering Calculation is correct and expects the base value
- I don't think the new Spectre minions are all included yet
Are you using the Community Fork? Pretty sure everything on your list works properly except there's no new spectres yet.


I didn't know about that. Thank you very much :), I will have a look at it in the coming days and try to see if this helps with the calculation.
https://www.twitch.tv/ston3cold3
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chirkov_ap wrote:
I can not call spiders, ghosts and zombies interfere with me. More zombies and ghosts are dying all the time, what's wrong?


I added a new video in the Raise Spiders section for this, please check it out. Zombies die on juicy maps, as well as the Golem, yes. You can exchange fortify with Minion Life, especially if you would include an animated Guardian, though I have not tried this out yet. My Spectres on the other hand rarely die, only if I push monster level 82+ juiced maps in the delirium encounter too far. However, I can recast them in my hideout if needed.

I also managed to get my hands on the Winged Viper now as the spectres from Al-Hezmin. They really fit perfectly to the spiders and deal good damage, though they are a bit slow in spitting their poison.
https://www.twitch.tv/ston3cold3
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LazyBlanketCat wrote:
Why not Pathfinder?


I looked at this option as well, but the only real things we get from Pathfinder are movement speed, never ending flasks and ele pentration. Spiders mainly deal physical damage with poison and some elemental damage, but we simply gain better things from the Guardian class for our survivability plus perma onslaught.
https://www.twitch.tv/ston3cold3
Is this updated? wanted to try a diferent arakali build

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