[3.11] Spellslinger VD Necromancer. All content. Easy and fast Sirus A8 kill. Wave 20 Simulacrum.
" you might want to get a pair of ilvl 81 if you can't get 86. otherwise you won't be able to roll max chaos res. and honestly... if you;re going to buy a woke orb you might as well get a pair of 86 and get that 35% MS https://www.craftofexile.com/?b=42&m=fossil&i=|5|2|&ob=both&v=d&a=e&l=a&lg=3&bp=y&as=0&req={%22661%22:{%22l%22:81,%22g%22:3},%221764%22:{%22l%22:80,%22g%22:1},%221775%22:{%22l%22:54,%22g%22:3},%222135%22:{%22l%22:86,%22g%22:3},%222372%22:{%22l%22:75,%22g%22:2}}&bld={}&ggt=|5|11|2|&ccp={} |
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This is my first VD SS character and first time playing on PC (private league, maybe ~10 of us. Have yet to sniff an Inpulsa). Played two leagues on PS4. Still learning the game a bit. I'm lvl 89 now and loving this build, but even with 7600 life, I am getting bish slapped. Just got obliterated by the Syndicate boss. What can I do to improve further? Working on a amulet with the Undertaker anoint for more damage. But still feeling squishy. Last edited by dangerwallace#0984 on Aug 2, 2020, 12:07:51 PM
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I would appreciate some help with my gear and my build. I'm in my first two watchstone set of maps, and I feel fairly squishy. I have 76/75/75/85 with Glorious Vanity and Divine Flesh. Any help would be greatly appreciated. |
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" That is exactly my point. With Elemental Overload multiplier is completely useless and crit chance will only help if the 5% base crit would not be enough to trigger it every 8 seconds. What am i missing ? Last edited by gexstar#1520 on Aug 2, 2020, 3:22:52 PM
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So, I'd like to remove the armor and get tailwind. What's my best course of action to get rid of the armor stat? I'll look up harvest mechanics, I've yet to craft anything beyond planting 3 sets of seeds in the first few days. |
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" You can easily remove armor with Remove a random defence modifier from an item. For Tailwind, you sadly cannot add it to this specific item, it has no Hunter influence and you cannot add it to the item in any way currently! For Tailwind and CDR you need dual influenced item with either Hunter influence + Shaper influence, or Hunter influence + Crusader Influence. Either buy a base with both mods, 86+ for 35 ms or Awakener Orb yourself! I personally decided to go with Hunter + Crusader because the only really useful third prefix is +2 max fire res and I prefer it over Cannot be Frozen craft. What people dont seem to understand with Cannot be Frozen craft is that you still can be chilled, therefor it wont free up a flask modifier really. I find chill 10 times as annoying as frozen, specially chilled grounds, cold damage from any source that chills you etc. Last edited by larsahh_#1574 on Aug 2, 2020, 4:17:56 PM
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" Thank you! Tailwind wasn't necessary for me, I just wanted to try crafting and thought it would be an easy start. I appreciate the feedback! |
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I just hit red maps and now im wondering what the timeless jewel will change agnostic to. I cant seem to find how to see it. Or shouldnt that be the focus? I'm almost at max chaos res now but still struggeling with the right items and trying things out. Didnt encounter a single hard thing yet and im still under 1 ex of cost because i didnt find that much yet. I need to change my flasks and my jewels asap but dont know what stats to look out for.
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Hi, what to upgrade next? Last edited by mercizizou1#0909 on Aug 3, 2020, 4:12:31 AM
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Ok, so I'm trying to upgrade my "add 1 to 2 fire damage" mod on my gloves.
I planted a few sets of wild ape seeds and one of them had the mod, but it just added the same 1 to 2 fire damage mod again, so no help there. Then I planted all my other wild ape seeds in my inventory after building more fields and chambers, but I never got that particular mod again and have no more wild ape seeds left. Is this how the harvest feature works? I feel as though I messed something up, royally. Last edited by Covidicus#4678 on Aug 3, 2020, 12:52:23 PM
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