[3.11] Spellslinger VD Necromancer. All content. Easy and fast Sirus A8 kill. Wave 20 Simulacrum.

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Vodkasheep wrote:

oof, to late. You really should have added chaos for %fire as extra chaos instead of the crafted spell damage so you could craft 5% double damage instead. It is by far the best suffix an uninfluenced wand can get. To late after you already removed multimod though, at this point you'd have to play around with removing crit and recrafting multimod so it would be cheaper to start over to get DD.


I already have double damage and %fire as chaos on my shield. I'll try it on my next wand.
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HorstSchlemmer87 wrote:
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Vodkasheep wrote:

oof, to late. You really should have added chaos for %fire as extra chaos instead of the crafted spell damage so you could craft 5% double damage instead. It is by far the best suffix an uninfluenced wand can get. To late after you already removed multimod though, at this point you'd have to play around with removing crit and recrafting multimod so it would be cheaper to start over to get DD.


I already have double damage and %fire as chaos on my shield. I'll try it on my next wand.

Im still not sure where im going on my wand. Im trying to figure out weather 69% minion damage or 100% spell damage from essence is better. Minion damage would also affect the % life explosion while spelldamage is a bigger value. I did run the numbers and find out that fire as chaos is better than +1 to fire gems unless it lets you hit the detonate dead +5 radius breakpoint. That requires a + to active skill gems chest though.
Last edited by Vodkasheep#3317 on Jul 15, 2020, 3:18:53 AM
Does anyone have the crafting for the awesome shields I see? I got the base I want, but unsure how to proceed.
How would u we able to go for a six link with VD-DD-SS-Ins-SC-CE? Thats to much mana to reserve (78%+25%)
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jrockenstein wrote:
Does anyone have the crafting for the awesome shields I see? I got the base I want, but unsure how to proceed.


Its from vodkasheep:

SHIELD:
For a shield, Its alot less gurenteed and there is going to be some variation. You must use a shaper ES shield for this craft.

Start by alting until you get T1 %spell damage; Note this craft only works with spell damage not any other shaper prefixes like + to all max res. because %spell damage blocks %fire damage.

Craft fire res to block fire res on suffix

now Add fire until you get +1 to fire spell gems; At most it should take you two tries since You can only get fire damage as extra chaos damage and +1 to fire gems.

Remove chaos if You had to add fire twice because you got fire damage as extra chaos.

Now craft a life prefix

Now Add life until you get %Life on block it should at most take two times

Now uncraft crafted life and then remove life(has to be remove and add as separate crafts not the remove then add craft) until %life on block is all that is left (50% chance there) MAKE SURE TO RECRAFT PREFIX LIFE BEFORE YOU USE ADD LIFE GARDEN CRAFT and ONLY UNCRAFT DURING THE REMOVAL PHASE

Now add chaos for chaos resistance on suffix

Now craft block suffix

Now add life for T1 life prefix, if you get %es and minor life instead remove defense craft and then Add life until you get it. This part is actually risky because if you get a low normal life-non ES roll you will have to start over from the life portion and remove it all. I would suggest just keeping a crafted life prefix at this point and add influence value in place of the crafted block I mentioned earlier for a chance at the goodies.

Final craft should look like this

T1Spell damage
+1 fire damage spells
Life
Chaos res.
%Block
% life on block


Keep in mind these SHOULD work but GGG has changed some tags and meta mod rules. I am 99% sure that this will work though.
Could you give a bit more detail on how tempest shield works in this build? You show it connected to a Cast when Damage Taken support but then later say that it casts when you cast any spell. And then it isn't mentioned at all in the end game gem section. Sorry if this is obvious. I am pretty new to PoE.
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PattyWin wrote:
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jrockenstein wrote:
Does anyone have the crafting for the awesome shields I see? I got the base I want, but unsure how to proceed.


Its from vodkasheep:

SHIELD:
For a shield, Its alot less gurenteed and there is going to be some variation. You must use a shaper ES shield for this craft.

Start by alting until you get T1 %spell damage; Note this craft only works with spell damage not any other shaper prefixes like + to all max res. because %spell damage blocks %fire damage.

Craft fire res to block fire res on suffix

now Add fire until you get +1 to fire spell gems; At most it should take you two tries since You can only get fire damage as extra chaos damage and +1 to fire gems.

Remove chaos if You had to add fire twice because you got fire damage as extra chaos.

Now craft a life prefix

Now Add life until you get %Life on block it should at most take two times

Now uncraft crafted life and then remove life(has to be remove and add as separate crafts not the remove then add craft) until %life on block is all that is left (50% chance there) MAKE SURE TO RECRAFT PREFIX LIFE BEFORE YOU USE ADD LIFE GARDEN CRAFT and ONLY UNCRAFT DURING THE REMOVAL PHASE

Now add chaos for chaos resistance on suffix

Now craft block suffix

Now add life for T1 life prefix, if you get %es and minor life instead remove defense craft and then Add life until you get it. This part is actually risky because if you get a low normal life-non ES roll you will have to start over from the life portion and remove it all. I would suggest just keeping a crafted life prefix at this point and add influence value in place of the crafted block I mentioned earlier for a chance at the goodies.

Final craft should look like this

T1Spell damage
+1 fire damage spells
Life
Chaos res.
%Block
% life on block


Keep in mind these SHOULD work but GGG has changed some tags and meta mod rules. I am 99% sure that this will work though.


Thank you very much!
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imthebutler9 wrote:
Could you give a bit more detail on how tempest shield works in this build? You show it connected to a Cast when Damage Taken support but then later say that it casts when you cast any spell. And then it isn't mentioned at all in the end game gem section. Sorry if this is obvious. I am pretty new to PoE.


I could be wrong, but I think it is used early on before you have Glancing Blows / Max Block & Spell Block. Once you have those, it may be more beneficial to drop it for Increased Duration on Steelskin.
So I basically have all the same gear, minus the fire pen amulet and I can kill everything but not in seconds like stated. Just wondering where I am going wrong?

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