3.10.0c Patch Notes (restartless)

Fixed a bug where passive skills that were allocated through the use of the Thread of Hope or Intuitive Leap unique jewels were not disabled if either jewel was replaced with another jewel.

wow, that sounds like it would have been a lot of broken fun
Pacific (GMT -8) Time
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D_Pooly wrote:
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Morkazoid wrote:
next time start using
try {

} catch (){

}
to prevent crashes, ty


That won't prevent crashes tho, depends on the rest of the code ... Also yes, can be used to avoid and ignore the issue for the sake of the continuancr,but it would ignore the code problem, continue execution, and might cause issues later, and so on.

Not ideal solution.

:P


It would also be a nightmare for performance. Try Catch blocks can't be optimized by the compiler so the more code that needs exception handling the worse it will run.
Fixed a bug preventing characters beyond your first from interacting with the Blight Pump.

This is a lie, my character still can't access the blight pump
And so League of FPS murder continues
Last edited by Kasseopea#6358 on Mar 18, 2020, 11:22:17 AM
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Fixed a bug where revealed portions of the minimap would sometimes not correctly save when leaving and then returning to areas.


This is a lie.
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Fixed a bug where revealed portions of the minimap would sometimes not correctly save when leaving and then returning to areas.


Does this fix the bug where portions revealed since the last time you entered the area don't save at all if you have a client crash?
Awakened Combustion Support when?

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