Development Manifesto: Delirium Improvements

I really don't like these answers at all like I legit honestly don't think you guys know what you're doing like one of the core parts here is that those on death effects are too counter fast builds? Fast builds don't care about those like I don't understand where your knowledge is from because it's certainly not from streamers.

Until you guys can show me you guys actually know what you're doing or at least show it I don't think I'll be supporting any further well for the time being anyway.
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
Last edited by Coconutdoggy on Mar 17, 2020, 12:01:52 AM
Thank you for the update. Please keep visibility in mind when developing future content. Some of us are older with fading eyesight and this has been a growing issue in recent leagues.
Like every line and agree with everything in this manifesto!

Delirium is a great and awesome league, that doesn't mean it doesn't have flaws and it also doesn't mean those flaws cannot be fixed.

GGG, keep up the awesome work you always do!
nice work!
yo
what about blight encounter
u cant trigger it on your 2nd character
FIX SG SERVER
The announced changes sadly, don´t do it for me.

I feel super bored doing league content, similar to Metamorph and Legion. It´s just not rewarding unless you have some hyper active build that rushes through everything.

One dead end and the timer runs out and you end up with a single item as reward.

You need to make more leagues like Blight, that was an amazing league everyone could do. Now we are back to aoe clear rushing through, ignoring everything on the way. It´s content for the 1%, that´s the wrong way.

"
We have various ideas to improve visibility such as investigating improving colour grading, adding clearer effects to monsters with mods, improving skill effects and so on. We don't know exactly which set of these experiments will be deployed yet, but we do want to make it easier to see what's going on. Expect to see some improvements soon.


And all that will lower the performance, skill effects are super heavy on PC´s just like shadows.

I don´t know, but it´s just not a fun league to play.
"
I really don't like these answers at all like I legit honestly don't think you guys know what you're doing like one of the core parts here is that those on death effects are too counter fast builds? Fast builds don't care about those like I don't understand where your knowledge is from because it's certainly not from streamers.

Until you guys can show me you guys actually know what you're doing or at least show it I don't think I'll be supporting any further well for the time being anyway.

about time lol!

Half of the manifesto are things that GGG should be simply ashamed of, and part of the rest just shows that they have no clue how to balance the game anymore.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz on Mar 17, 2020, 12:17:15 AM
The thing is, if we try to pick up loot while the mist is active, we’d be deeeeaaaaddd man. The risk is to high, you don’t know where thing will spawn and wombocombo you to oblivion. I seriously think this league is hella fun but the risk is stupid compared to the stingy reward we got from it. Especially for melee build, like oof.. my usually enjoyable build is getting rekt left and right, making it less and less fun.. :(
Please give us the delirium portal effect
back entire map to grab items is bullshit

Report Forum Post

Report Account:

Report Type

Additional Info