[3.14]CoC Poet's Pen Blade Fall/Blade Blast |League start to All content down |16M+ Dps fast clear
Hey, what are some early leveling items you would recommend to use with this build? I haven't played for a few leagues now and this build looks really fun so I'm starting a playthrough with it.
Would it be a good idea to get either the storm prison wand or a lifesprig? I know you explained it a bit but since I'm pretty much new to the game again, what are some early links you'd say to go for? Last edited by shadowrs#0988 on Sep 22, 2020, 2:35:22 PM
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The pob link is broken since they updated it? Can you post an updated pob? cheers
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" Whatever gives us spell damage, we will take it. I levelled with rares on my starter all the way until i got the poet pens " Which pob link do you have problem with? are you using the community fork pob? it might be buggy/unable to load if you arent My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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any leveling section guide to this build for 3.12?
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" Leveling has pretty much no changes since 3.12 did no changes to the acts My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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This build absolutely destroys, but i am running into big chaos resistance issues. The build seems a bit squishy to me when venturing into those red maps. Always loved poet pen builds, this one is very nice, just wish it was a bit tankier.
Jkurs on twitch, come and join the action . :)
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" It changes drastically once you swap into the tree with acrobatics, because the sustain is almost instant and you tend to not get hit twice in a row often My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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" you should probably remove the first endgame setup, as I switched immediately once you said something to see if it would matter, and the difference is quite big. I have 4.2k hp with the change(I only lost about 300hp). My gear is lacking good life affixes, but the difference in surviving is quite noticeable. Really, yes its easy to get one shotted, but its still just as easy to get one-shotted at 5.5k well just the same. Also, maybe consider either getting a mod for body armors that says "Nearby enemies are blinded", I believe it is a Crusader affix? but then you could drop flesh and stone and perhaps add in something else(arctic armor?? Dread banner? for reduced accuracy on enemies?? fortify on placement?), or even make it so you dont need 2 enlightenments. Yes, you would lose the % reduced dmg from things not blinded, but this way you can blind things from offscreen and prevent you from getting spiked by ranged attacks as well. Or even these gloves to allow for a chance to blind on all your hits. (as evasion base obv lol) Jkurs on twitch, come and join the action . :) Last edited by Jkurs#0928 on Sep 24, 2020, 12:43:57 AM
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" First end game set up was there as an entry level, having more life to ensure no 1 shots, the second one is there for a final end game where you have slightly less life(always keep it 5k+) but a stronger survivability boost Issue with the mods on chest is that i wanted to keep the budget lower, as a super min max version, getting stuff like explode on death/blind nearby mod would be the super end game. Although i am still a fan of flesh and stone and possibly i will drop it for herald of purity since its buff(for spells) last league Once you hit around 5.5k life you just need more and more damage to delete everything before they touch you, we have the reach and the clear, since we arent reliant on coc for the triggers and we are ranged The gloves are pretty good btw My Builds/Stream https://www.pathofexile.com/forum/view-thread/2814713 Last edited by Astarift#3417 on Sep 24, 2020, 4:14:17 AM
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" I don't think this is the case anymore. I just tested it with Wave of Conviction as you suggested and couldn't see a difference in how far it travels with Frenzy/Barrage. Was this ninja-patched? |
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