[3.14]CoC Poet's Pen Blade Fall/Blade Blast |League start to All content down |16M+ Dps fast clear
" Militant faith comes in about the time you can get all your power charges, i would say you should have it by about the time you start mapping, assuming you can afford one " Using flesh and stone in sand doesnt mean we want to be away from mobs, flesh and stone here is purely as a defensive mechanic to keep us alive. Pride however is a very strong aura for single target dps and can be give us up to 39% more dps after 4 seconds, which is important in boss fights My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 | |
" I have gotten A7 Sirus down without using an awakened spell cascade. Using them just bascially increases our single target dps. They used to be 10ex, seemed to have went up in prices for a moment considering a popular streamer is using a bladefall/blast build Whats important however, would be awakened increased aoe, this is the gem that truly boost our single target dps " I believe you are dying constantly in delirium content. The thing about delirium content is that could can never be in the same spot you were at the last second or so, because of all the constant on death effects and explosions. 5.5k health should be just enough to not die 1 hit most of the time(unless you do some sort of rippy AF map with multiple damage mods) Most hits should not 1hit us and we should recover back really fast due to our life gain on hit + cinderswallow If you still have issues with defenses, i suggest dropping jade flask, too much evasion has its diminishing returns(flesh and stone on sand blinds enemies, giving us more chance to evade). Use a basalt or granite flask instead to get a flat reduction in phys damage. I climbed all the way to T16/killed sirus a7 without using any sort of awakened gem or expensive items, the idea is that we have to use our mobility moreso than tankiness My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 | |
" You will not be able to hit enough AS to hit the cap. We are looking probably at about 8 attacks/second for maximum possible speed. This is highly impossible, but if you have around 4.5-5attacks/second thats good enough " Each hit in barrage's sequential barrage triggers coc. However, volley fire works like GMP and does not fire in a sequential way to be able to shotgun. Volley fire isnt worth it in our set up to use a jewel slot, it just increases our barrage attacks' coverage Also, added a new PoB with acrobatics, survivability boost with a slightly weaker anti 1hit cover My Builds/Stream https://www.pathofexile.com/forum/view-thread/2814713 Last edited by Astarift on Mar 29, 2020, 12:43:13 AM
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Hi, im wondering. why do you say to craft +1 to minimum frenzy charges on the amulet? also, i really like this build so far, thanks for making it!
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" Glad you enjoyed the build, we craft +1 minimum frenzy charges because we can not gain frenzy charge due to inner conviction. +1 minimum frenzy charge however, bypasses the unable to gain frenzy charge and its a flat 4% attack speed and 4% more damage multiplier My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 | |
" is it still preferable to craft it on one of the rings as well, or is +1 enough? |
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" As much as you can, after you have a shock on focus ring + -mana cost mod on any of your items My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 | |
https://www.youtube.com/watch?v=m5FbUJsxFNQ&feature=youtu.be
Any space for more upgrades? Crafted explode chest now, also got vul on hit still t16 100% delirum wreck me | |
At what point do we usually activate the focus skill?
and is there any map mod we cant run? Last edited by imRadial on Mar 29, 2020, 12:25:34 PM
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" Ouch, those mods are killer tbh, more life and more life on boss and nemesis. I find nemesis on 100% delirium maps a killer, it ramps up the difficulty by alot because rare mobs uses delirium shit ontop of nemesis mods. I have done a shaper guardian map t16 fully deliriumed and a t15 elder guardian fully deliriumed(you can check my profile, i got the challenge completed) It was chimera and purifier. TBH the mods on the map is very important on the difficulty of the fight, phoenix is pretty much a fight with a soft cap on kill speed and you acutually fought him with dual more life mods. Theres a few things you can possibly consider, for bosses, we want them dead fast, so we can avoid doing more mechanics(dodging shit, doing stuff the boss needs us to do for us not to die). So with this, i actually use shock when focus and war banner and vaal righteous fire to give us a super burst for like 2-4 seconds to dps down the boss before it gets dangerous. Lightning golem is weak because it dies 99% of the time, drop it I have done simulacrum up to wave 20 and with 2 bosses spawning on wave 20 and managed to do it decently well(outside of the lag spikes i get) because i could simply burst down 1 boss with this set up. You can check my stream's vod for today, i did a simulacrum with 2 bosses up at wave 20. Also, cwdt immortal call isnt very effective, it no longer gives us a short immunity phase but a 25% phys damage reduction instead for a short period. When cwdt triggers, it usually means we took a big hit and we arent left with more than 40% of our life pool. Having -25% phys reduction does not give us as much ehp as steel skin would have. I would suggest changing to steel skin here so the risk of dying is much lower. I can see your issue is partially not being able to stay full life after 1 or 2 hits from some BS delirium explosions 2 life gain on hit rings would be very effective here, you usually gain back all your life before the next hit while having steel skin up Exploding chest does close to nothing here, delirium mobs get damage reduction as you get higher and higher delirium %, so your 3% damage explode does nothing here other than explode them I would suggest getting 2 21/0 blade fall, we dont want so much increased aoe on bladefall, it reduces our single target damage You should not limit yourself to the vulnerability gloves, because curses on boss arent as effective and you are losing some life and attack speed here and some lee way to gear less resist on your other gear. A lvl 11 vulnerability gives us about 8% damage on bosses. (you had to spend 2 points for lightning walker for lightning res) But honestly with your gear and set up, clearing t16 fully delirium maps shouldnt be an issue, just make sure the rolls arent fully against you, especially with mods like more life+morelife on boss or phys damage mitigation. " Once the boss's life bar appear and is ready to be destroyed, press focus, drop war banner and turn on vaal RF Also, phys reflect might be an issue because we are not super hard capped at 100% crit My Builds/Stream https://www.pathofexile.com/forum/view-thread/2814713 Last edited by Astarift on Mar 29, 2020, 12:49:08 PM
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