[3.15] Essence Drain 6.6 Mil DoT DPS | Very Beginner Friendly
Yeah! Sorry for not copy pasting the index item!
Here i go! (ytah harvest btw :p) Rarity: Unique The Devouring Diadem Necromancer Circlet -------- Energy Shield: 161 (augmented) -------- Requirements: Level: 68 Dex: 66 Int: 151 -------- Sockets: R-B-B-B -------- Item Level: 79 -------- 24% increased Contagion Area of Effect (enchant) -------- +1 to Level of Socketed Gems Socketed Gems have 20% reduced Mana Reservation Trigger Level 15 Feast of Flesh every 5 seconds 209% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery +10% to Lightning and Chaos Resistances (crafted) -------- The spirit hungers for the flesh. | |
"OH! I missed the part you said The Devouring Diadem. Sorry I was very tired when I answered that lol The Energy Shield is a bit little low, but you could definitely do something with the reduced mana reservation for yourself with maybe using all of your auras, as for selling it.. I don't think you will get more than an exalted orb for it, hopefully even that much; only because it only has 160 Energy Shield, and some high Energy Shield rares/uniquesgoes to 250-300. The Vertex has almost 300 Energy Shield WITH 800 Evasion for example. However, if you list it and get spammed immediately, then it definitely might be worth something. | |
I mean 1 ex is what aprox worth without any enchant haha :p (in standard they are aprox 20c) yeah you right about the ene shield and vertex, i used this in particular bc i can use 3 auras instead of 2, so you can cast malevolence, aspect of the spider and discipline the 3 toghethers.
I told you that exorbitant price of 10-15 ex just because they are worth it with the same unique and kinda same/better veiled (not too much difference) with only 12-16%contagion aoe, and didn't saw a single one wqith 24% hahaha, that's why i wonder if this will be worth more :p Thanks for the fast reply bro! Last edited by d2xt2r on Jun 26, 2020, 1:21:53 PM
| |
Hi- is the low life build for this thread good and easy enough to use for someone running a low life build for the first time? I know CI is good and that's what i specialize in- but i'm trying to try something new so that's why i'm asking. I'm level 60 on league and just got to maps so now is my time to choose which way i'm going.
| |
Hi!
Can someone please tell me if low life or life is the better choice for ED? I mean we have the "unkillable" build right here on the forums that say life is the best. Then we have this build that goes for low life. I mean only one of you can be correct as to which one is the safer build with higher dps. This build claims higher numbers as far as dps goes, it also claims to be very tanky. The unkillable build also claims to be very tanky and that life actually has higher dps with end game gear. Can someone please explain this to me. |
|
"Yeah it would be used to cap your auras so you don't need as many Reduced Mana Reservation passives, so technically you are saving passive points. Yeah maybe it is worth something, I am not too sure honestly I was just throwing a guess out there.. It might be worth a lot! "Hi! Yes, low life is very easy to go to be honest. It's really the same as CI, although you need Chaos Resist gear, as well as the 2 required uniques to not be super squishy and be one-shotted. There comes to a point where you need to get the right gear and that is the hardest part of this game I would say. I messaged you as well, I hope I answered your questions. "So I believe low life is the best choice for Essence Drain. You can get the most damage for the cheapest amount of currency in my opinion. CI is definitely very great, especially for starting off early, but to get CI to go very far DPS wise - you need to spend tons and tons of currency, which might end up being better than low life in the end, but the cost is not worth it. The thing about the "Unkillable" Builds, I feel that they are more for Hardcore, not as much Softcore. It depends on what you like to play, if you like standing in front of a boss not dying and seeing him die relatively slowly, but you don't die. OR you can DESTROY the boss 3x as quick and possibly die if you do not avoid a 1-shot. Does that explain it well enough to you, from my perspective? | |
"I'm not gonna say who's right who's wrong because I think both guides are good and authors put a lot of work into them. Just saying pros and cons: Low life - pro: more dps, con: can't use acrobatics (dodge) and is locked to specific high demand uniques, you also need zealot's oath to benefit from ED regen Life - pro: easier to gear, can scale evasion and dodge instead of investing into energy shield, con: doesn't get pain attunement missing the extra damage low life gets There's also another layer: Bow + quiver - pro: easier to gear, more damage, con: doesn't get access to block Wand + shield - pro: can block, can use special mods on shield that regain energy shield (or mana, or life) on block, con: much harder / more expensive to reach the same damage value as bow, might require double corrupted chest or extremely expensive to craft +2 wand / +1 chaos skill shield to match the bow version | |
" As someone who played both (unkillable life in Delirium and lowlife in Harvest), I'd have to say that I've had much easier time progressing on the life version that had no real issues with damage or surviving in juiced up t16 maps, sirus, and simulacrum, but on the lowlife build I'm having a tough time surviving even in medium-tier red maps. Juiced up porcupine spikes can kill you, pack of fast tentacle miscreations can kill you, metamorph boss can one-shot you, etc. Defense seems to be severely lacking in this build and I have to constantly be wary of every pack I run into, whereas on the life build I was barely getting hit thanks to phase acrobatics and capped evasion. Clearspeed on the life build was also really good because lv28 ed already does tons of dmg. The most frustrating part is that because I'm lowlife, I constantly find myself getting frozen by cold damage and yes I do have a freeze flask but if it runs out during the Veritania boss fight, you can be perma-frozen. It's so frustrating to the point that I ended up taking the Soul of the Brine King pathenon's Shadow of the Vaal node. I guess you could say that I should manage my flasks better or just dodge everything but for the average player, I should warn you that you would have a lot more points of frustration playing the lowlife build. Sorry if this is too harsh REALLY!!? (╯°□°)╯︵ ┻━┻ Last edited by Kovenary on Jun 28, 2020, 11:00:29 AM
| |
@Kovenary
Yes, I think it's harder to progress into low life. First, it requires a respec because you'll level as life. Second, it requires getting enough ES because Shavs is not exactly perfect ES chestpiece and is mandatory (CI trickster can run eva+es hybrid rare for example). If you don't have high amount of ES, you'll feel squishy because of lack of evasion / dodge. Life build can have 5-6k life but if ES build has 6k ES that feels kinda low (I looked POE ninja and lots of people have 7-9k ES on lowlife ED so it's possible). Third, while you can solve problems like ailment immunity (clusters / shaper boots / crafts on glove / helmet) it's much more hassle to do so especially when you're forced into unique chest and can't craft it there. Bleed, ignite and chaos dot can stop ES recharge which is more annoying than dealing with these ailments on a life build. You still have ED regen from Zealot's Oath but you don't have life flask (unless you play with Sorrow of the Divine shenanigans). You can run dream fragments for the perma freeze encounters but that costs you a ring slot and is especially bad if you had mark of the shaper setup. Also last season you could spam the +100 es small clusters and this season clusters got nerfed so it's much harder to include them in any build. In the end, low life will give you more damage thanks to pain attunement and extra auras you can use, but it's much more expensive to min max, especially since a lot of different builds including various spell casters and miners want to benefit from pain attunement so the demand for specific profile of items is high. It's also much harder to explain a low life build to a complete beginner, and while this guide is pretty exhaustive it's hard to deny a life based build has 3 times easier job from the get go. Last edited by Viktranka on Jun 28, 2020, 9:52:45 AM
| |
@Viktranka
Yeah, min-maxing/fine-tuning is definitely more of a challenge as lowlife. I just wanted to share my perspective as an average poe player how it feels on each build pushing into endgame content. Even though my char has 7k es with shavs, that 7k pretty much goes away instantly in certain encounters whereas 6k life felt more than enough with phase acrobatics, MoM, 3 perm endurance charges, 70% dodge and 50% evade. REALLY!!? (╯°□°)╯︵ ┻━┻ Last edited by Kovenary on Jun 28, 2020, 11:25:54 AM
|