3.10|Stress-Free PoE| SLOW-MO ZOMBIES |Use Any Items You Want|1 Button Gameplay|Easily Customizable

"
kaprot wrote:
Hi WoD, I want to thank you for this guide and for all the time you spend in keeping it updated every league.

I have some questions for all:

1) I use spectres and at the moment I have two Chieftains, for Power and Frenzy charges, and one Mervail's Retainer, who casts Vulnerability.
Does this curse interfere with our auras? It's not clear to me if Temporal Chains is still a curse.
2) I use Raise spectre in a +3 unset ring, so I reached level 25 and the fourth spectre. Do you have any suggestions for the one to add? I'd prefer something defensive for me as minions don't die.
3) I've found this jewel:



Does the 45% increase damage for minions worth the loss of two points?


Dwaine picked up Redemption sentry from Veritania areas Friday and he hasn't put them down yet! Crazy freezy girl archers that have a freeze mortar. We see A lot of frozen, chilled enemies. I hear they are best with GMP because the mortars STACK for minions (super bonus on bosses), but try 1 and see how you like it. I think they are great! And you know, Hatred and all :) Dwaine does not support them, just raise specter gem and tree. He also won't use apes, not sure why, but it's working with three archers anyways!
As far as your triple curse, when you aren't near an enemy and your specter hits them... well vulnerability is VERY powerful in this build I will just say that.
Looks like I have been screwing up the build myself since my Jugg casts Flammability, at least the skeletons enjoy that! Hopefully Temp Chains never gets touch, it's the best curse in game!
I have also seen research done that confirmed curse order is ALPHABETICAL, so Vulnerability would most likely not overwrite enfeeble or temp chains... I hope :)
As usual, it's POE, grain of salt and such, experiment, see what works.
But for bosses that you don't want to get hit by, I would like that Vulnerability specter.
I'll have to check, but I found that jewel and I think Dwaine put it in instantly! If I am remembering right he found a spot with no notables!
It's by melding, top right of tree and I don't think he had any notables allocated so no nerf to minions!

EDIT: I looked at your tree and you already did that! GJ.
Refund 2 5% life nodes in the scion rectangle and take Devotion and the 6% next to it back, too good to give up! Take the 2 5% again when you level to 90. Then work your way to Fearsome force for your lv93 victory party! Personally, I would refund 3 life nodes on the scion rectangle and get fearsome force now, but you do you. Lots of flexibility here, survive first, kill second.
I will wear your ghost and you will die twice, against me and for me.
That is some cold blooded shit to say...
Last edited by GrunkleBob#2230 on Apr 22, 2020, 12:46:23 PM
So Big Brain DWaine had a BETTER idea for that jewel, he put it in a cluster jewel because jewels have no radius there :)

Wrecker, damn you for makin me do homework on my gametime!
I had a blast :)

Enjoy, I just bought the gems for my necro from last league...

https://www.youtube.com/watch?v=Uv8dmz29eYk

EDIT: I had to take the 4% less mana reserved up by hex master, but it may be because my helm is technically a 6 link :)
I will wear your ghost and you will die twice, against me and for me.
That is some cold blooded shit to say...
Last edited by GrunkleBob#2230 on Apr 22, 2020, 11:05:13 PM
Updates and ideas:
So, I put specters in place of carrion with Kaprot's ideas which I also personally like.
Host, Carnage, merveil. Does not HAVE to be merveil could be any. FRENZY charge deals most damage so even 2 frenzy apes is a win and I am pretty sure effortlessly acquired in act 2. Yes, Carnage Chieftian, the old fields, Act 2.
Host Chieftian is act 6 so run 3 Carnage/Silverbacks til then. Silverbacks also grant Frenzy charges.
Pretty much doubles damage WHEN minions have the charges.
Now I warn you, it is 80% solid uptime, and pretty much you can bank on it for bossing which is when you REALLY need it. But there will be times with no charges. As I have proven in the video, it really isn't going to effect your army, not noticeably anyway until you reach the boss.
Plus, EACH specter does as much damage as the Carrion golem. So 3x more damage.
I am not good with understanding consecrated ground, so I put a holy relic in place of purifying flame. The relic slam and healing bonus at level 12 for CWDT are 40 per second for you and 100 per second to each close minion, plus it does a little physical slam.
You can't mess with CWDT, Bone and desecrate, that is an OP combo nuff said.
So 8 zombies at 40k, 320k PLUS 10 phantasms at 41k, 410k Plus skeletons at 24k (unless you get a sweet ass helm like mine and they are at 65k) 225k.
So you have reached your 1 million shaper DPS. I will take the army deeper, sigh I guess I should do phoenix (do I have too) and see if they survive.
I showcased a juiced T16 with 90+ quant and beyond and it was pretty much a walk in the park. So with good choices and proper investment, she will tear it up!
For skeletons, I just put on a standard bone helm. Numbers almost triple with Vaal summon skeletons, brutality, multistrike, melee phys damage.
This brings skeletons back to the HEROES of the army, fast, cast and forget, they die, spawn more! 72kx9 in this config 650k for disposable heroes!
Let's forget completely about elemental, drop the Minion Instability and go full phys in your face! Three reds and a blue are easy to get on a bone helm or any armor/ES helm. Also pretty easy on the crafting bench if you have the materials.
Still 2 button fun, charge in drop skeletons, get rich, rinse and repeat.
Well 3 buttons, you have to stop the bleeding with bone armor! So maybe bone armor, charge, skellies. Or skellies, Bone armor, charge. or charge, charge, charge, Vaal skellies, charge, pray!

Here is a pastebin with a more mortal helmet.
https://pastebin.com/A7TZutvU

If we are going for tank, I suggest grabbing armor/ES gear and taking sand stance. 50% evade chance is really nice. And 11% less damage from far away enemies. Fortify is 20% less damage from hits, if you can get 20 phys reduction with armor that wipes out syndicates/bosses nasty phys slams, or at least makes them survivable :) my build has 7% phys reduce and 10% from 10 minions summoned so 37% with fortify, feeeeeels safe!
I'll play around some more, having fun with my girl again!
Holy shit kids, find a helm with lv18 to minion life/damage, my skeletons do 110k!

EDIT :( with brutality, Vaal summon casters do 0dps. So I switched Brutality to maim since I want to run sand stance. Believe me, ANY enemy that get close to a skeleton army WILL BE MAIMED!
On a standard bone helm, damage is 50k each and that is great!
For Gods, I think Lunaris and Ryslatha are winners. Phys reduction, movement speed and chain avoidance are almost mandatory.
300 INT from tree/gear EZ
155 Strength IF you go full power on Shield charge. Only great news, 2 str= 1 life :) We NEED 111 STR for Maim so you could go lv13 Shield charge and that would be 115 STR and 122% increased movespeed... yeah that sounds nice!
98 Dex for Temp Chains (Why is this green??? I mean really?)
I will wear your ghost and you will die twice, against me and for me.
That is some cold blooded shit to say...
Last edited by GrunkleBob#2230 on Apr 23, 2020, 3:22:12 PM
Have levelled with this as a starter and have had no real problems at all, I still get the random one-shot now and then but this is PoE after all. The main difference I have is that I replaced the 4L Skeletons with 4L SRS but the build is pretty much the same.

Solid build and guide, many thanks Wrecker_of_Days.
Thank you WoD and Bob for the explanation.

About the jewel, I'm following exactly your tree WoD, that's why I wrote it costs only two points and no Notables sacrified.
The idea to use it in a cluster node could be good but I'd prefer to stick to WoD guide as much as possible because I'm still a noob :)

About spectres, I'm a bit confused. I don't know if it's better to keep the Mervail's Retainer or not. I can test it, trying not to cast Enfeeble and see what happens.
In the meantime I'll check if I can find a +1 curse piece of gear.
That is a nice Jewel, once you hit 91, the extra points are yours to spend.
I would get those 2 by melding and put it in, SPELL block is very valuable!
Specters are your call, if it is getting you killed, vulnerability isn't worth it. If you find a piece of gear with another curse, vulnerability is it!
EDIT: I want to add that the beauty of a specter casting vuln is that you don't have to do it! The beauty of this build is taking as much away from you as possible, allowing you to focus on surviving... it's rough out there :)

OK, please be kind, I am NOT a youtuber!
I did the phoenix, you can mute the sound because I guess I have an amazing microphone and well, I do love Gravity Falls! LOL
I also will NOT be doing that fight again anytime soon, so I will deal with the poor video.

There are some points I want to cover quick if you don't listen.
Fire flask with ignite immunity is pretty much mandatory.
You can shield charge in place and SC will attack every second or so, this is good for holy relic if we go that route. And permanent fortify, just be ready to charge out when the health starts slipping!
I am good at dying to phoenix! Just once, but I only got him deathless once!
I have no idea where the F that bone roha specter came from :O
I was not having a stroke or dying in RL, I guess I make weird sounds, again sorry.
I don't play this game because it is overwhelming (It IS) I play this game because it's the best game I have ever played!
So here is phoenix map, and I forgot the map mods apply to the boss now so patches of burning ground was actually extra stupid!
https://www.youtube.com/watch?v=LlN80SJ9dPg It will look better once it processes, maybe Friday.

All in all it went well, even though I need necro practice, it was still a good fight. Bone armor and skeletons could be fired a lot more!
Nobody died, that is the MAIN take away, if the minions survive that, endgame is the limit kids! This guy and Minotaur are the worst of the worst!
I will wear your ghost and you will die twice, against me and for me.
That is some cold blooded shit to say...
Last edited by GrunkleBob#2230 on Apr 24, 2020, 11:53:40 AM
"
GrunkleBob wrote:
So Big Brain DWaine had a BETTER idea for that jewel, he put it in a cluster jewel because jewels have no radius there :)

Wrecker, damn you for makin me do homework on my gametime!
I had a blast :)

Enjoy, I just bought the gems for my necro from last league...

https://www.youtube.com/watch?v=Uv8dmz29eYk

EDIT: I had to take the 4% less mana reserved up by hex master, but it may be because my helm is technically a 6 link :)
Nice haul on the map GrunkleBob! Good job! (And you're welcome for the homework ;).)
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
"
GrunkleBob wrote:
Spoiler
Updates and ideas:
So, I put specters in place of carrion with Kaprot's ideas which I also personally like.
Host, Carnage, merveil. Does not HAVE to be merveil could be any. FRENZY charge deals most damage so even 2 frenzy apes is a win and I am pretty sure effortlessly acquired in act 2. Yes, Carnage Chieftian, the old fields, Act 2.
Host Chieftian is act 6 so run 3 Carnage/Silverbacks til then. Silverbacks also grant Frenzy charges.
Pretty much doubles damage WHEN minions have the charges.
Now I warn you, it is 80% solid uptime, and pretty much you can bank on it for bossing which is when you REALLY need it. But there will be times with no charges. As I have proven in the video, it really isn't going to effect your army, not noticeably anyway until you reach the boss.
Plus, EACH specter does as much damage as the Carrion golem. So 3x more damage.
I am not good with understanding consecrated ground, so I put a holy relic in place of purifying flame. The relic slam and healing bonus at level 12 for CWDT are 40 per second for you and 100 per second to each close minion, plus it does a little physical slam.
You can't mess with CWDT, Bone and desecrate, that is an OP combo nuff said.
So 8 zombies at 40k, 320k PLUS 10 phantasms at 41k, 410k Plus skeletons at 24k (unless you get a sweet ass helm like mine and they are at 65k) 225k.
So you have reached your 1 million shaper DPS. I will take the army deeper, sigh I guess I should do phoenix (do I have too) and see if they survive.
I showcased a juiced T16 with 90+ quant and beyond and it was pretty much a walk in the park. So with good choices and proper investment, she will tear it up!
For skeletons, I just put on a standard bone helm. Numbers almost triple with Vaal summon skeletons, brutality, multistrike, melee phys damage.
This brings skeletons back to the HEROES of the army, fast, cast and forget, they die, spawn more! 72kx9 in this config 650k for disposable heroes!
Let's forget completely about elemental, drop the Minion Instability and go full phys in your face! Three reds and a blue are easy to get on a bone helm or any armor/ES helm. Also pretty easy on the crafting bench if you have the materials.
Still 2 button fun, charge in drop skeletons, get rich, rinse and repeat.
Well 3 buttons, you have to stop the bleeding with bone armor! So maybe bone armor, charge, skellies. Or skellies, Bone armor, charge. or charge, charge, charge, Vaal skellies, charge, pray!

Here is a pastebin with a more mortal helmet.
https://pastebin.com/A7TZutvU

If we are going for tank, I suggest grabbing armor/ES gear and taking sand stance. 50% evade chance is really nice. And 11% less damage from far away enemies. Fortify is 20% less damage from hits, if you can get 20 phys reduction with armor that wipes out syndicates/bosses nasty phys slams, or at least makes them survivable :) my build has 7% phys reduce and 10% from 10 minions summoned so 37% with fortify, feeeeeels safe!
I'll play around some more, having fun with my girl again!
Holy shit kids, find a helm with lv18 to minion life/damage, my skeletons do 110k!

EDIT :( with brutality, Vaal summon casters do 0dps. So I switched Brutality to maim since I want to run sand stance. Believe me, ANY enemy that get close to a skeleton army WILL BE MAIMED!
On a standard bone helm, damage is 50k each and that is great!
For Gods, I think Lunaris and Ryslatha are winners. Phys reduction, movement speed and chain avoidance are almost mandatory.
300 INT from tree/gear EZ
155 Strength IF you go full power on Shield charge. Only great news, 2 str= 1 life :) We NEED 111 STR for Maim so you could go lv13 Shield charge and that would be 115 STR and 122% increased movespeed... yeah that sounds nice!
98 Dex for Temp Chains (Why is this green??? I mean really?)
Awesome suggestions GrunkleBob! That's lots to consider. And I appreciate that you took the time to experience it as well. That helps a lot. Thanks!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
"
Seonid wrote:
Have levelled with this as a starter and have had no real problems at all, I still get the random one-shot now and then but this is PoE after all. The main difference I have is that I replaced the 4L Skeletons with 4L SRS but the build is pretty much the same.

Solid build and guide, many thanks Wrecker_of_Days.
Awesome Seonid!

Thanks for your kindness! I'm glad you're liking the build! I love SRS. It's my all-time favourite/nostalgic I think.

Thanks for the post!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
"
GrunkleBob wrote:
Spoiler
That is a nice Jewel, once you hit 91, the extra points are yours to spend.
I would get those 2 by melding and put it in, SPELL block is very valuable!
Specters are your call, if it is getting you killed, vulnerability isn't worth it. If you find a piece of gear with another curse, vulnerability is it!
EDIT: I want to add that the beauty of a specter casting vuln is that you don't have to do it! The beauty of this build is taking as much away from you as possible, allowing you to focus on surviving... it's rough out there :)

OK, please be kind, I am NOT a youtuber!
I did the phoenix, you can mute the sound because I guess I have an amazing microphone and well, I do love Gravity Falls! LOL
I also will NOT be doing that fight again anytime soon, so I will deal with the poor video.

There are some points I want to cover quick if you don't listen.
Fire flask with ignite immunity is pretty much mandatory.
You can shield charge in place and SC will attack every second or so, this is good for holy relic if we go that route. And permanent fortify, just be ready to charge out when the health starts slipping!
I am good at dying to phoenix! Just once, but I only got him deathless once!
I have no idea where the F that bone roha specter came from :O
I was not having a stroke or dying in RL, I guess I make weird sounds, again sorry.
I don't play this game because it is overwhelming (It IS) I play this game because it's the best game I have ever played!
So here is phoenix map, and I forgot the map mods apply to the boss now so patches of burning ground was actually extra stupid!
https://www.youtube.com/watch?v=LlN80SJ9dPg It will look better once it processes, maybe Friday.

All in all it went well, even though I need necro practice, it was still a good fight. Bone armor and skeletons could be fired a lot more!
Nobody died, that is the MAIN take away, if the minions survive that, endgame is the limit kids! This guy and Minotaur are the worst of the worst!
I miss these battles. I like the old guardian battles way better than the conqueror battles. It's more "PoE". There's too much environment influence in a couple of the new battles...including Sirus. I don't like them. I like Drox. That's it. I love the old battles. Thanks for the video!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast

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