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Bex_GGG wrote:
Wand Skill Balance
Power Siphon and Kinetic Blast now deal a higher portion of base damage at lower levels, growing to slightly more damage at higher levels. This greatly improves leveling with Wands.
Excuse me?
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Posted byciaomei#2428on Mar 10, 2020, 10:19:00 PM
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Lol neutering pure support Guardians with all the mana nerfs, at least you had the decency to legacy frikin' cobalt jewels, but really nerfing the core support feature of the class by 33% for one of the already least played classes in the game. BRILLIANT!
Too many blows below the belt for ALL minion build variants to count.
Yeah, demolish the only reasons for which I play your game, see how much support you get.
~ I am Wreaclast middle class and proud of it!
~ Poor investment =/= entitlement to compensation.
~ Build smart, build S-mart!
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So where does "no Fossil-exclusive mods" leave Tangled Fossils? (Non-existent, I guess.)
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Posted byekaye#4336on Mar 10, 2020, 10:21:25 PM
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Dumachum wrote:
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vinsimbulan wrote:
Summon Skeletons
Damage dealt by minions at all gem levels has been lowered by approximately 40%. This change isn't visible on the gem as it is a property of the minion itself, and does not affect Skeleton Mages or any other non-basic Skeleton minions summoned by Vaal Summon Skeletons.
Whelp there's the nerf as expected. Maaan 40% is a big hit.
Baron lost like 2 extra zombies also I think.
Carrion golem and Feeding Frenzy got hit hard too.
yea basically made Feeding Frenzy useless to minion builds as its the minions are the main source of dmg......least they left SRS alone
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Posted bySoul4Sale-#9769on Mar 10, 2020, 10:21:36 PM
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ekaye wrote:
So where does "no Fossil-exclusive mods" leave Tangled Fossils? (Non-existent, I guess.)
Who cares, without backtracking Delve is only for tryhard racers anyway
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Posted byKasseopea#6358on Mar 10, 2020, 10:22:45 PM
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ooof, RIP fossil crafting and necro. also, how exactly do they plan to make temple more appealing by nerfing all the mods?
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Posted byGlobenstine#3444on Mar 10, 2020, 10:22:52 PM
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Rip necromancer /remind me when it's playable again. Till next time exiles.
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Posted bylixbox#1743on Mar 10, 2020, 10:23:00 PM
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Bex_GGG wrote:
Archmage is now offered to the Witch, Templar and Shadow for completing A Fixture of Fate, and can be purchased from Siosa by the Scion.
Second Wind is now offered to the Ranger and Shadow (instead of Fire Penetration) for completing A Fixture of Fate, and can be purchased from Siosa by all classes except Marauder.
I think it must be "can be purchased from Clarissa".
Siosa sell all gems, lvl 1, to all classes.
I can FLY!
Steam: http://steamcommunity.com/id/WDRU/
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Posted byWhiteDragonRU#5473on Mar 10, 2020, 10:23:24 PM
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AC1984 wrote:
Rest In Peace Necromancer ... Oh wait.
I've seen nerf bats in my gaming days but that was a nerf Shotgun to the face.
Maybe the big picture is to kill the Necro only to resurrect it next Mod.....pun very much intended ;-)
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Posted bySoul4Sale-#9769on Mar 10, 2020, 10:24:14 PM
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helldunkel wrote:
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Malbidion wrote:
Not sure how much longer I can continue to support and recommend this game to others with its current development strategy.
Translation: I cry like a little b**** because I don't want to play anything other than a one-click build that clears entire maps with 0 effort.
Thanks for your *very valuable* input.
Jack*ss
Wow, what a total c*nt
with 1 challenge completed LOLOL
Last edited by Kurnis#0620 on Mar 10, 2020, 10:24:47 PM
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Posted byKurnis#0620on Mar 10, 2020, 10:24:33 PM
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