Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

Hi, how about the cluster jewel node raze and pillage? Is it any worth?
a
Seems like Raze and pillage procs the Elemental equilibrium itself, but not sure
a
Minions don't proc EE, but raze and pillage doesn't benefit from all our cold scaling. It's not "bad" if you already have a good cluster with that on it (probably better than Call to the Slaughter, for example) but it's not worth going far out of your way to get it.

Also, if you do use it, obviously can't run Elemental Focus support.

Early in the build's history, I looked at a fire conversion approach instead - the DPS wasn't as high - but that's the build that would want Raze and Pillage.
Last edited by ThanatoZGaming#6817 on Jul 19, 2020, 4:48:11 PM
That makes sense, thanks buddy also for the amazing guide.
I guess i have to get Vicious Bite then instead of Call to the Slaughter, somehow :)
a
Open suffix, augment crit, vicious bite done.
Hey man,

Something you might like.

I wasn't content with the filterblade way things were showing up. Too much loot and the screen was covered. I then also read the wiki description for AW and had a think about how the DPS is achieved.

We animate a minion that wields the weapon that we have animated. The base damage is the weapon damage and aspd is the weapon aspd. So it stands to reason that the higher aspd and higher dps a weapon base has, the more damage it will do on AW as well. Now, since we are scaling ridiculous amounts of flat added damage, the aspd matters much more than the base dps value.

So I went and did a pass at all item bases in the game to find out which ones have 1.40 or 1.60 base aspd, instead of the abysmal 1.1 or 1.2 you could have on the 2-handed weapons.

Below is the resulting filter - should achieve much higher dps and better clear speed, it will take a while longer to rev up, but should otherwise be more efficient.

Show # $x->aw
Rarity Normal
BaseType "Jewelled Foil" "Spiraled Foil" "Fancy Foil" "Serrated Foil" "Elegant Foil" "Jagged Foil" "Whalebone Rapier" "Courtesan Sword" "Smallsword" "Basket Rapier" "Rusted Spike" "Nailed Fist" "Cat's Paw" "Sparkling Claw" "Tiger's Paw" "Noble Claw" "Hellion's Paw" "Imperial Claw" "Awl" "Blinder" "Rusted Sword" "Sabre" "Cutlass" "Corsair Sword" "Battered Foil" "Wyrmbone Rapier" "Estoc" "Dragonbone Rapier" "Pecoraro" "Dragoon Sword" "Glass Shank" "Stiletto" "Poignard" "Ambusher" "Skinning Knife" "Copper Sword" "Elegant Sword" "Graceful Sword" "Eternal Sword" "Broad Sword" "Ancient Sword" "Rusted Hatchet" "Boarding Axe" "Tomahawk" "Siege Axe" "Jade Hatchet" "Driftwood Club" "Spiked Club" "War Hammer" "Sharktooth Claw" "Fright Claw" "Double Claw" "Gouger" "Gut Ripper" "Eagle Claw" "Twin Claw" "Throat Stabber" "Eye Gouger" "Terror Claw" "Gemini Claw" "Driftwood Sceptre" "Darkwood Sceptre" "Grinning Fetish" "Karui Sceptre" "Ochre Sceptre" "Bronze Sceptre" "Quartz Sceptre" "Iron Sceptre" "Blood Sceptre" "Vaal Sceptre" "Flaying Knife" "Gutting Knife" "Imperial Skean" "Carving Knife" "Boot Knife" "Skean" "Royal Skean" "Butcher Knife" "Boot Blade" "Slaughter Knife" "Ezomyte Dagger" "Bronze Sceptre" "Quartz Sceptre" "Iron Sceptre" "Blood Sceptre" "Vaal Sceptre" "War Sword" "Thorn Rapier" "Burnished Foil" "Apex Rapier" "Tempered Foil" "Harpy Rapier" "Reaver Sword" "Corroded Blade" "Bastard Sword" "Footman Sword" "Lion Sword" "Longsword" "Two-Handed Sword" "Etched Greatsword" "Ornate Sword" "Tiger Sword" "Ezomyte Blade" "Chest Splitter" "Vaal Hatchet" "Despot Axe" "Behemoth Mace" "Wyrm Mace" "Dragon Mace" "Tribal Club" "Bladed Mace" "Dream Mace" "Barbed Club" "Battle Hammer" "Phantom Mace" "Tenderizer" "Legion Hammer" "Nightmare Mace"
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Last edited by nomercyreaper#7087 on Jul 22, 2020, 3:25:50 AM
Also something that might be misleading for new players.

Once you put on 4 green and convert all your damage to cold, Melee Physical Damage support doesn't do anything and must not be included in the links - I knew that already, but it's not 100% clear and am afraid someone new to the game might not realise that, since you can only see that interaction in POB.

Best regards,
Mercy
"
nomercyreaper wrote:
Also something that might be misleading for new players.

Once you put on 4 green and convert all your damage to cold, Melee Physical Damage support doesn't do anything and must not be included in the links - I knew that already, but it's not 100% clear and am afraid someone new to the game might not realise that, since you can only see that interaction in POB.

Best regards,
Mercy


That is not true at all, melee physical still increases the base physical damage pre-conversion. Added cold damage gives more damage until you have five or six abyss jewel that give physical damage, then melee physical becomes better.
Man this build has spoiled me.

I'm basically done with this league now and I'm looking for something different for next league but I can't find anything else which can take down A8 deathless under 10 exa.

I would maybe play this again but I really hated how summoning AW worked.
Last edited by magicdownunder#6346 on Jul 23, 2020, 2:20:57 AM
"
magicdownunder wrote:
Man this build has spoiled me.

I'm basically done with this league now and I'm looking for something different for next league but I can't find anything else which can take down A8 deathless under 10 exa.

I would maybe play this again but I really hated how summoning AW worked.


I feel spoiled by it too.. keep coming back to various versions of AW. Once DPS is high enough, linking Unleash makes it a lot smoother to summon, and the damage isn't missed.

Update: POB, recommended jewel links, various formatting changes to the first page of the guide.
Last edited by ThanatoZGaming#6817 on Jul 25, 2020, 2:51:32 PM

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