Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

Hey Molok,
I just watched your T16 video and have no idea why it looks like you are playing a completely different build than the one you detailed.
What is giving you the perma-phasing?
How come you are never casting bladefall to trigger EE?
What are the blue herald-of-ice-looking explosions from your spectres?
That's actually an excellent point about the bosses since I've been exclusively HC so long I rarely think in terms of major bosses -- I'm usually just trying to get as high a level as possible and skip rippy bosses and content (which is why I'm doing this league sc to get better familiar with all the stuff I've been missing without concern).

I typically build around allowing one ring slot to be capable of swapping and carry situational rings with me. It will still be in my arsenal, but I'm very glad I don't need it.

Thanks!

I'm the Ps guy: Psomm, Pso, Psong, pso-on and pso-phorth.
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Steeliskt wrote:
Hey Molok,
I just watched your T16 video and have no idea why it looks like you are playing a completely different build than the one you detailed.
What is giving you the perma-phasing?
How come you are never casting bladefall to trigger EE?
What are the blue herald-of-ice-looking explosions from your spectres?


He is not perma phased. He phases when he drinks from his quartz flask, which he does often.

His damage is so strong he does not need EE to trigger when clearing. He uses bladefall only when needed on rares or bosses.

I am unsure about the specters but I think it may be due to generosity linked with Hatred but I will let the build creator explain this for sure.
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Semuy wrote:
Im doing pretty well, did A7 Sirius yesterday, died once as the third faze is still kind of new to me.

Any ideas for obvious damage upgrades? Mapping feels solid and I dont really die that much, only to stupid stuff.

https://www.pathofexile.com/account/view-profile/Semuy/characters



definitely u can start work on your helmet wand amulet etc to get your end gear progession i see u are using double offering bone and fresh?


Helmet wont really help my damage that much right? As itll only help me get a third spectre.

Wand can get an upgrade with + levels yeah, looking into that.

Not sure what to upgrade the amulet towards.
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AndyLovesHisBge wrote:
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Steeliskt wrote:
Hey Molok,
I just watched your T16 video and have no idea why it looks like you are playing a completely different build than the one you detailed.
What is giving you the perma-phasing?
How come you are never casting bladefall to trigger EE?
What are the blue herald-of-ice-looking explosions from your spectres?


He is not perma phased. He phases when he drinks from his quartz flask, which he does often.

His damage is so strong he does not need EE to trigger when clearing. He uses bladefall only when needed on rares or bosses.

I am unsure about the specters but I think it may be due to generosity linked with Hatred but I will let the build creator explain this for sure.


Yeah, chugging from Quartz Flask constantly is key to keep moving because during Delirium encounters getting jammed up on a pack = instant death.

I only cast Bladefall at the start of a map to make a few weapons, and then at the end when I hit bosses with it.

Not sure what you're thinking of for herald of ice explosions, but its either my spectres casting their buff effect, or perhaps the visual of 18 animated weapons hitting stuff with Melee Splash linked.
I dont like to switch gems. What do you guys running all the time for map and bosses in endgame, multistrike or melee splah?, or all of you switch gems?
Hello I've been playing the build as a league start and am loving it. I am clearing t12 pretty decently and I only die to crazy delirium stuff mostly. I've recently started delving. Whats my options to keep my offenses but up my defenses so that I can get down to 200+ delve?
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yissus wrote:
I dont like to switch gems. What do you guys running all the time for map and bosses in endgame, multistrike or melee splah?, or all of you switch gems?


I have melee splash in 99% of the time. I only swapped it out for Sirus and the final boss on 20/20 Simulacrum (after the trash was cleared). I'm currently using Saqawal's and the DD node from a cluster jewel so dps isn't an issue whatsoever.
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mwmorais wrote:
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yissus wrote:
I dont like to switch gems. What do you guys running all the time for map and bosses in endgame, multistrike or melee splah?, or all of you switch gems?


I have melee splash in 99% of the time. I only swapped it out for Sirus and the final boss on 20/20 Simulacrum (after the trash was cleared). I'm currently using Saqawal's and the DD node from a cluster jewel so dps isn't an issue whatsoever.


Sorry what it means dd node?
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AndyLovesHisBge wrote:
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Klirade wrote:


Thanks for pointing out the taunt jewel, I had one but I guess I swapped it out or rerolled it without noticing that I'd lose that effect.

I'm still somewhat new to the game, started with metamorph league, and I have to admit I have no real clue how these timeless jewels work.
If I understand correctly I place them in a jewel socket and they change all nodes in a certain radius around the socket. In this particular case I would need a Glorious Vanity with the Doryani modifier to get the Corrupted Soul keystone and all the smaller nodes will be changed to other stats depending on the numeric roll.

Assuming that is correct:
1. Is there any way to test a numeric value to see what the nodes would change to?
2. Do all the small nodes get the same stat or will all be different?
3. Do I completely lose all the previous stats, meaning I should avoid placing the jewel near important keystones?


1) no. The number is a random seed. The only way to know exactly what it does is to have some one with the identical number show you on his tree.

2) I am unsure as I have never used this gem. I asked on reddit and the answer was that they will all be different/random. Roll to roll and with in the same roll.

3) It only effects passive, notables and keystones that you have allocated. Any other that it changes is meaningless to your build unless you have allocated them.

In general the idea is to buy the cheapest one you can find, and then test it. If you don't like the changes, you can divine it if needed. Using a divine orb will change the random seed.


Thank you!
Will try around with them a bit then.

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