[3.14] Kami's Life | LL | CI CoC Ice Nova Assassin | all Content | deep Delve | max Block

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sabermetrics wrote:
@xXx_Kamikaze_xXx

I noticed that your only source of CD reduction is from your Awakened CoC Gem. Since that CD reduction only affects the supported Ice Nova in your body armor, doesn't that mean that you get severely reduced damage with your Cospri's triggered skills, since they have 0% CDR? Or am I missing something?


only using CD reduction from gem for the ice nova in the 6 link setup, id doesnt matter where you get it from. For the Cospri if I'm right, nothing changes the fixed Cooldown of it. So if you want the most damage out of the skill gems in cospri, dont go over the Breakpoint with 7.57 aps


Everything I'm seeing leads me to believe that CDR does affect Cospri's Malice. And since both Cospri's and Cast on Crit both have 150ms internal cooldowns, they should also share the same breakpoint.

By that logic, your gems slotted in your Cospri's are actually doing less damage than it should, since you're above the CDR breakpoint... Might be worth updating the guide regarding that? CDR on boots or belt seems kind of mandatory now, even with an Awakened Cast on Crit gem
Last edited by sabermetrics on Apr 10, 2020, 5:23:25 AM
So i have problem to get a high chance to crit.. to be honest i do not know, whats the problem. Can somebody quick take a look at my char?

"Oscarwillspielen"

Thanks in advance
Can i dropp Cooldown Recovery Speed from belt if i got already 15 CDR on boots with 7,31 APS ?

I would go for belt with increased maximum energy shield instead of Cooldown Recovery Speed

??
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bajavi wrote:
I currently have 20/20 gems in my slots. Which ones should I upgrade to 21/23 or 21/20 first in order to increase my damage the most?


If you get inc crit chance to 21 and maybe precision you'll have plenty of crit (most likely) and can drop a power charge node (2 skill points).

Edit: Pondering now... Hey Kami, so I have a 30% melee crit chance mod on my timeless jewel as a bonus, wondering if I should also drop the other power charge node too, would put me at like 99.5% crit vs 100.
Last edited by NSUCK on Apr 10, 2020, 8:55:54 AM
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NSUCK wrote:
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bajavi wrote:
I currently have 20/20 gems in my slots. Which ones should I upgrade to 21/23 or 21/20 first in order to increase my damage the most?


If you get inc crit chance to 21 and maybe precision you'll have plenty of crit (most likely) and can drop a power charge node (2 skill points).

Edit: Pondering now... Hey Kami, so I have a 30% melee crit chance mod on my timeless jewel as a bonus, wondering if I should also drop the other power charge node too, would put me at like 99.5% crit vs 100.


would be better if you give it to me, atm a bit weak on crit chance :D nvm.

if you got enough cyclone crit, you can drop another power charge. 0.5% isnt that big deal

Edit: just crafted one for me too, got also 2 Jewels that adds 20 strengh to "Melding" if somebody lacks of it and is interested

Edit 2: Just did a 100% Delirium Deathless and recorded it, afterwards i saw that even a single aura wasn't on :D
Last edited by xXx_Kamikaze_xXx on Apr 10, 2020, 11:50:54 AM
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NSUCK wrote:
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bajavi wrote:
I currently have 20/20 gems in my slots. Which ones should I upgrade to 21/23 or 21/20 first in order to increase my damage the most?


If you get inc crit chance to 21 and maybe precision you'll have plenty of crit (most likely) and can drop a power charge node (2 skill points).

Edit: Pondering now... Hey Kami, so I have a 30% melee crit chance mod on my timeless jewel as a bonus, wondering if I should also drop the other power charge node too, would put me at like 99.5% crit vs 100.


would be better if you give it to me, atm a bit weak on crit chance :D nvm.

if you got enough cyclone crit, you can drop another power charge. 0.5% isnt that big deal

Edit: just crafted one for me too, got also 2 Jewels that adds 20 strengh to "Melding" if somebody lacks of it and is interested

Edit 2: Just did a 100% Delirium Deathless and recorded it, afterwards i saw that even a single aura wasn't on :D


Nice, they aren't too expensive to divine in the grand scheme of how expensive this build is.

My current one is pretty nice, but 2/3 are unused.

30% crit chance on Melding
30% crit chance on Etheral Feast
5% chance to gain an endurance charge on kill on Nimbleness

I've debated taking nimbleness for the endurance charges, would prefer if that mod was on etheral feast or arcane vision though.
Hey, why sometimes when I stand near an enemy it doesn't hit them? like after 5-6 seconds I can hit them
https://pastebin.com/AQEjXrUd

I seem to lack like 50% damage compared to others, at least in pob.
And after watching some of your videos I surely have something wrong - doing half of your damage.

I really need help here :(
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Lil_Monk wrote:
Hey, why sometimes when I stand near an enemy it doesn't hit them? like after 5-6 seconds I can hit them


gear seems mostly fine, but follow the guide and take inspiration out and take inc. crit strikes. probably that solves your problems. Dont follow my Gear/tree I'm wearing atm
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Verfall777 wrote:
https://pastebin.com/AQEjXrUd

I seem to lack like 50% damage compared to others, at least in pob.
And after watching some of your videos I surely have something wrong - doing half of your damage.

I really need help here :(


- 21/20 gems
- 6.77aps -> 7.5aps
- dmg implicts on ring
- divine rings for better stats
- -9 cold res on Helmet / Enchant

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