[RIP Best build of 3.9]

Are the sockets in the helm as pictured? Because if they need to be gbgb as the listed order says it seems like the green and blue would be opposite corners.
I saw someone ask about a mapping video a couple of pages back. I put the build together tonight (So probably missing something obvious...) and made a quick run video for anyone curious:

https://youtu.be/vE0i3ulKsRo



I switched in an Immortal Call because Porcupines exist...
man i was ready to start this build for fun's sake but then i saw a video from casper and from 1. page one-shot-any-phase-sirus immortal infinite regen maximum ignite whatever build to 45 sec boss fight with 1 death and 45 sec metamorph fight with almost several deaths... is he doing it wrong or sirus fight requires to stack milions of balls before to do that kind of damage (like miner)?

prett much need smth fast to pop sirus influence so i can run it with friends for 40/40. my CoCin works damn fine but playing aurabot make u wanna try new builds from time to time and i got currency and nothin to spend it on

so folks anyone got another video or this is standard encounter that casper shown?
"
Hollycz wrote:
so folks anyone got another video or this is standard encounter that casper shown?


Bear in mind i've been playing this build for like 7 hours and I'm using a slightly different setup than OP - general mapping focused rather than bossing.
"
Hollycz wrote:
man i was ready to start this build for fun's sake but then i saw a video from casper and from 1. page one-shot-any-phase-sirus immortal infinite regen maximum ignite whatever build to 45 sec boss fight with 1 death and 45 sec metamorph fight with almost several deaths... is he doing it wrong or sirus fight requires to stack milions of balls before to do that kind of damage (like miner)?

prett much need smth fast to pop sirus influence so i can run it with friends for 40/40. my CoCin works damn fine but playing aurabot make u wanna try new builds from time to time and i got currency and nothin to spend it on

so folks anyone got another video or this is standard encounter that casper shown?


Low budget general mapping and Redeemer without VD. I dropped them for better perfomance and selfEE but looks like ignite proliferation + aspect of the spider + offerings = 60fps-->30fps in my case every time.
mapping
https://youtu.be/Tn96PIVbqwo
https://youtu.be/bxNIBRhlDqk
https://youtu.be/qMst9GrZ9FY
Redeemer
https://youtu.be/tTosW6Jg1OA

In Casper video it was EE map mod, less duration, no totems.

Edit: I managed to kill Sirus AW8 and it was rly easy cause my damage is sufficient to almost skip phases. EHP and LGOH/ESGOH is enough to tank a few hits. So actually my concern is mapping. Even with less duration and VD mapping is a bit slow and annoying. I was thinking about different skill in weapon swap just for clearing trash mob packs. MB elehit with GMP+chain+mirage archer? Will be damage sufficient without combat focus jewels and conversion?
Last edited by Idrug1#7641 on Jan 25, 2020, 4:11:32 PM
error,
Last edited by Sunnnnny#4124 on Jan 25, 2020, 1:12:49 PM
I'm having some issues. I checked the tree and it's good. got a 6L with lvl 19+ gems, full ascendancy, helm seems correct, but killing a T5 map mob takes awhile. With auras on my info screen says my mainhand damage is 447-999, 123% ignite chance, 1.7-3.3k ignite damage. I'm wondering if I'm suffering from the bug and it's not patched yet as I'm on Xbox.
Here is a short showcase of my current char in action. The first part is the first part of a shaper run to give an impression of the DPS versus bosses. The second part is a random T15 map with easy mods.

https://youtu.be/ChKeM_9Bikk

Note that I don't usually use the setup of the second part for clearing since I prefer a slower and more traditional approach so my gameplay is suboptimal. But as you can see the possibilities of the build are endless and we even nearly outregen the shaper beam ;)
Please help to fight the climate change!
"
Pimpernickell wrote:
I'm having some issues. I checked the tree and it's good. got a 6L with lvl 19+ gems, full ascendancy, helm seems correct, but killing a T5 map mob takes awhile. With auras on my info screen says my mainhand damage is 447-999, 123% ignite chance, 1.7-3.3k ignite damage. I'm wondering if I'm suffering from the bug and it's not patched yet as I'm on Xbox.


Sorry, I am afraid I can't help you since I never played on Xbox, but I would guess there might be another problem, since T5 map mobs should be blown away by the explosion alone.
Please help to fight the climate change!
"
casper0010 wrote:
I saw someone ask about a mapping video a couple of pages back. I put the build together tonight (So probably missing something obvious...) and made a quick run video for anyone curious:

https://youtu.be/vE0i3ulKsRo



I switched in an Immortal Call because Porcupines exist...


Thanks, nice video! If you face a boss, you can try to start shooting for 2-3 seconds out of his aggro range and than dash in. This way you should have enough damage to kill most bosses with 1 ignite even with less optimal gear. Moreover, [Shift]+Dash is a nice way to kite backwards while still attacking.
Please help to fight the climate change!

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