[3.13 UPDATED] gr0bbs | Poison Blade Vortex | Budget Viable | Endgame 50Mil+ DPS | Video Guide

If you block the third prefix, then you could try to reroll and then remove suffixes, if they are targetable. But you HAVE to block the prefix-modifier with a bench-craft-mod, otherwise you'd get a third prefix by rerolling. It only says prefixes cannot CHANGE, not that one cannot be added.

But tbh... i was sitting at 200ex yesterday morning, so just going to the bench and spending 2ex is easier for me. Especially because i like to craft other items too, and sometimes need my "remove x mod" and don't want to waste it, if i could just use the crafting bench.
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Last edited by memberx on Aug 3, 2020, 2:47:50 PM
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memberx wrote:
So i want to recraft this chest to have:

Spells have +#% to Critical Strike Chance
15% chance to gain a Power Charge on Critical Strike
Enemies you Kill Explode, dealing 3% of their Life as Physical Damage
You can apply an additional Curse
+# to maximum Life
+#% to Cold Resistance




To be honest, i wouldn't really craft on that chest. Energy Shield gives us no benefits. We're an evasion / dodge-build, so we should look for Zodiac Leather (highest base evasion) or Assassin's Garb (second highest base evasion, movement speed implicit) as base. Astral Plates would be "ok enough" cause of the all res implicit, and because armor at least reduces a bit of incoming physical dmg.

But, if you want to craft on it anyways, you got a little problem. Explode and curse are prefixes, Spell Crit is a suffix. You could harvest-remove the cold resistance with a simple "Remove cold modifier", but statmods don't have a tag. So you got two options:
a) try to annull int, then curse and cry because you annulled sth else off
b) use "Prefixes cannot be changed" on your crafting bench (2ex) and use an Orb of Scouring. That way, everything except prefixes will be removed - including the spell crit.

But after that, you'll have a perfect base to continue crafting, with 1 open prefix and 3 suffixes.


Need some more help. "Prefixes cannot be changed" is a suffix, how will i have 3 open suffixes?


It doesn't matter. When you craft "Prefixes cannot be changed" and use a scouring orb, then "Prefixes cannot be changed" will be scoured too.


Threw more currency at my gear today and here we are. Finished the boots, got power coc and crit on the chest, and updated the ring to balance the resists. I think Im pretty much where I need to be gear wise. This has taken me about 3 days and aprox 30 ex.

I also switched over to 1 large, 2 med, 2 small clusters. Im only level 82 so thats all I need for now. I do plan to add the next set after I farm up some more currency. Freaking Fettle is so annoying to roll!

I can say for sure this build bangs and on a reasonable budget too. Im really not that far into it at all and of that 30ex a lot of it is luxury and I'm smoothing all content. Yes we're gonna eat the occassional death but that's life in a dodge build. At least when we do die we take everyone down with us lol.

A few small upcoming changes: Swap Binos for a 2nd CIP. Out of money for now. Also I plan to incorporate a corrupted blood jewel as I find the QoL irreplaceable.

Im totally open to suggestions and appreciate any feedback. There are always improvements to be made.. I hope my experience can help folks getting into the build!

A few other thoughts:

1. There are like no good non influenced ring prefixes for us. Feelsbad.

2. The hardest items to craft is the poison/tailwind combo. Poison not being targetable and speed crafts costing a fortune make it $$$. Runner up are Fettle small cluster jewels (.008 weight zzz). The chest/belt/ring and large/med jewels are pretty straight forward with Harvest.

3. Its gonna be WAY harder to min/max w/o harvest as we are so resist starved. Thankfully we don't need to min/max too much to do t16/A8 sirus but to get into t19 ans delirium next league it may feel kinda bad. We'll see what happens.

4. Building on point 3 I think that this is a perfectly viable league starter for someone who knows what they are doing. I wouldn't suggest poison to new players as it's a little confusing and squishy...but in the right veteran hands this build is gonna make a lot of money and fast. I played ice shot to start this league and I think this clears every bit as fast if not faster. Only difference is barrage deletes bosses whereas we just melt them at a nice consistent clip lol....but....we do it on 1/4 the budget.

5. Can someone explain to me how im supposed to wear HH with this build? And is it even necessary? The only way I see it working is by sacrificing the ring2 slot and using a two-toned ring with 3 x t1 resists and catalysts. That combined with good secondary rolls on clusters I think I just make it. I'm not sure it even helps this build that much. Ive tried it a little and don't notice a huge difference other than the speed buffs.
Last edited by Synercid on Aug 3, 2020, 9:36:10 PM
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5. Can someone explain to me how im supposed to wear HH with this build? And is it even necessary? The only way I see it working is by sacrificing the ring2 slot and using a two-toned ring with 3 x t1 resists and catalysts. That combined with good secondary rolls on clusters I think I just make it. I'm not sure it even helps this build that much. Ive tried it a little and don't notice a huge difference other than the speed buffs.


By spending another ~60ex to balance resists, or by getting a corrupted HH with all res and by switching from Dual-CIP to sth else.

https://pastebin.com/K2Mcpq3Y


I'm playing with a Headhunter, and that's my PoB. Since it's very specific and you have to balance stuff out, you'll have to craft / corrupt stuff yourself. A few things:
- i bought ~30 Impresences, annointed and corrupted them. Only one got the All res implicit, and i actually hoped for another outcome
- i switched from dual-CIP to a staff, since Headhunter gives you a lot of additional ele damage, which is of no use with CIP (only physical). So if you're playing with at least one CIP, i wouldn't recommend HH. ES-mods are of no use thx to Eldritch Battery, and if you don't get the ele-dmg-mods either... why even bother
- I rolled a Lethal Pride jewel a few times. It gives me 20% Fire Res, phys dmg, max life and a lot of strength
- i finished it all off by rolling resistance mods on cluster jewels.
- getting two Circle of nostalgia with one high rolled res implicit

Still not done yet, need a little bit more fire res on one of the cluster jewels, so i can replace Fire Res on my body armor with PCoC to get to 100% effective Crit Chance. Also, i need a few more chaos crafts for my staff to complete, to get chaos multiplier on it. Bought the base with both gem-level-mods and 108% Crit chance for 20ex.

Edit:
Ok, just recrafted my Fettle/flat life-Cluster jewel for more resistances. Sitting at ~135% fire res, so i can finally remove fire res from body armor for PCoC as soon as i get the crafts.

I'm really starting to like this league. I'm usually not a big fan of "crafting leagues". Synthesis was nice, but the crafting system was just way too off for me. Deterministic crafting though as it is in harvest is EXCACTLY that kind of crafting i'd be happy, if it would go core.
Last edited by HornedTerrorist on Aug 4, 2020, 8:11:41 AM
I agree with this league being the best for casual players like me. In every league in past 6 years, i struggled a lot to get enough currency to play high tier maps and even then i had trubles, because a lot more time i had to put in the game to get some results (and after getting gg gear, i lost my "thirst").

This league not only it is very rewarding, but i also have a lot of fun with seeds and selling them. Two days ago i sold crafts for like 1000c in 2 hours.

Don't think i will ever have gear like this LOL, and i still have like 7 ex to get better ring, belt and second CiP anmd t1 life on gear.

How does it run with mistwall? I’ve been considering testing it because of the defensive power and because I can balance resists better with it.
So I just spent another 15ex, making the total investment ~50ex. After some very careful resist balancing and tree pathing, I have ~4.9k life, 75% all res (except chaos res is 70% with atziri flask up) and also got a whopping 12.5M dps increase. I now sit at ~35M dps with flasks up, ~25.3M dps without flasks.

I re-path the tree to take Dire Torment, and then annoint Dirty Techniques. That alone got me 2.5M dps, and at the same time solve my strength problem for Steelskin. Also, I got lucky with 1 divine and made a 60/59 Circle of Nostalgia.

Gonna try to farm and dump another 20ex in, see what kind of DPS increase will I get. What do you guys think I could improve on?

My PoB: https://pastebin.com/GXBy07Ks

My current gear:


Last edited by vayneteran on Aug 4, 2020, 12:51:47 PM
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memberx wrote:
I agree with this league being the best for casual players like me. In every league in past 6 years, i struggled a lot to get enough currency to play high tier maps and even then i had trubles, because a lot more time i had to put in the game to get some results (and after getting gg gear, i lost my "thirst").


This league is en par with Legion i think. Legion was pretty much the same principle - buy a lot of T11 to T16 maps (City Square / Glacier), go in, do the Legion encounter, get out. Made 30ex per day profit with that. As soon as i got my Headhunter, i switched to 5 emblem-runs (got a guy who sold 5-emblem-packs in bulk) and made even more.

The thing is... you get a lot of currency early on if you know what you're doing (and play a lot ofc!). If the league starts on Friday at ~10pm, you should have all 10 acts finished at Saturday morning, including farming enough chaos for a tabula. Saturday evening, you should be in high yellow or even low red maps. Sunday is farming, and monday should be the day where you can beat high red maps without having too much trouble, including killing Sirus at least once per day.

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How does it run with mistwall? I’ve been considering testing it because of the defensive power and because I can balance resists better with it.

Mistwall is ok, even though we don't really need the defensive. A second CIP would be better. But if you're doing more than enough dmg anyway, Mistwall is a good choice for the movement speed it gives you.

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Gonna try to farm and dump another 20ex in, see what kind of DPS increase will I get. What do you guys think I could improve on?

For one, you could try to get a belt with inc chaos damage, life, tripe res and an open Prefix to craft inc damage on it (or %inc life if you want, but then it gets more expensive), like that:


They start at ~9ex.

You could also try to get a Devouring Diadem with enchant or with a "socketed gems have 90% mana multiplier"-Corruption, in which case you would be able to level your precision higher than level 1. But that would be a luxury-upgrade.

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