[3.13 UPDATED] gr0bbs | Poison Blade Vortex | Budget Viable | Endgame 50Mil+ DPS | Video Guide

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belcikz wrote:
Can somebody explain me, how the hell u manage to NOT have any mana problems with this build? I find myself constantly mana starved by spamming Whirlwind blades on top of recasting sometimes BV...

Next thing, i have one Bino Kitchen's knife, is it better to get some averange dagger crafted or Cold Iron Point unique?


Devouring Diadem is build enabling IMO makes mana usage a non issue. Also I am clearing juiced t16s @ AL7 easily atm with a Bino's and shield if that tells you anything. I do have a Dirty cold iron point corrupted I could use if I felt the need tho but POB shows me doing around 12mil st atm if I stand on a boss for 3 seconds not including vaal blade vortex popped.
Ok, ty for reply. I guess i need to save up for helmet, tho no luck with drops so it will need to wait.
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belcikz wrote:
Ok, ty for reply. I guess i need to save up for helmet, tho no luck with drops so it will need to wait.


You just need to wish it into existence. Last night i was about to buy one. they're about 1.5ex. but i was 1 Jun mission away from a mastermind so i waited and got that done first saying "what if it drops?!". First mastermind kill of the league and the helm actuall dropped.


Wishing things into existence is worth it.
what about a Carcass Jack and the increase AOE effect. Is this osmething we can consider viable?
might Cospris Will be a valid option or would the 60% poison on cursed enemies limit our chance to fix value of 60% (similar to lorewaeve and max resits) ?
Hey man! I just did this build, I love it. A bit squishy tho.

My question is: Deadly Ailments vs Awakened Added Chaos Dmg, which one provides more dps? PoB's tooltip says the latter. Is there something I am missing?

Thanks m8. Cheers!
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jimbop117 wrote:
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Latentpsycho wrote:
I haven't seen much discussion in this thread about the Iron Reflexes option. Could this potentially address all the dodge-build complaints that this build is getting?

On poe-ninja, I saw an Iron Reflexes, The Perfect Form and Vaal Molten Shell version of this build that looked pretty interesting.

Thoughts?


This is exactly what I've been running and it's great. With Vaal Molten Shell you become unkillable as long as you time it right. Even without it feels much less rippy than relying on dodge. I've also invested heavily into (self-crafted) cluster jewels which now take up 33 passive points in total.

If anyone's interested then you don't actually need to change any gear to try it out, just use a lot of regrets: https://pastebin.com/KQ9PSLP2


Very interested in the non-dodge Version.
Can you talk a little more about your mapping experience. Masters? Delirium? Bosses? Any occassional one shots?

Im currently very unstatisfied with my eHP and would like to mix things up.

What would you recommend for someone who hasnt gotten Asenath Gloves for clearing maps?
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tffiad wrote:
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tffiad wrote:
so after bothering with that build, i made my mix of different builds, taking best things from each.

1. in scion area i picked 2 jewel slots and placed there 2x might of the meek. also took another duration nodes near Shaper notable. = boosted my HP.
2. used lethal pride with kiloave, placed it near perfect agony, allocated it, now its glancing blows.
3. picked rare shield with 12% spell block.
4. pick a small 3point wheel for spell block with shield in assassin's area, just a bit down from assasin's area jewel socket.
5. bought large cluster jewel with wicked pall and 2 sockets.
6. allocated wicked pall and 2 sockets
7. placed in 1st socket a corrupted 4point megalomaniac with low tolerance.
8. going to place second skin cluster jewel or any other with spell block chance in my 2nd cluster jewel socket, once ill get enough points.
9. thread of hope very large ring.
10. bought rumi flask with 10% spell block.
11. allocated freedom of movement as i can run phasing flask anymore.
12. bought bisco leash for fashion.


what i have?

mapping setup:
bino + shield.
50% attack block chance without flasks.
36% spell block chance without flasks.

with flasks is 75% / 56%.

bossing setup:
2x cold iron points.

also made some crazy gem pick for def.

1. cdwt + tempest shield + immortal call + portal. yes portal. to get to delirium fog even if i die. this is a must.
2. desecrate + spell cascade, just to have a chance to extra regen my hp.

future plans:
1. getting spell block to cap.
2. getting somewhere corrupted blood, probably in might of the meek.
3. possibly drop life flask or i need phasing on kill abyss jewel and place to socket it.
4. still no place for golden rule and no antivenom.
5. explosive chest and HH.

ill come later to post my gear and maybe tree too, once ill figure how to link gear.


https://pastebin.com/LWjPA4C7 PoB for those who interested, if there are any.

some ideas taken from other build creators, so ill mention those here, to pay respects!

raising amount of hp and jewelery placement taken from here, big thanks to build creator: https://www.pathofexile.com/forum/view-thread/2784069

picking a glancing blows lethal pride as source of def and adding shield on top of it: https://www.pathofexile.com/forum/view-thread/2733675

also do NOT take wicked pall large cluster jewel, unless u really want to have BV for 11sec duration. if u want more consistent dps, pick unholy grace with 2x sockets. that way u can get some better gloves like asenath or whatever else u will find to ur needs. just asenath is 10ex atm, and i just love to have rampage.

added:

pob has wrong annoint on amulet, u should pick dirty techniques or corruption, im just poor and cant change it something useful.


Just looked at your PoB again. Could you hit us up with an updated Version?
Also on your Shadow start you pick ES and ele damage nodes. You could use the hybrid phys/chaos nodes and do way more damage.


As far as Cluster jewels go Id say that mine are somewhat decent.
https://imgur.com/a/EmgegwX
have every notable allocated except for Unwaveringly evil
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Areasy wrote:
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jimbop117 wrote:
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Latentpsycho wrote:
I haven't seen much discussion in this thread about the Iron Reflexes option. Could this potentially address all the dodge-build complaints that this build is getting?

On poe-ninja, I saw an Iron Reflexes, The Perfect Form and Vaal Molten Shell version of this build that looked pretty interesting.

Thoughts?


This is exactly what I've been running and it's great. With Vaal Molten Shell you become unkillable as long as you time it right. Even without it feels much less rippy than relying on dodge. I've also invested heavily into (self-crafted) cluster jewels which now take up 33 passive points in total.

If anyone's interested then you don't actually need to change any gear to try it out, just use a lot of regrets: https://pastebin.com/KQ9PSLP2


Very interested in the non-dodge Version.
Can you talk a little more about your mapping experience. Masters? Delirium? Bosses? Any occassional one shots?

Im currently very unstatisfied with my eHP and would like to mix things up.

What would you recommend for someone who hasnt gotten Asenath Gloves for clearing maps?



Also interested in this armor variant, relying on dodge has been very disappointing


Dodge builds aren't meant to be lvl 100 which people who are complaining about dying aren't realizing, id say lvl 94-5 would be the topping out spot, i die 1-2x every day but never have an issue finishing a map including the boss's and this is excellent mapper/farmer.

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