3.9 The Blood Witch Tank - 7.5K life, 2k+ regen - Skeleton Army
" Hehe Bravo - So it took me a week but I finally rebuilt and just whacked act 10 Kitava at lvl 69 and it was easy. The regen out did his ground burning skill and I didn't even have to portal out like I normally do. Femurs is a bad ass weapon for this build as you said. Luckily I didn't rip with it on so Ive been using it for a while now and its really nice. Just wish I could 6 link it as mines a 4link atm - will work on that. Imc only at 50% block chance atm but I haven't got to the staff skill wheel yet and I only had done two Ascendencies so far. I did go with Mistress as my second one and now IM about to hop into my 3rd one and Ill take Bone Armor. 3125 life/ 352 ES atm so I wanna try and get a few more level before I go mapping, I might just do some tier 1 maps and level that way a while. Thanks again - its a great build... In game since Minotaur League..
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Gah and lvl 79 is all I get before deeds..
I did manage to get 5 citidels and I ripped on the 6th at Al Hazir .. I might just continue on in SC for the rest of this League as Im on Rip number 11 … LOL - fun build and Ill use it again next League... In game since Minotaur League..
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I really like this build, i killed shaper and elder with it, i still dont really understand the sirius fight so that one is evading me but i guess its only a matter of time.
I swapped maim and ruthless on the skels with multistrike and splash damage for simple mapping and just swap them back in when i do special bosses like the conquerer / sirius etc except drox, i feel like the splash does help me with the flags and the adds. Without the aoe dmg cassia and the temple didnt really work out for me either. Oh and i also swapped the zombies meat shield for feeding freenzy, if its dead it cant hurt you xD i can run most parts without summoning skels now since the zombies just take care of normal minions doing around 100k each. Last edited by Chumber#7648 on Feb 12, 2020, 6:41:57 PM
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I'll be curious to see what impact the patch notes changes will have on this build - looks like either need to go to 1000 str to get one less zombie, or only 500 str for two less zombies. Also a bit hit for skelie damage. Not sure how bad that is?
Hope you plan to update the build if you think it's still viable - was considering this for my league starter. |
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