Doesnt Quill rain is better option because of attack speed? I tried Silverbough and it feels super slow compared with Quill rain.
Do I understand correctly, the more arrows in less time hit the target, the faster it will die?
Sorry for my bad english :)
So i have a lot of questions on EQ build this league. My profil is public, so you can have a look at my current setup:
- you talking about vitality watchers eye, but what mod are we looking at exactly? 30% recovery rate or the life leech one?
- so i play with 2 6linked setups right now but i am wondering what would the best single target setup would be at the moment
- at which point it would make sense to add empower to our 6 linked setup?
- if we want to play with kaoms heart, would it make sense to have 2 6linked quill rains for weapon swap between aoe and single target instead of swapping gems all the time?
So i have a lot of questions on EQ build this league. My profil is public, so you can have a look at my current setup:
- you talking about vitality watchers eye, but what mod are we looking at exactly? 30% recovery rate or the life leech one?
- so i play with 2 6linked setups right now but i am wondering what would the best single target setup would be at the moment
- at which point it would make sense to add empower to our 6 linked setup?
- if we want to play with kaoms heart, would it make sense to have 2 6linked quill rains for weapon swap between aoe and single target instead of swapping gems all the time?
Best regards
Bernhart
Ty for the questions,
1. Vitality watcher's eye life leech and regen, leech being no.1
This might not be needed at all now since they changed how explosions work and are not counted as secondary damage, this means that nay attack damage leech from the tree works with explosions now, not only fire leech.
2. best 6L for single target is:EA+combustion+ele damage with att+barrage+empower+the last one is of ur choice, either burn damage, dead;y ailment or conc effect, depends what you want.
3.Empower at least lvl 3, any of the mentioned 3 above is better than empower lvl 2
4. If you go with quill rain and kaom, swap is the best, ofc if you have good quivers in both spots.
Since they buffed mobs this league, going 3 curses is mandatory in my opinion now (flamability,ele weak and despair.)
If you go for 6L chest, but only 2 curses then mapping setup should be in the chest
Doesnt Quill rain is better option because of attack speed? I tried Silverbough and it feels super slow compared with Quill rain.
Do I understand correctly, the more arrows in less time hit the target, the faster it will die?
Sorry for my bad english :)
It remains to be tested, for end game, +3 bow is definitely better, I am not sure that 30% less damage on quill and 60% from barrage will make it work for end game
3.9 HIT AND RUN EXPLOSIVE ARROW RAIDER BUILD BY semma_car19 _________________________________________________________________________
For the past 5 years I have been stranded on an island, I have now found my way back to Wraeclast... To save it!
We are back in business boys! I decided to try and make this build work again and boy, the DPS is much higher than what we had with Elementalist.
Whilst this isn't the cheapest build out there, it also isn't near as expensive as some others out there.
With the changes in 3.9 I'm hopeful that we can expect Explosive Arrow to scale really well into endgame.
16/12/2019 Path of Building does not correctly calculate Barrage Support, will post videos tomorrow to show difference. (Please be aware of this when looking at the PoB numbers)
Gem links section completed.
Levelling notes section completed.
PoB link has been updated and is now 80% complete, please see notes section of PoB. Tomorrow I will add budget and midrange equipment sets to the PoB and also expand on equipment section of build guide.
Levelling trees will also be added to the PoB tomorrow.
15/12/2019
Added some levelling notes.
Clarification on final gem links setup should be coming later today.
PoB forks have now been updated with the newly released gems, so the PoB link will be getting updated soon, either later today or tomorrow.
13/12/2019 - 3.9 Metamorph Launch
Explosive Arrow has received some love this league with a very nice skill rework.
As such, the tree has changed a bit.
Our main options for Ascendancy now are Deadeye or Raider.
We have dropped Less Duration Support.
We are still using Elemental Equilibrium.
Bosses are now even easier with the Explosive Arrow rework.
The build guide has now been overhauled to bring it up to date for Metamoprh.
+ Fun to play.
+ Fast mapping.
+ Can Magic Find easily.
+ High life and safe gameplay, most things will die off screen.
+ High single target DPS.
- Life Leech is not as good as some other bow gems.
- Cannot face tank bosses, this is a hit and run build!
- Requires some currency to make all content viable (Roughly 10ex for gear, 21/20 gems and Empower)
For bossing, swapIgnite Proliferation withBarrage Support.
For endgame, transition intoAwakened Elemental Damage with Attacks andAwakened Burning Damage Support.
Helmet (No links required)
Blood Rage Blink Arrow Frenzy Smoke Mine
Chest (Multiple options)
2 Curse CoH setup: Rain of Arrows Curse on Hit Flammability Elemental Weakness Blind Poacher's Mark
To apply 2 curses, either getWhispers of Doom in the passive tree, or upgrade toAwakened Curse on Hit.
3 Curse CoH setup: Rain of Arrows Curse on Hit Flammability Elemental Weakness Blind Despair or Temporal Chains
To apply 3 curses, you must get bothWhispers of Doom in the passive tree ANDAwakened Curse on Hit. You can then choose whether you useDespair orTemporal Chains as your 3rd curse.
(Do not useTemporal Chains when mapping, you can swap this forPoacher's Mark then swap back toTemporal Chains for boss)
No CoH setup: If you don't want to use a CoH setup, you can simply use Kaom's Heart and this will give you a big boost to both the explosion and ignite damage of Explosive Arrow.
Gloves
Steelskin Cast when Damage Taken Increased Duration Summon Flame Golem(if you have high accuracy) orSummon Ice Golem(if you have low accuracy)
UsingEnsnaring ArrowandToxic RainwithBallista Totemwill give you 2 active totem skills for each skill. When bossing, summmon 2x Toxic Rain Ballistas and 1x Ensnaring Arrow Ballista.
You must have a source of either 'Added cold damage to attacks' or 'Added lightning damage to attacks'.
You must not have any 'Added fire damage to attacks' or 'Added fire damage'.
Use Rain of Arrows first to apply Elemental Equilibrium and your Curse on Hit setup.
Then use Explosive Arrow to apply fuses and wait for explosion.
After explosion, use Rain of Arrows again to reapply Elemental Equilibrium/Curse on Hit setup for the ignite damage over time.
Rinse & repeat.
I really dont know if its worth going further with this build.
Mapping its okish with clearspeed, however Bosses are not possible and i do not think that 1 more lvl on the gem will do better. Im talking now about tier 5-8 maps. I dont want to know how the T16 guardians will be hahahhaha
i Tried normal Atziri with this setup 1 portal left ahhahahhahahhah.
So a no go for me ... Really dissapointed in the Expplosive arrov skill.
I really dont know if its worth going further with this build.
Mapping its okish with clearspeed, however Bosses are not possible and i do not think that 1 more lvl on the gem will do better. Im talking now about tier 5-8 maps. I dont want to know how the T16 guardians will be hahahhaha
i Tried normal Atziri with this setup 1 portal left ahhahahhahahhah.
So a no go for me ... Really dissapointed in the Expplosive arrov skill.
Have funn ppl
Quill rain wont work in end game. Without empower no go, u need +3 bow.
I tested with barrage and did uber atziri with ease and shaper. Did not test uber elder
Sorry if im asking too much questions but i needed to know
1) Is temporal chains better than flammbility for single target?
2) Is it possible to get a mixed setup for both single target and mobbing so we dont have to get two 6 link bows with 2 empowers, or not have to manually swap gems all the time?
3) How do you deal with survivability,given your current tree. All the rare gear in PoB has +100 hp rolls yet youve got only 4k total, and theres no spell dodge keystone
4) Is rain of arrows nessesary if we can just use Frenzy as the enabler, saving us a socket.
5) Is 3 curses really nessesary or would Kaom's plate +2 curses in a 4L be better?