3.9| Stress-Free PoE - SLOW-MO ZOMBIES |SSF the Atlas w/ 1 Button & Any Gear|Dungeon Crawl PoE!

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Penecho83 wrote:


Hi, I disabled the "hide character" option, dunno why it was enabled...

Resistances are almost at max...

For example in the current lvl (Belly of the Beast) I am dying non stop...



The hide character is enabled by default.


You sir do not have any life at all.

My guess is that you are running around with about 1k to 1.5k health at most, if not less. If you are in Act 9 Belly of the beast you should be in the 2K - 2.5k or more range.

You are using to many unique's. You are running into the noob trap of Unique's are great. Do not worry we have all been there.

Sure your resistance is near cap currently but When you finish Act 10 then you will lose another 30% resistance to all and then when you got to replace the helmet you have you are going to be down by 60%. and it will be tougher to get back up there.

I would suggest replacing all your unique gear. Keep the Tabula for now.

Your Amulet is nice but you have way to much Dex currently. The Amulet alone is giving you 75 Dex and your current spells only need 53 Dex.

Upgrade you Amulet and rings as well. Do not worry about Chaos Resistance so much now. You can look at that later in the game.

Your Shield and Belt are fine for now. Worry about everything else.

Get a four link Helmet and Gloves as well at this point in the game you should have the build in full effect.

You want life, mana and resistance on every piece of gear you get. Try to have an open Prefix or suffix so that you can add either Mana and Life in the prefix slot, or Dex, Str and resistance in the Suffix spot.

If you do all this you should be fine. If you need to replace the Tabula with a 4 link body piece. To help you out. Yes 6 links are nice to have but they are not a need to have when going through the Acts with everything being 4 linked.

So I would start there. Yes it is a lot to take in and sorry for all the bad news I just gave you. I myself have been there and have learned from my mistakes.

Hope this helps you and please do not get discouraged by this small set back.
You will be back up and running and killing content in no time.






Still love the build idea, but I could also use some feedback.

I have around 4k health and 700 ES at lvl 87, which feels decent most of the time, but I got one shot twice in last labyrinth phase.

I found this amulet, which seems perfect. It gives missing stats, improves both auras, gives chaos resist. I decided to switch out elemental army for spectres, so the amulet gives me effectively 10% damage reduction.


I'm still unsure about the spectres. I'm running chieftains for charges right now, but it does not seem to work so great. Maybe because of the multistrike. Are there any good spectre candidates to increase the frost damage? I also saw some other guys use blood magic, so the spectres can spam their skills. Think this would benefit the zombie slam as well?

I also considered using a channeling setup instead of CWDT. If I put lightning damage on the weapon, I can skip arc or ball lightning. But since I did not finish the last labyrinth, I'm not profiting from the offering anyway. Since guard skills lock the bone armour, are there other good options beside the phase run to increase defenses?

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x Peleus x wrote:

You are using to many unique's. You are running into the noob trap of Unique's are great. Do not worry we have all been there.


How many is too many? I use some, but only where they give specific bonus. I love these for example, although I might exchange the boots if I find something with even better run walk speed.
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sp3d2 wrote:
Hi WOD,

How does flame dash helps us since it is locked it's activation by cwdt?

If it is independent from cwdt, then we can activate it by ourselves. Can u help to explain?

Thanks for your build. I'm having great time with it.
Hey sp3d2!

Flame Dash is not apart of my guide. So it may be something that someone else has added to the build. If they did, and you were thinking of doing the same, I'd make sure it isn't linked to CwDT in any way. Sorry it took a week to respond to this. The guides have been busy.

I'm glad you're enjoying it! Let me know if you have more questions and I'll do my best to answer as quickly as possible.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Last edited by Wrecker_of_Days#7691 on Jan 6, 2020, 8:51:48 AM
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0nyX wrote:
Happy New Year one and all

Zombie on !!
Happy New Year!

Zombie On.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Grannath wrote:
First of, great guide, thanks!

I recently switched out the Fortify gem with Multistrike. It works great and really improves kill speed. I still lost no zombies so far. Since it's the same colour, it's easy to switch back and forth, so I would even recommend to add it as an alternative to the gems section.
Hey Grannath!

Thanks for the thanks! I'm glad you're liking it! Multistrike is great! Clearing is lots of fun with it. Thanks for the suggestion.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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ali_veli wrote:
T16 map with lvl80 > https://youtu.be/I5WEyaz9mFM

https://www.pathofexile.com/account/view-profile/ali_veli/characters
Awesome job ali_veli!

You play the build naturally! You've made some great personalizations!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Pip_n_Tip wrote:
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Grannath wrote:

I recently switched out the Fortify gem with Multistrike. It works great and really improves kill speed. I still lost no zombies so far. Since it's the same colour, it's easy to switch back and forth, so I would even recommend to add it as an alternative to the gems section.


W_o_D,
I concur.
Fortify maybe should be an alternative to Multistrike. Even in 3.9 I think it hurts more than helps.
I've read and followed your gospel and I believe this does not go against it. ;)

Also, thanks for turning me into a semi-pro zombie pimp! I'm still lurking around making my zombie ladies dance for orbs.

Zombie on!
Ha ha. Thanks Pip_n_Tip!

I'm happy to have made an addict out of you. Once the map conversion is available, I'll take my character and play around with it in T16s with rough mods and difficult boss battles to see how Zombies survive. I agree the changes made to it are pretty sweet.

Zombie on.
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Foogalicious wrote:
You know those stories about people who win millions in the lottery and blow all the money right away? Whelp, that's me in Wraeclast. I had an exalted drop the other day and just bought me a snazzy hat with it...





Seeing as this headgear has minion life and minion damage built right in, I find myself with a couple of free sockets to play with now. So my question for Wrecker (or anyone else, feel free to weigh in!) is what should I put into the two sockets that I have freed up? I'm thinking combustion support for one socket. What should I put in the other? All suggestions welcome. (with the exception of "go f*ck yourself")



edited to add: I just popped in a summon phantasm support for kicks and it looks like the infernal legion support works on the phantasms too. Not 100% sure since the screen is pretty crowded and it's hard to tell. Still, if it does apply... how cool is that!!? So here's my second question - do minion-oriented support gems that are linked to a summon phantasm gem apply to the phantasms as well?

OH wow! Money Bags! Look at you Foogalicious! Nice helmet.

Yes, yes, and yes. :) If you're going to choose to keep Skeletons in there, both gems that you selected work great. Multistrike is great for skeletons because they don't have a skill cooldown that we like (but it'd only impact the melee skeletons). Melee physical is good too! And yes, Summon Phantasm is going to get all the linked perks that your skeletons will as well. Phantasms use projectiles, not melee, so you could always go with some sort of Lesser or Mulitple Projectile as well.

Nice find!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Pip_n_Tip wrote:
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Foogalicious wrote:

Thanks Pip. The fun aspect has got me fired up (pun intended), so I am inclined to keep the phantasms. If I was going to chose only one of either the combustion or immolate supports, which would be preferable?


Ideally you would want Immolate + Combustion. Burning Damage is third.
Combust ignites and Immolate does increased damage to mobs on fire.
So go with Combustion over Immolate.
If you remove your Phantasms...throw in Immolate.

Now...I don't have any DPS numbers on any of this.



This was/is my W_o_D build helm.
Oh wow! Did you find or buy that?!
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Penecho83 wrote:
Is it just me or is the build super squishy?

I am only lvl 63 for now and have crappy gear. I mean the Zombies are killing everything with ease, but my char is almost one-hit killed...
Hey Penecho83!

It's not a tanky build. Our defense is Temporal Chains and Enfeeble. You're more than welcome to switch Enfeeble with Temporal Chains if you like. That may help.

The guide gives 173% Increased Maximum Life. So with ok life rolls, you should be over 5000 life. 6000 with better rolls. The Bone Armour skill is HUGE too.

Does that help? How's progress been since?
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
Last edited by Wrecker_of_Days#7691 on Jan 6, 2020, 9:21:15 AM

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