[3.10]Burning Arrow ignite "Elementalist" | End game content | POB | Videos | 2-3M fullpower ignite
" You gotta make a new ranger for easy access of burning arrow(the 1st zombie they kill drops it) bring the char to lionseye watch, then keep the burning arrow in your stash For the elemental proliferation, you gotta get it from a templar instead, same procedure as the ranger and you will have your early link set up ready Have edited this in the Q&A section in the guide My Builds/Stream https://www.pathofexile.com/forum/view-thread/2814713 Last edited by Astarift#3417 on Dec 14, 2019, 11:19:41 AM
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" DUH - of course - the 450% represents ascendancy 25% x 2 passives x 9 golems. silly me. as for the golems to summon - I know that the life regen buff from stone golem doesn't stack if you have more than 1, but what about the other golems? if the others stack then the only single golem summoned should be the stone golem. No? |
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Other golems don't stack up either. You must have everyone and amount 9. You can have 1x stone, lightning, fire, cold and 5x chaos but always get buff from 1.
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" The reason why we have 2 of the golems is that in event 1 of them die, the second one is still alive to provide the buff while you resummon it. Losing the chaos golem or stone golem buff is a huge dip in survivability My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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Really looking forward to giving this a try, but I gotta ask, why burning arrow instead of fireball? Is it because the xoph bow is just that good?
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" Xoph bow is really good, an extra link means its an extra 30-40% more damage. Also, vaal burning arrow has ridiculous single target Didnt go for fireball because it feels slow and single target was an issue My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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Which enchant is better? the added fire for burning arrow or the debuff effect?
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Nice build im tryin to make this one in the league, just one question. I don't get it what's the big deal of having 9 golems instead of 4?
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" Its hard to choose between both of them. Phys as extra fire is flat out more immediate dps and affects clear(stronger initial ignite). Debuff effect is better for longer period battles where u can start 5 stacks of debuff on the target. 24% debuff effect is bascially 15.8% more damage over a longer period of time, assuming full 5 stack of debuff Edited: debuff effect is stronger than phys as extra fire. According to pob, phys as extra fire is around a dps increment of 5-6%, however in raw numbers, debuff effect would be 15.8% more dmg, this is stronger than phys as extra fire " If you look at elemancer and liege of primordial ascendancy from elementalist, it says 20% increased damage per summoned golem + 25% increased effect of buffs granted by your golems per summoned golemx2(both ascendancies has this line) You are missing out 100% increased damage and 250% effect of buffs from the golems just by having 4 instead of 9 golems. My Builds/Stream https://www.pathofexile.com/forum/view-thread/2814713 Last edited by Astarift#3417 on Dec 17, 2019, 11:33:12 AM
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What links for a 5L xophs bow for clear and single target
Last edited by Lanzatron#2939 on Dec 16, 2019, 3:18:05 PM
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