[3.17] Wallach's Hierophant Freezing Pulse Totems (No Further Updates)
" Thanks for the tips.Checked helm enchants earlier and they are insanely expensive or not exist yet, but the few % inc dmg isnt too important I g uess, so i will wait with that. Currently Im saving currency for reflection and lvling gems. Trying to get some cheap +1 wpn too, but everytime I comapre it to mine, its kinda the same, so still waitnig for some upgrade. I sniped pandemonius for 2ex early and 4ex25c mantle today. Farming like crazy, lol. Getting early league advantage is so worth it. No big drops except few ex so far tbh.[/quote] This build is great because it's really cheap to get started, but in end-game you're running 2 shit rings and waste some points in the tree. When you get atziri's reflection the build really comes together and becomes insane. It would be quite broken otherwise tbh. | |
Allthough i know i lose some dps i appreciate ancestral inspiration, because it feels smoother.
Last edited by Wilmots on Mar 16, 2020, 6:19:23 AM
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What do you guys think of this item for the build? |
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Did anyone test Arcane Cloak? I believe would be a good extra defensive layer and another way to trigger a high level Arcane Surge.
Stay out of the shadows, playboy.
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How you fellas feel about his league?
i just dont want to play somehow. . . waiting for the manifesto | |
Hi all, bit of a noob here. I've played the guide to maps, went decently (bosses took long, but OK), but now I'm getting stuck in white maps.
https://www.pathofexile.com/account/view-profile/AlpaccaFromHoell I know my gear sucks and that I need to get merc lab. But I've got like 5c and don't know how to upgrade. I'll look for scepters like the one posted above. Also I need to get 2 greens on my chest, but more links is too expensive. Anything wrong with my tree? Any other suggestions? Thanks in advance! |
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" I like it more than metamorph mechanic BUT BUT I HATE having to backpedal everymap to loot all i've let behind to be able to get better delirium rewards. It should be like delving and everything should drop at the end of the mist. Another thing that piss me off, i'm at 23 map ran with 0 conqueror spawn... Last edited by NoStRoMoSs on Mar 16, 2020, 3:41:52 PM
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" Sadly, I am disliking it immensely personally. The 'timed' nature makes you feel like your build has to go fast. Not always clear where the storm is headed. The visuals of the league are terrible. Monochrome, grey on grey. Fog obscuring items and mob signals. If you stop to pick up loot you are inviting a quick death. Having to double back for loot pick up. For me Metamorph was great. The system was deterministic and if you died, it was because of a decision you made. | |
" Do merciless lab. Get 1c upgrades for almost all of your items to get res capped and get some more life. Run the highest tier maps you can do comfortably. Do blood aqueduct if you have to. Just play the game. | |
" Also hate this. I still try to pick up but it leads to the fog overtaking me or in death. The main problem for me are the delayed on death effects of some monsters. A pack dies and drops something good I want to pick it up and die to some weird delayed effects. At least I think this is what is going on. Dropping everything at the end will just crash the game if you happen to press alt and in general be bad for performance. It would be a solution but don't know if I want it, because picking up will be a pain. Somehow they have to find a solution for the rewards. Most of the times you get things like armor,weapon, jewlery or this generic chest which in my case drops like 1-2 currency items and the rest is filtered. Currency reward is nice but also not that great. The good ones like breach, blight, legion are to rare. I don't think this will get that much better at red maps (currently at T8-T10). Maybe they drop a bit more but I don't think the other reward types will be more common. |
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