3.8.2b Patch Notes

Templars cannot relog without closing down the client (since 3.7.0)

gear, ascendancy choice, passive tree, & MTX do not matter.

oh, and now the client CRASHES upon load of ANY character. Class does not matter. All due to DirectX 9.0c binaries not being updated, as required by your own game code.
Last edited by bvanharjr#5617 on Nov 5, 2019, 6:17:25 PM
since this patch there seems to be a new bug with map mod 'monsters poison on hit' all of a sudden its stacking and doing insane damage. its never been an issue on my char previously and all of a sudden causes over 12k degen per second. unless something else weird happened
IGN: ANDREWYEAY : HULKSMASHFACE : CagedGodOfFury
Last edited by andrewyeay#5854 on Nov 5, 2019, 8:02:59 PM
Thanks for the patch. Everything is working just peechy, thank you.
Last edited by PoldarnJoaq#0720 on Nov 6, 2019, 9:13:38 AM
where's my "added a button to close syndicate/incursion encounters" bugfix
This patch has made the game unplayable. PoE crashes my entire video card now and I have to reboot my computer to get my card to turn back on.
ive never really had lagspikes or reboots
i do have 32gb of ram (win10 pro), and this reeks of a memory leak
i am getting up to 5k ms

sad
game closes like altf4 every 2 minutes
so why was there an undocumented patch today?
"
bvanharjr wrote:
so why was there an undocumented patch today?


God works in mysterious ways
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Why is the patch 19.4 GB? At least that's what Steam's making me download.

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