[3.11] PF Poison Triple Rain of Arrow Kineticism |All bosses|All map mods|3-5M DPS
Hey, great build and guide! I've been enjoying the playstyle so far.
I decided to path a bit differently to try out the cluster jewel (1/4 health explosion is pretty fun). I don't have malevolence yet, can I run it before I get an Aul's neck? 25 ex right now for the neck, so kinda crazy. Thanks! |
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" Probably drop vitality and aspect of spider to use malevolence instead, also use life flask to keep with sustain instead of purely relying on attacking, other than that there shouldnt be much changes here My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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Thanks for this fun build. I think Kineticism is OP for RoA. Is not that hunter quiver would be better than Maloney's Mechanism (chaos damage multiplier, poison damage, more life)? Same with hunter amulet over malevolence, except you have good watcher eye.
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" Maloney's is about a 9% increased dps, but i do think a super well rolled hunter quiver will be better here Getting the Aul's amulet here is pretty much the min maxing part of the build already, hoping that the amulet gets cheaper as the league start to die off in the 2nd month My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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I am currently re-building this build in 3.10 with the new cluster jewel set up, join me at https://www.twitch.tv/astariftt to see the min maxing/testing
My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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Hi,
Very nice build you got here, nice concept, well detailled. Still, had a few questions: - Why not run a Culling Ctrike support (+10% DPS) linked in the quiver instead of Decay or Unbound Ailments which doesn't bring so much DPS. - Would you say the "Ultimate" (Non-Budget) version of this build is the one you call Rich Version ? Because this one doesn't include cluster jewels (which seemed pretty strong as you explained just above) - In this same version, you have Aul's Uprising to run malevolence for free. But I don't understand how do you take advantage of that. Because if it is only to run vitality (which brings only +100 Life Regen) I don't get it. Thanks ! |
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" Culling strike can definitely be better, decay doesnt deal a significant amount of dps here Ultimate non budget version would probably lie more towards the jewels we use in the build, mainly a dual/triple mod watcher's eye. I cant think of any bow that can be stronger than darkscorn. In terms of survivability, probably a hunter's chest with t1 life roll + % life + additional curse. Rest of the items with good life/res roll to break 6k life. Having an extra set of bow/quiver for a single target setup(barrage) would be really great too, as single target can be the weakness of this build(poison ramping up sometimes feels shitty) My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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How is the build performing in 3.1 for you now? Looking to try it soon
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" Clear is ridiculously good in delirium, we probably need a single target bow swap if we want to say the exact same in terms of boss fights(bow swap barrage with same links as a rain of arrow would) https://www.twitch.tv/videos/589010349 Vod of the day i played this build in red maps and end game content My Builds/Stream
https://www.pathofexile.com/forum/view-thread/2814713 |
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are the boots really that important?
i assume its only to get another poison stack, right? since the single extra roa dps is only 5k since i dont plan 3 curses, i dont see the benefit. i feel better with 20% movement+onslaught and more room for res+life Im bad at math. Last edited by LoTharios#3338 on Apr 19, 2020, 4:46:14 AM
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