its a pretty big loss, for very little gain w/ thread of hope. Its okay early league when your jewels suck, but as soon as you have a double or triple dps roll jewel + ES, its pretty lackluster.
Supercharged is good, but nothing amazing, its 3% ish more dps than standard quality
See, that's what I'm not fully understanding while trying to emulate it. Can you please check this pob? https://pastebin.com/aF60R9be
I've included two 119 point trees inside, based on my current state of character.
Losing the AoE will take you down a BL tick. I'd use something like this - https://pastebin.com/Kem1t8iZ
The build is really fun to play. After getting my BL entchant on the helmet my dmg ramped up pretty high... the map clear is insane and helps alot in heist too.. sirus ez pz .. map bosses are bursted down with the 1st chain explosion ... the only downside is that i m? lacking some defence layer ;_; physical hits 1 shot me sometimes if i dont take care enough... maybe some1 has tips how to improve those ... i have 8,2k ES right now .. will get to around 9,5k with WE and some improvements on gear
thx for the awesome build :)
and i have a question regarding the new alternate q gems... i assume we can easily take every aura ? what about the BL supercharged gem ? worth to invest ?
does anyone have a list wich gems we should take
Last edited by lamA1337#1224 on Sep 25, 2020, 1:52:18 PM
Hi, I am attempting GC mines, first time a try this style of build, it was going very smooth in the beginning but in red maps I feel like I massively lack damage, tis is my pob https://pastebin.com/jzDsSqWU
Switch to BL
honestly i have tried it and i didn't see much of a difference, and the knockback saves me when i can't oneshot stuff
Last edited by Shanwerd#2691 on Sep 25, 2020, 2:21:46 PM
The build is really fun to play. After getting my BL entchant on the helmet my dmg ramped up pretty high... the map clear is insane and helps alot in heist too.. sirus ez pz .. map bosses are bursted down with the 1st chain explosion ... the only downside is that i m? lacking some defence layer ;_; physical hits 1 shot me sometimes if i dont take care enough... maybe some1 has tips how to improve those ... i have 8,2k ES right now .. will get to around 9,5k with WE and some improvements on gear
thx for the awesome build :)
and i have a question regarding the new alternate q gems... i assume we can easily take every aura ? what about the BL supercharged gem ? worth to invest ?
does anyone have a list wich gems we should take
Missing enchant on boots, thats 10% dps right there. Also, woke added light is bad until level 5.
Hi, I am attempting GC mines, first time a try this style of build, it was going very smooth in the beginning but in red maps I feel like I massively lack damage, tis is my pob https://pastebin.com/jzDsSqWU
Switch to BL
honestly i have tried it and i didn't see much of a difference, and the knockback saves me when i can't oneshot stuff
BL has probably triple the dps of GC. If you are lacking damage, you should switch
its a pretty big loss, for very little gain w/ thread of hope. Its okay early league when your jewels suck, but as soon as you have a double or triple dps roll jewel + ES, its pretty lackluster.
Supercharged is good, but nothing amazing, its 3% ish more dps than standard quality
See, that's what I'm not fully understanding while trying to emulate it. Can you please check this pob? https://pastebin.com/aF60R9be
I've included two 119 point trees inside, based on my current state of character.
Losing the AoE will take you down a BL tick. I'd use something like this - https://pastebin.com/Kem1t8iZ
Looks good, totally forgot about that jewel after it was reworked.
Also, I just realized something - all the ticks/aoe calculations are done without taking 25% from dying sun into the consideration, right? Assuming dying sun present, could the tree be somehow re-optimized around its presence (see, I just can't drop the idea of thread of hope, I REALLY like those nodes at the very top of the tree it allows us to get - extra leech, extra pen, lots of int... so juicy...)?
Losing the AoE will take you down a BL tick. I'd use something like this - https://pastebin.com/Kem1t8iZ
Looks good, totally forgot about that jewel after it was reworked.
Also, I just realized something - all the ticks/aoe calculations are done without taking 25% from dying sun into the consideration, right? Assuming dying sun present, could the tree be somehow re-optimized around its presence (see, I just can't drop the idea of thread of hope, I REALLY like those nodes at the very top of the tree it allows us to get - extra leech, extra pen, lots of int... so juicy...)?[/quote]
Eater of Light doesnt do much of anything, its a waste of a point.
If you want to pick up the lightning pen, its more efficient just to take the whole left side of the wheel.
If you are assuming 100% uptime on the flask yeah, but generally you dont even want to bring it to big boss fights.
honestly i have tried it and i didn't see much of a difference, and the knockback saves me when i can't oneshot stuff
BL has probably triple the dps of GC. If you are lacking damage, you should switch
I think I am doing something wrong in my setup and don't understand what. Is it normal for a 3 stone conqueror to take me 10 min to kill at my level of gear? I am tanky so I can survive the 10 min but it's really tiring. I would like to understand if I am missing some key upgrade, my profile is public.