would this dagger good for GC ?
Skull Bane
Imperial Skean
Rune Dagger
Physical Damage: 18-73
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 10
Item Level: 84
Requires Level 66, 95 Dex, 131 Int
30% increased Global Critical Strike Chance
Socketed Gems are Supported by Level 18 Increased Critical Strikes
69% increased Critical Strike Chance for Spells
+6% to Cold Resistance
Gain 34% of Physical Damage as Extra Cold Damage
Gain 15% of Physical Damage as Extra Lightning Damage
47% increased Spell Damage
Gain 6% of Non-Chaos Damage as extra Chaos Damage
(pseudo) +99% total Critical Strike Chance for Spells
(pseudo) 47% increased Spell Damage
~b/o 5 exa
would this dagger good for GC ?
Skull Bane
Imperial Skean
Rune Dagger
Physical Damage: 18-73
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 10
Item Level: 84
Requires Level 66, 95 Dex, 131 Int
30% increased Global Critical Strike Chance
Socketed Gems are Supported by Level 18 Increased Critical Strikes
69% increased Critical Strike Chance for Spells
+6% to Cold Resistance
Gain 34% of Physical Damage as Extra Cold Damage
Gain 15% of Physical Damage as Extra Lightning Damage
47% increased Spell Damage
Gain 6% of Non-Chaos Damage as extra Chaos Damage
(pseudo) +99% total Critical Strike Chance for Spells
(pseudo) 47% increased Spell Damage
~b/o 5 exa
Question #1:
I've noticed that I'm doing something a little different; I'm using a curse on hit setup to apply conductivity.
Conductivity doesn't seem to be part of this particular build at all.
Why is that? It seems like that -45 lightning resist would be pretty critical.
I got off to a strange start this league and have been slower to arrive at the "final" version of this build, and what made me suddenly think about this is that I now am using the blasphemy/enfeeble setup and I find that it tends to overwrite the conductivity curse if the boss comes close to me.
Question #2:
I have aspect of the spider now, but how can I tell if its actually doing anything? I'm not seeing spider webs, I'm not seeing icons over the heads of mobs, I'm not seeing text in the list that appears when you hover the cursor over an enemy. Is that ALSO being overwritten by enfeeble or am I just not seeing something I should be?
Question #1:
I've noticed that I'm doing something a little different; I'm using a curse on hit setup to apply conductivity.
Conductivity doesn't seem to be part of this particular build at all.
Why is that? It seems like that -45 lightning resist would be pretty critical.
I got off to a strange start this league and have been slower to arrive at the "final" version of this build, and what made me suddenly think about this is that I now am using the blasphemy/enfeeble setup and I find that it tends to overwrite the conductivity curse if the boss comes close to me.
Question #2:
I have aspect of the spider now, but how can I tell if its actually doing anything? I'm not seeing spider webs, I'm not seeing icons over the heads of mobs, I'm not seeing text in the list that appears when you hover the cursor over an enemy. Is that ALSO being overwritten by enfeeble or am I just not seeing something I should be?
Disclaimer: I'm noob, but I'll answer as best as I can.
For question 1, from what I know, you can only apply 1 curse at a time on a mob. I think there's a passive that enables more than 1 curse to be applied.
For question 2, I don't have yet the aspect of the spider so don't quote me on this. It's an aura, I think you need to activate it first.
For question 1, from what I know, you can only apply 1 curse at a time on a mob. I think there's a passive that enables more than 1 curse to be applied.
For question 2, I don't have yet the aspect of the spider so don't quote me on this. It's an aura, I think you need to activate it first.
I should have been more clear, sorry.
For #1, yes, there is definitely a curse limit of 1. My question is more about why conductivity isn't a priority for the build / why that passive isn't taken.
For #2, I do have the aura activated. That's why I'm sort of surprised to not see any obvious visual indication other than the spinning "aura is on" indicator. I was expecting... I don't know. Spider web or something. Or anything.