[3.13] HC/SC/SSF All Content Miner - Any Mine Skill - LL/CI - 12k ES w/ Videos!

"
AustinQT wrote:



Plan on pushing to 100 with this build, probably the strongest I've ever played. I have quit expensive gear at this point, though.

Do you have any recommendations on how to deal with porcupines? I have been doing research, and a lot of hardcore players using the build are running Call of the Brotherhood, I'm assuming for the more defensive and reliable freezing. Do you think this is a viable option?

Porcupines are actually 10x scarier than any other mob/boss in the game and I don't wanna cry dying to them if I'm gonna push 100.


Rumis is a good option for dealing with them if you don’t want to use cotb.
"
McGrath_ wrote:
Really enjoying the build so far. Yesterday i hit a lucky Lightning Aug and was finally able to finish my wand :


What is the most efficient detonation sequence for bossing/mapping ? So far i just hold down the detonation button for mapping and prelay for bossing.


Yeah that’s correct. High impact is pretty easy to play with, which is why I prefer it over blast chain. More mines out = more damage.
"
Energetic92 wrote:
Any tips on crafting a good +1 wand?


Can’t deterministically craft them. The new harvest mechanic helps, but that’s about it.
Thanks for the answer.

What do you think about using Charged Mines over Swift Assembly ?
"
McGrath_ wrote:
Thanks for the answer.

What do you think about using Charged Mines over Swift Assembly ?


It’s much less effective dps. Swift assembly is the best damage support gem aside from slower proj for BL and the best support bar none for any of the other mine skills. Charged mines doesn’t event make the top 10 if you were ranking them for comparison.
Hello just bought this wand today,



what would be the best to do, remove multi and do a new one with hybrid spell damage, extra chaos and spell crit

Or should i keep it like that and just slam a crusader orb?

Love ya build <3
could you check my tree i gues i have did wrong someting because i got that gloves but it doesnt look like i leech energy shield like you do in the vid's
"
Strups wrote:
Hello just bought this wand today,



what would be the best to do, remove multi and do a new one with hybrid spell damage, extra chaos and spell crit

Or should i keep it like that and just slam a crusader orb?

Love ya build <3


Cool wand and certainly worth investing - here is what I would do:

replace the multimod with a new one - multimod + cast speed + any prefix. This will fill the prefixes and give you only one open caster modifer for your suffixes.

Use the harvest craft to augment w/ a new caster modifer - it has to hit crit as its the only available mod.

Remove the multimod, two options at that point.

1. multimod again for spell damage/chaos and trigger a soc spell or crit multi

2. craft spell damage/chaos hybrid, slam with crusader orb then, depending on what it hits, either slam again or augment critical for a 50/50 to get crit multi.

I'd probably go #1 considering the cost of augment critical
"
sn3kox wrote:
could you check my tree i gues i have did wrong someting because i got that gloves but it doesnt look like i leech energy shield like you do in the vid's


You need Ghost Reaver
"
BeerLeague wrote:
"
Strups wrote:
Hello just bought this wand today,



what would be the best to do, remove multi and do a new one with hybrid spell damage, extra chaos and spell crit

Or should i keep it like that and just slam a crusader orb?

Love ya build <3


Cool wand and certainly worth investing - here is what I would do:

replace the multimod with a new one - multimod + cast speed + any prefix. This will fill the prefixes and give you only one open caster modifer for your suffixes.

Use the harvest craft to augment w/ a new caster modifer - it has to hit crit as its the only available mod.

Remove the multimod, two options at that point.

1. multimod again for spell damage/chaos and trigger a soc spell or crit multi

2. craft spell damage/chaos hybrid, slam with crusader orb then, depending on what it hits, either slam again or augment critical for a 50/50 to get crit multi.

I'd probably go #1 considering the cost of augment critical


Thks a lot for the tips, i'll probably go for the #1too, but idk if i should go Trigger ( its for WoC i guess?) or crit multi.

The trigger version add a lot of dmg?

Report Forum Post

Report Account:

Report Type

Additional Info