[3.12] Non Reverse chill Toxic Rain | Lab Runner
Welcome Exiles to my 3.12 version for Toxic Rain
_________________________________________________________________________ Pro's & Con's + 4,000+ life + Can clear maps with relative speed + Cheap to start, scales well with gear + Can be used as a league starter - Pathfinder is becoming less effective - No Herald of Ice explosions :( _________________________________________________________________________ Overview of build Well with reverse chill mines being the super meta build for lab runners, it's hard to compete against them with anything else, so I decided to try modify an already existing strong lab build (Toxic Rain) and add a few new things to it, to try give it more speed while it will probably never beat mines speed wise (hello Izaro skips) it does still output amazing movement speed and you can even still map efficiently on it! So the build itself can achieve around 1,000% movement speed without chill (This is going from PoB fork numbers), there are a few core mechanics/items that are needed to make it work though. Firstly we use this Timeless Jewel for the node "Chainbreaker" which grants us the ability to regenerate Rage, rage is OK but add Berserk to it and you've got MORE movement speed. Next part, this belt grants Summon Greater Harbinger of Time, this blue guy grants us a buff which gives us 20% action speed and is also buffed by the dual Ichimonji's. The final ways in which the build works is the same as it has always been for lab runners, ALL THE MOVEMENT SPEED THINGS. _________________________________________________________________________ Gem Links
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6L: Toxic Rain - Swift afflication - Void Manipulation - Vicious Projectiles - Empower - Slower Projectiles 5L: Phase Run - Enhance - Increased Duration - Second Wind support - Efficacy 4L: Wither - Spell Totem - Multiple Totems - Increased Duration 4L: Haste - Enlighten - Grace - Charged Dash 4L: Smoke Mine - Increased Duration - Efficacy - Empower 1L: Berserk _________________________________________________________________________ Gear Section You will be ideally grabbing this uber lab enchant too 30% Increased effect of Berserk or 30% Smoke Mine movement speed My Current gear _________________________________________________________________________ Running _________________________________________________________________________ Recommended Uniques _________________________________________________________________________ Recommended Jewels _________________________________________________________________________ Videos/Gifs
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Passive Tree & Bandits
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POB
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Bandits
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Kill All
Ascendancy
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Pathfinder Nature's Adrenaline -> Nature's Boon -> Master Alchemist -> Nature's Reprisal _________________________________________________________________________ [3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868 Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995 Last edited by Collide3011#7485 on Oct 15, 2020, 4:33:26 PM Last bumped on Mar 25, 2020, 10:30:14 PM
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Hey trying out this build now, any leveling tips would help :)
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I like this build a lot and am considering this for my 3.9 league starter.
Tweaking the tree slightly, you can get more str and int to take advantage of the Tactician belt. I also picked up Master of Force and dropped Melding since you're taking Acrobatics. You can end up with +17% damage, +5% crit, +80 ehp, while sacrificing 1 radius, 2% evasion, and 6% ms. Here's the pob for that: https://pastebin.com/uDrQPrGC |
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" Hi thanks for enjoying it :), I didn't notice the lack of hitting tactician tbh, though when I ran the build myself I'm sure I hit it just forgot to tweak PoB to reflect that [3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995 |
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Hi sir, i'm really interested in your's build variation in terms of 3.9 league start and it will be great if you post at least quick levelling notes, cz i just respeced my lvl 96 ranger and i cant kill even lvl 67 mobs, though the gear and gemlinks should be okay xD ty!
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" I'll be adding that just before league start (Busy with Uni at the moment) [3.12] Lab runner build - https://www.pathofexile.com/forum/view-thread/2972868
Ulab guide for noobs (Old but Gold) - https://www.pathofexile.com/forum/view-thread/2055995 |
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thanks for the repliy, w8ing for updates! D
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Btw, while testing i've noticed that getting 10 stacks may become quite tricky cause of lack of unreserved mana, so i hope that you also make this more clear before the league starts ;)
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I believe the mana problem is solved with an enduring hybrid flask.
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" as a variant |
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