"
MrWestons wrote:
But it won't show up in the upper part together with zombies, spectres and golem? Where can I see whether I still have it or not? I exited to char selection in the middle of a fight if that changes anything?
Only Specters and aura's are persistent when you log out/go to character screen.
Zombies, Golem and AG have to be recast each time. AG does not lose any of the gear you tied to it.
Once you cast AG he gets his own icon at the top of the screen like your golem and zombies do.
|
|
"
TerroR75 wrote:
First of all - the greatest build ive ever played, thank you. Now can someone please tell me if kingmaker's fortify for allies stacks with level 1 fortify on two handed melee weapon?
Two advantages i can think of right now for fortify on 2H is that it gives this buff regardless of the distance from the player and your animate guardian can always die (but still its not that easy to get him killed)
Fortify buffs do not stack. Kingmakers gives everyone the Fortify Buff.
Your two handed with level 1 Fortify Support also gives the zombies the Fortify buff(which does not stack) but also gives the zombies all the other benefits of the Fortify support gem which go well beyond the Fortify Buff.
Last edited by AndyLovesHisBge#5265 on Jan 30, 2020, 9:28:31 AM
|
|
Does anyone know if skitter bots gets anything from generosity?
|
Posted byDanteTDH#7668on Jan 30, 2020, 9:15:56 AM
|
"
AndyLovesHisBge wrote:
"
TerroR75 wrote:
First of all - the greatest build ive ever played, thank you. Now can someone please tell me if kingmaker's fortify for allies stacks with level 1 fortify on two handed melee weapon?
Two advantages i can think of right now for fortify on 2H is that it gives this buff regardless of the distance from the player and your animate guardian can always die (but still its not that easy to get him killed)
Fortify buffs do not stack. Kingmakers gives everyone the Fortify Buff.
Your two handed with level 1 Fortify Support also gives you the Fortify buff(which does not stack) but also gives you all the other benefits of the Fortify support gem which go well beyond the Fortify Buff.
Got it, thank you.
|
Posted byTerroR75#5033on Jan 30, 2020, 9:19:04 AM
|
"
F1uxcY wrote:
Im having a problem with the Tanky Aura setup. I cant have all 4 auras active at the same time.
Mana reserve:
PRIDE 50%
DISCIPLINE 35%
DREAD BANNER 10%
And Vulnerability requires another 29% Mana, so its not possible to do so ...
Also I have no idea how to reach the 15k HP. Is it the Efficient Training Jewels? Because Im sitting at 4,4k HP
To run all the aura's you list you need two things
1) A level 4 enlighten gem linked to all of them
2) All the correct nodes allocated in the Sovereignty cluster on the tree
Your profile is private so I can't see your character to give you any advise on your HP question.
|
|
"
DanteTDH wrote:
Does anyone know if skitter bots gets anything from generosity?
No they don't
|
Posted bycrazypearce#3760on Jan 30, 2020, 9:20:12 AM
|
"
AndyLovesHisBge wrote:
"
TerroR75 wrote:
First of all - the greatest build ive ever played, thank you. Now can someone please tell me if kingmaker's fortify for allies stacks with level 1 fortify on two handed melee weapon?
Two advantages i can think of right now for fortify on 2H is that it gives this buff regardless of the distance from the player and your animate guardian can always die (but still its not that easy to get him killed)
Fortify buffs do not stack. Kingmakers gives everyone the Fortify Buff.
Your two handed with level 1 Fortify Support also gives you the Fortify buff(which does not stack) but also gives you all the other benefits of the Fortify support gem which go well beyond the Fortify Buff.
Are you sure about the Socketed Gems are Supported by Level 1 fortify applying to us too? The only active gem that we use in the weapon is Zombie so we never actually attack an enemy with a supported gem. My understanding was that therefore we can't actually proc Fortify on ourselves which was one reason running the AG with the Kingmaker weapon was also beneficial for us.
You're absolutely right though that Level 1 Fortify provides much more to our minions than the AG fortify buff does which is purely a Defensive addition.
|
|
Which slot in passive tree do you put 2x efficient training jewels for most efficient?
|
Posted bycivillis#3298on Jan 30, 2020, 9:23:08 AM
|
"
MaartenXe wrote:
Hello guys, I'm really having troubles with this build.
How much budget do you need to get some budget gear for this. Can anyone tell me how to improve my gear set up? I keep dying and seem to be lacking damage.
I got like 400 chaos to spend but don't know what to buy. A good weapon seems to cost too many exalts..
your profile is private so we won't be able to give decent advice.
In general though, if you are on a budget, get the 6 linked Femurs weapon recommended in the first post. You can get that for about 2 ex and it should give you decent damage to start farming mid to late tier maps to gain more currency for upgrades.
|
|
"
Aldora_the_Summoner wrote:
"
AndyLovesHisBge wrote:
"
TerroR75 wrote:
First of all - the greatest build ive ever played, thank you. Now can someone please tell me if kingmaker's fortify for allies stacks with level 1 fortify on two handed melee weapon?
Two advantages i can think of right now for fortify on 2H is that it gives this buff regardless of the distance from the player and your animate guardian can always die (but still its not that easy to get him killed)
Fortify buffs do not stack. Kingmakers gives everyone the Fortify Buff.
Your two handed with level 1 Fortify Support also gives you the Fortify buff(which does not stack) but also gives you all the other benefits of the Fortify support gem which go well beyond the Fortify Buff.
Are you sure about the Socketed Gems are Supported by Level 1 fortify applying to us too? The only active gem that we use in the weapon is Zombie so we never actually attack an enemy with a supported gem. My understanding was that therefore we can't actually proc Fortify on ourselves which was one reason running the AG with the Kingmaker weapon was also beneficial for us.
You're absolutely right though that Level 1 Fortify provides much more to our minions than the AG fortify buff does which is purely a Defensive addition.
I wrote that very poorly.
When I meant "us", I was talking about the skill being used, which of course is the zombies benefiting from the level 1 Fortify benefits.
No other allies benefit from the level 1 fortify outside of the skill being used in the weapon. I will edit my previous post to be clearer.
|
|