3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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chriz0910 wrote:
can someone tell me what i can improved on, i got 7 ex to spare



Depends, how far away are you from the next breakpoint for an additional zombie?

A good Lethal Pride gives 230+ strength, but might eat more than 5ex in Divines before you get it. If you are closer than that, maybe crafting yourself an Elder Heavy belt with 12% increased attributes will do the trick. Else, your Grim Knot ring is really nothing to write home about. Could also get an uncorrupted Nest with better rolls.

EDIT: Ah, you just didn't list the Lethal Pride. You already got one. Well, then that leaves all the other ways to maybe reach +1 Zombies.
Last edited by Mecielle#3021 on Oct 15, 2019, 8:56:49 AM
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HH works with everything, no matter what kills enemies, you will get all the buffs. No need to kill with your own hands ;)


Are you 100% sure about that?
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ArisFuser wrote:
"
HH works with everything, no matter what kills enemies, you will get all the buffs. No need to kill with your own hands ;)


Are you 100% sure about that?


Almost sure about he is right. BUT, HH didnt gives many things to this build. Its mostly attackers who profit from. Then casters. Then rest of folks.

Cheers :)

BTW, I like builds that didnt suffer without HH :)
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ArisFuser wrote:
"
HH works with everything, no matter what kills enemies, you will get all the buffs. No need to kill with your own hands ;)


Are you 100% sure about that?


Yes. Its not like its an obscure piece of knowledge. Minion, trap, mine and totem builds have been using HH for fun for like 5 years now.

I mean, it is even in the very short description the wiki has in the Headhunter article:

"
Upon killing a rare monster, the player gains all of its mods for the next 20 seconds. You also gain the mods if a Minion, Trap, Mine or Totem kills a rare monster; this is an exception to the usual definition of "you".


https://pathofexile.gamepedia.com/Headhunter

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lapilesos wrote:


Almost sure about he is right. BUT, HH didnt gives many things to this build. Its mostly attackers who profit from. Then casters. Then rest of folks.

Cheers :)

BTW, I like builds that didnt suffer without HH :)


Yep, as I said, it is just a way to get some more fun out of the build. And it will speed up your clear a bit, but really, if you can get an additional Zombie from using an Elder Heavy Belt to reach that Baron 1500str Breakpoint, that would be the more efficient way to use the belt slot.
Last edited by Mecielle#3021 on Oct 15, 2019, 9:37:21 AM
I guess once you try HH there is no going back...
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ArisFuser wrote:
I guess once you try HH there is no going back...


What? I even said that in most cases a rare belt is much better for this build and HH is just for some random fun.

And overall the amount of builds where HH is BiS is like 5% of the total amount of builds this game has to offer.

I played a Zombiemancer to close to 99 without even touching one of my HHs that were sitting in my stash, simply because it would have been worse and a lot less effective. So, there is going back :D
Last edited by Mecielle#3021 on Oct 15, 2019, 10:20:26 AM
Couldnt resist. Sold most of my gear from other builds. Sold almost all my chaos and....



A nice 6% incresed Strength HH. I still can have 15 zombies and with Spirit Offering 14,6k EHP.


Crazy Video:

https://www.youtube.com/watch?v=RBDz3QJ9Pwo

I couldn't believe my eyes. After this I ran a Syndicate map, managed to get 35 mods from mobs and i was something like 300%movespeed, Pride, Hatred, Grace,...well, can't really tell how many bonuses...



The most fun I have had in PoE, ever.
Last edited by ArisFuser#6403 on Oct 15, 2019, 11:05:49 AM
OK, I got a bit bored and started playing again. Since I have nasty lags today(there was a light shower) mostly build tweaking -

I got these:



+lethal pride jewel

The lethal pride jewel gives me 5% str +40% fire resist. Not sure if should re roll as I see many useless nodes on the tree from it(I have 6 divines)

If you took death attunement taking whispsers of doom is only 3 points. 1 curse is applied via the chest setup, the other via shaper gloves and I have room(40% mana free) for another aura like spider and some extra free gem slots. I also see no need for infused channeling on the chest setup
. Am i missing something here?

I see you guys got Aris to buy HH. Ow dear...
Last edited by snowmittens#5923 on Oct 15, 2019, 11:25:55 AM
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I also see no need for infused channeling on the chest setup
. Am i missing something here?


Why so?
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snowmittens wrote:
OK, I got a bit bored and started playing again. Since I have nasty lags today(there was a light shower) mostly build tweaking -

I got these:



+lethal pride jewel

The lethal pride jewel gives me 5% str +40% fire resist. Not sure if should re roll as I see many useless nodes on the tree from it(I have 6 divines)

If you took death attunement taking whispsers of doom is only 3 points. 1 curse is applied via the chest setup, the other via shaper gloves and I have room(40% mana free) for another aura like spider and some extra free gem slots. I also see no need for infused channeling on the chest setup
. Am i missing something here?

I see you guys got Aris to buy HH. Ow dear...


reroll for at least 10% str

skitter is better than spider, infuseed chanelling is for the less damage taken

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