3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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simonduun wrote:


Would this be good enough for the animated guardian?


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Ideally you want some #% increased maximum Life on there, and some chaos res doesn't hurt either. Mask of stitched demon gets rid of all energy shield so the mod for increased energy shield regen does nothing, and his health pool is already massive so flat hp on there doesnt do much.


In the guide he type it would be nice to have on the armor or did i miss understand it ? the regenerate of energy shield
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Mubbsy wrote:
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JayChow wrote:
Thanks for the guide. I crafted this weapon but have an open suffix.

What would be the best way to potentially get a good suffix? One of my buddies suggested I use a redeemer's exalted orb.



It's really up to you. Take a look at the suffix pool for all the influenced exalted orbs vs regular exalted and weigh your options.

Redeemer only has 3 different sets of suffixes for 2 handed axes.

https://poedb.tw/us/mod.php?cn=Redeemer#Two%20Hand%20Axes

#% chance to Blind Enemies on Hit with Attacks
#% chance to gain Onslaught for 4 seconds on Kill
#% increased Movement Speed

Blind is somewhat useful as we can spin on top of enemies with cyclone to blind them.

Onslaught on kill is pretty much useless because even when you have AG with kingmaker give you culling strike, you barely get any actual kills yourself (just the odd cyclone hit on enemies under 10% hp)

And movement speed is nice quality of life buff, but doesn't really make you any stronger. I rolled this on mine and it is noticeable but not epic.

What makes this appealing is there is a 2/3 chance of getting a mod (maybe not tier though) that isn't totally trash.

You can look at the other influenced exalteds and see if the list of possible suffixes from them has a decent ratio of good to bad ones. I thought the other influences were a bit too much of a gamble to get a good suffix myself. The only suffix from the other orbs I don't think is garbage is chance to maim on hit, but I'd take blind over maim any day of the week.

Regular exalt is also an option, but chances of getting something useful like Str or Res is pretty low since its a large suffix pool.


Thanks for the information! I appreciate your time.

I'm leaning heavily towards using a redeemer orb for my weapon!
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simonduun wrote:

In the guide he type it would be nice to have on the armor or did i miss understand it ? the regenerate of energy shield

Any regenerate in the guide is referring to % hp regen. The Animate guardian has like 65k HP, so any % regen of that gives him huge amounts of life per second.

Basically Mask of the Stitched Demon removes all energy shield from the user (our Animate Guardian) but gives him 1% life regen per 500 energy shield he would have had. Basically we want mods that either give him flat % hp regen (from elder items), % hp increase, and the crafted 10% of life as extra energy shield, because they all work towards the end goal of really high energy shield to be sacrificed to the MotSD and give ridiculous levels of health regen. And then having some chaos res to give him capped resistances is nice.

The 2% life regen per second you can get on elder items is pretty expensive, especially with the other mods and gives much less regen than the MotSD combo, so its not essential. If you have Grave Intentions passive you get another 10% of max life as max energy shield for you minions which is 20% of life regen a second with the Body Armor, so 2% more isn't a noticeable difference, especially for the cost.



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JayChow wrote:


Thanks for the information! I appreciate your time.

I'm leaning heavily towards using a redeemer orb for my weapon!


No problem :D Post your item after and let us see if lady luck decided to shine for you!
"Please check my gear!" - Every Private Account User
Last edited by Mubbsy#5748 on Jan 18, 2020, 6:51:58 PM
I did my uber lab today on my new summoner and had some god like RNG!
I don't know if I should use it or sell haha


Will the enchant on the Mask work for my raised zombies if I put it on my AG?

Or not :)?
Hey, my POB says that zombies havee 100% hit chance with 6.6k accuracy, if i take out the 3 accuracy nodes in the top left corner with the notable "Redemption" it's 6k accuracy with still a 100% hit chance,.. doesn't that mean these 3 passive points are being wasted?
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adrienvictor wrote:


Will the enchant on the Mask work for my raised zombies if I put it on my AG?

Or not :)?


No it because the Zombies arent your AG's, and hes the one wearing the mask.
I just checked without any accuracy nodes, zombies are at 3k accuracy with 100% hit chance
I was thinking about dropping dread banner and pride for cwdt steel skin since i love running right into the action and getting like 80% of my hp chunked out. Has anyone tried it? Does it effect clear too much? I assume bosses will still be fine since im using vaal summon skeletons on an unset ring anyways.

Thank you.
You don't need pride,you can run blasphemy enfeeble and vaal discipline instead

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