3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

Who here is good at calculating damage?

What's the damage difference between the following:

- 45% increased damage;
- 75% increased damage;
- 100% increased damage;
- 20% more damage

Any numbers on those?

This will dictate what we craft on our end-game mace.
Last edited by brunowa#6253 on Dec 17, 2019, 5:42:30 PM
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Goofio wrote:
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kingslayerwolv wrote:
sadly one of conquerors one shot me instantly 4 times in a row, right as I ported in before I could press a button, seems to be crazy amounts of screenwide chaos damage.


Are you talking about the snake guy? When a map has his influence, I have to go veeery slowly because the adds can burst me down in an instant.

If you're talking about the actual boss fight, you have to stay out of the middle triangle, because it fills with a degen pool. You have to run around the perimeter walkway. (Maybe you already knew that though. I'm just mentioning it because it confused me the first time I fought him.)


Yeah it was a fight that spawned 3 snakes, I died and porting back in got me insta killed, I wasn't standing in the center, the snakes just blew me up in about 100 milliseconds upon entering through the portal, I'm at 5k life, 3k ES at the moment.

edit: I did kill him on the 5th try.
Last edited by AbsoluteMick#7992 on Dec 17, 2019, 5:34:27 PM
Knock knock.
My new tree problem. Brunowa - could you help? :D

https://imge.to/i/vJKxoH

There's 1st problem - we can get 1 free point (we don't really need int)
Refunds red, go blue.

2nd problem is - what's better - red road or blue.
Do we really need that Deep Wisdom?

https://imge.to/i/vJKt8F

Any thoughts?
Last edited by brzoskwinia#0906 on Dec 17, 2019, 5:56:12 PM
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brzoskwinia wrote:
Knock knock.
My new tree problem. Brunowa - could you help? :D

https://imge.to/i/vJKxoH

There's 1st problem - we can get 1 free point (we don't really need int)
Refunds red, go blue.

2nd problem is - what's better - red road or blue.
Do we really need that Deep Wisdom?

https://imge.to/i/vJKt8F

Any thoughts?


You’re forgetting efficient training.

So you’re losing 20 str in exchange for 1 int node.

Now that might be worth it to you, but it’s not strictly better unless you are already above whatever str threshold you’re aiming for
Last edited by Kurnis#0620 on Dec 17, 2019, 6:00:13 PM
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Kurnis wrote:
"
brzoskwinia wrote:
Knock knock.
My new tree problem. Brunowa - could you help? :D

https://imge.to/i/vJKxoH

There's 1st problem - we can get 1 free point (we don't really need int)
Refunds red, go blue.

2nd problem is - what's better - red road or blue.
Do we really need that Deep Wisdom?

https://imge.to/i/vJKt8F

Any thoughts?


You’re forgettinng efficient training.

So you’re losing 20 str in exchange for 1 int node.

Now that might be worth it to you, but it’s not strictly better unless you are already above whatever str threshold you’re aiming for


Nvm, true.
Last edited by brzoskwinia#0906 on Dec 17, 2019, 6:05:24 PM
[/quote]

I'll share my thoughts but keep in mind, as in 3.8, one of the beautiful things about this build is it's versatility. There are lots of options to suit any preference and playstyle.

In saying that, my thoughts are:

1) death attunement

2) minion damage. Although I have Maim in the guide and POB, that was just to mimick the loss of Maim. Minion damage or even minion speed would be better.

3) my preference is auras.

4) this is where there is LOTS of flexibility and I tend to mix it up often depending on what I'm doing. Eg mapping = more offensive, delving = more defensive. So I would say there is not one perfect setup. It's personal preference.

My 2 main options I run are:

Defensive: haste + dread banner + clarity + discipline + Enfeeble

Offensive: haste + dread banner + clarity + flesh and stone (blood stance for main) + vulnerability
[/quote]


you still use flesh and stone brun? if we dont use maim is there any point using that skill for offence? also why run clarity over disipline?
Last edited by Draxguards#1031 on Dec 17, 2019, 7:15:02 PM
Is anyone reliably doing t14-16 maps in league(NOT STANDARD) without getting 1 shot frequently?

Metamorph bosses specifically are giving me trouble, if I stand too far from them, my zombies and other minions come to me instead of staying on the boss, but many of the bosses have bullshit mechanics that you can't avoid and are 1 shots if you stay too close. I am utterly tired of dying to something I never saw coming.
Last edited by The_Fatness#6503 on Dec 17, 2019, 7:25:31 PM
isn't the brutality gem combined with spirit offering skill, a bad combination?
because with the brutality gem, the minions cannot do any chaos damage. so they do not profit from the "convert 30% of pysical damage to chaos damage" from the spirit offering skill.
bru, DO you use flesh and stone only in standard? or league to
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ArisFuser wrote:
Guys, Cyclone variant(Cwc+Desecrate+Spirit Offering...) with Geofreis+Shapers Touh gloves is the way to go endgame. I am 13K EHP at the moment.Skeletons deal WAY MORE damage than zombies, they went under the nerf radar. Every skeleton, according of PoB deals 200k dps. Spam Vaal Skeletons against bosses and (30+)and well...what more to say. Zombies deal , in my case in a 5L,...75k. Nuff said.




could you tell me your exact setup? :)

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