3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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Clown_mulch wrote:
This was my first league on PC coming from PS4. I'm trying to learn PoB, can someone explain my raise zombie DPS please? I think it says avg dmg is 33,625 and total DPS 113,727. is that per zombie? all 11? does that take into account all my auras and skills? 113k seems really low i think.

https://pastebin.com/U51PgK8C
(edit for pastebin link)


After setting up some options into the Configuration tab and spectre (there was none), i'm at ~361k DPS per zombie. Yes, the numbers you see in PoB are per zombie.

If you have the PoB Community version (Previously known as PoB Fork), it takes into account most things. Basic stuff like auras and skills are considered.

Some changes you can do:
- Empower lvl 4 (yours is lvl 3)
- I'm getting only 935 strength in your PoB. If it's right, then get more strength to reach 1000+
- You could benefit A LOT from adding 2-3 cluster jewels in your tree (Vicious Bite, Rotten Claws, etc, are good mods to get on those)
- Since the nerf of Spirit OFfering in 3.10, you can get a TON more damage by using Flesh Offering instead of Spirit Offerint AND dropping Minion Speed for Brutality. But, you might want to get the Ravenous Horde node on your skill tree (anoint it, and get Death Attunement with points)
- You have good resistances, dropping Purity of Elements for Pride is a great damage boost if you need it


You can get to ~700k per zombie with those changes. Take the one that fit your build and playstyle de most.
I hope you are well Brunowa!
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Fatheals wrote:
Zombies are still one of the top ten builds in the game, and an excellent league starter as they require virtually no gear to clear all content in the game. The "Nerf" was deserved, and only nerfed the build to a level where it's "reasonably" overpowered.



I don't see a nerf. You must have mis-read the notes....
Played and loved this build in 3.9 when it was mega OP.

Anyone have a rough estimation how much less powerful now in 3.11? Trying to decide if I want to play it again. Are we talking a 30% nerf since 3.9 days?
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Fatheals wrote:
Zombies are still one of the top ten builds in the game, and an excellent league starter as they require virtually no gear to clear all content in the game. The "Nerf" was deserved, and only nerfed the build to a level where it's "reasonably" overpowered.


Why are you coming in here talking to yourself saying randomass shit. No one said anything about nerfs here.
i´m no expert, but i didn´t see any nerfs to this build so far in the Patch notes.

Instead:

Two-Handed Maces
Imperial Maul: Base attacks per second is now 1.1 (from 1.2), Implicit now grants 10% increased Strength.

every other base just became obsolete for this build.
G'day guys...

Looks like we were not touched this patch. So game on!

Enjoy!
Is Rallying Cry going to be part of our build now?


Rallying Cry
Now taunts all nearby enemies to attack the user, and exerts the next 5 melee attacks. Gives nearby allies a buff based on the damage of the user's weapon.
Now has a base duration of 5 seconds at gem level 1, up to 5.9 seconds at gem level 20.
Buff grants added Attack Damage equal to 3% of the damage of your main hand weapon per 5 power, up to a maximum of 20%. Counts both allies and enemies in range for power. This buff has 100% more effect on your minions.
Exerted attacks deal 5% more Damage per affected ally, up to 25%.
Now gains 1% increased Area of Effect per 1% gem quality.
Yeh nothing really game changing.

Thanks added to guide.
Vaal Molten Shell got nerfed, is it still worth using? According to reddit the non vaal version is just better.

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