3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

"
Elorathiel wrote:
I know some of you have been mentioning struggling with incoming damage. Equipping you AG with a chest piece like this may help alleviate some of that struggle. This was brought up to me by my friend Adriano447.



He doesn't really need the 10 percent life from the elder chest especially if your running the cluster stacking build.



guys Use this... night and day difference in mirror deliriums packs. altho ur AG has to find life other ways like cluster stacking.. im working on another thing aswell keep u guys posted if it works
What is the best combo for more dps with 4 spectres in tanky build?

Carnage Chieftain x 2
Host Chieftain
Mervail's Retainer

or

Carnage Chieftain
Host Chieftain
Mervail's Retainer
Diabolist


Best regards...
Last edited by MuZuR#0759 on Mar 25, 2020, 2:57:08 PM
Thanks for the build and guide but is it possible that some things went wrong in your "SUPPORTING INFO" post?
please specify the tree for the TANKY END-GAME build
Since it is not entirely clear what it should be and where to insert which jewel
thanks
"
MuZuR wrote:
What is the best combo for more dps with 4 spectres in tanky build?

Carnage Chieftain x 2
Host Chieftain
Mervail's Retainer

or

Carnage Chieftain
Host Chieftain
Mervail's Retainer
Diabolist


Best regards...


Dont really need 2 Carnage Chieftains 1 is enought to keep up 3 frenzy charges.

As 4th specter I use Ruin Hellion

https://poedb.tw/us/mon.php?n=Ruins+Hellion

Their rallying cry
Rallying Cry
You deal increased Damage and have additional Mana Regeneration.
#% increased Damage
Regenerate # Mana per second
Rallying Cry
Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.
15% increased Damage
Can be Attached for a total Duration of 8 seconds
Enemies Taunted by you deal 30% less Damage with Hits and
Ailments against other targets
Did any of you try Wither yet with CWC setup? i am kinda digging it, makes ur zombies do more dps when using Spirit offering and this way u can control the direction of all ur minions (send them to the boss while u keep a long distance). Only downside is that u cant move while channeling but its only usefull on bosses anyways, in general mapping u just hold it for a second to get the spirit offering buff up wich lasts like 15s anyways.
Last edited by Cyrom#2298 on Mar 25, 2020, 3:24:33 PM
Interested in the build but was wondering if the minions will die during Simulacrum or the new Sirius lvl 8. How's the experience so far
"
Cyrom wrote:
I decided it was time to let go of
=( BUT after some changes i managed to get 7.1k HP and 7.6k ES, all res capped (including chaos) and still have my zombies do 1m+ dps each!

Current gear:


PoB: https://pastebin.com/jcCtxy8J


I just did my First DEATHLESS sirus kill with my changed build since the Sirus changes (even tanked ones of his DEATH lazors), FeelsTankyMan
Last edited by Cyrom#2298 on Mar 25, 2020, 3:43:27 PM
"
Linus1985 wrote:
"
MuZuR wrote:
What is the best combo for more dps with 4 spectres in tanky build?

Carnage Chieftain x 2
Host Chieftain
Mervail's Retainer

or

Carnage Chieftain
Host Chieftain
Mervail's Retainer
Diabolist


Best regards...


Dont really need 2 Carnage Chieftains 1 is enought to keep up 3 frenzy charges.

As 4th specter I use Ruin Hellion

https://poedb.tw/us/mon.php?n=Ruins+Hellion

Their rallying cry
Rallying Cry
You deal increased Damage and have additional Mana Regeneration.
#% increased Damage
Regenerate # Mana per second
Rallying Cry
Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user. Shares a cooldown with other Warcry skills.
15% increased Damage
Can be Attached for a total Duration of 8 seconds
Enemies Taunted by you deal 30% less Damage with Hits and
Ailments against other targets


Thank you mate.
You are very kind.
why does everybody uses emp lvl 4. Poe builds say my main 20/20 got more dps to zombies.

I am not able to get a lvl 4 emp so soon. But i could by a lvl 3 one.


Is lvl 3 emp better than maim?

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