3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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Dimath wrote:
Guys, what to do if my zombies just walk behind me (on high speed)
and do not want to kill anybody =) Any suggestions?


Minion Speed gem + more attack speed with nodes can help
Do you purposely leave desecrate at level 1? Curious the reason behind it
Last edited by Slenderthot#6284 on Mar 24, 2020, 9:24:24 PM
hi me again iam rly struggeling with low tier red maps. I follow your tannky build but still dont have all gems and your tree fully copyed (missing currecy)

what can y suggest to improve without alot of exes

https://pastebin.com/MPp8p6xs

and i noticed is there a bug with blood of karui or life flasks?
For example i got es full but life at 70% and i cannot hit life flasks => life pool stayes that way until minions kill mobs or es life is dropping.

ALSO at end of blood of lakrui my life pool doesnt charge to 100%

Another thing is my zombies often dont attack but my skeletons...


pob aint calculate impale right ?

IGN = Tominsideeeee

Guys, I have made several attempts to this build, but I just cant reach the destined 1k str without heavy loses on res, life or armor. My current budget is ~600c. The budget setup just consists of too many uniques that do not grant res and/or str. I've no idea what am I supposed to do, I cant afford amu with str, %str, %attri or chest like OP's in "budget" video (50str, 100life, 2x 40res, 15 ex the cheapest one). Could you combine a couple items for me please?
Can someone explain me why do we use a mace that grants Fortify when we're running Animated Guardian with Kingmaker that also grants Fortify to nearby allies?
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Streeetz wrote:
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Cyrom wrote:
Essence Glutton makes it worth to keep the Cyclone setup tho, the regen from consuming corpses is actually not too bad especially when combined with Bottled faith. I just cannot drop these amazing boots
especially since i annointed them with cleansed thoughts wich makes chaos res capping so easy and i love the stun and knockback immunity. I am now sitting at 7.3k ES and 6.1k HP 1m+ dps per zombie.


how did you allocate boots ? :O


u can even annoint blight uniques
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RMetralha wrote:
Can someone explain me why do we use a mace that grants Fortify when we're running Animated Guardian with Kingmaker that also grants Fortify to nearby allies?


that fortify on weapon is like a gem so it even has what was it again +20% dmg buff ?
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Streeetz wrote:
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Cyrom wrote:
Essence Glutton makes it worth to keep the Cyclone setup tho, the regen from consuming corpses is actually not too bad especially when combined with Bottled faith. I just cannot drop these amazing boots
especially since i annointed them with cleansed thoughts wich makes chaos res capping so easy and i love the stun and knockback immunity. I am now sitting at 7.3k ES and 6.1k HP 1m+ dps per zombie.


how did you allocate boots ? :O


Thats the beauty of those boots, they can be annointed like a amulet ^_^ also cyclone wont slow u down, u always have 50% m-speed no matter what u do so no longer need speed flasks either (can replace them with more defensive flasks) and u can spam flame dash nonstop thanks to the faster cd recovery speed and mana regen that the boots provide aswell, i am sold on these.
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RMetralha wrote:
Can someone explain me why do we use a mace that grants Fortify when we're running Animated Guardian with Kingmaker that also grants Fortify to nearby allies?


Level 1 Fortify support gives 20% more damage as well larger eilments.
Supported Skills deal (20)% more Melee Damage
Supported Skills have (15)% increased Fortify duration
Supported Skills deal (20)% more Damage with Ailments caused by Melee Hits

They bleed through vulnerability curse.

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