3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
" Hahah nice... I feel like I need to add a warning that once you play this build all other builds in the game will feel pathetic ;D It changes your expectations as to what to expect from a build. |
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Just tried Uber Elder for the first time with this build and did it deathless. I was honestly shocked at how easy and fast it was. Lost 2 zombies in the process but it didn't even matter. The only other build I've killed UE with is a Vortex CI Occultist / Trickster and this blows that out of the water.
Thanks for the build guide. I went a bit more defensive than you (no clarity watcher's eye, though), but even so my minions absolutely destroyed UE. I was a little dubious at first but this absolutely a fantastic build. Last edited by ILjXYZ#6959 on Oct 29, 2019, 5:42:26 PM
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Yep, this build is possibly one of the strongest/currency spent ever in POE. Nuff said. The nerf is going to be rough, but this build will become legendary as how stupidly OP it is. Enjoy while it lasts. Bow league next, GGG said, we are gonna miss this...
Last edited by ArisFuser#6403 on Oct 29, 2019, 6:49:36 PM
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" This so much. Around 15~20 ex investment and you have a build equates to 100 ex+ build strength in terms of tankiness and dps. CI Raider is ultimately op in deep delve but they're not consistent farmers and boss killer since they cant get hit, plus they have a budget of 100ex+, plus they're pretty dependant on hh buff too for deep delving. |
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HH Raiders...delve 4000+ . Yes. get ready to get 3+ mirrors worth of currency. And only play Delve.
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I have a different necro at lv 87 right now (Hotler_Summon). I have a budget of ~ 1.5-2 ex. Do you think it's feasible/does it make sense to switch to this build on such a small budget?
Thanks and best regards |
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Not enough currency. Farm some more to fully enjoy the build.
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Btw if anything I learn from Delve 900+, is that once you get big enough effective EHP pool and constant regen source, MITIGATION is the way to go to counter insane damage. (Not counting builds that literally can't get hit at all)
I respec a lot of my points into grabbing Soul of Steel and notice a big improvement in my survivability in Delve after also swapping a little bit of flask setup. I now have 85% physical mitigation after flasks up, -8% less aoe and physical damage taken cuz infused channeling, 76% max cold and max lightning res, 77% max fire res, 75% chaos res, and -20% less cold damage to counter the weta's on death cold snap, Enfeeble on hit, Enfeeble from my AG, 30% increased enfeeble effect, Flesh and stone 11% less damage taken from range + 50% perma evasion from melee hit (blind). All these piles up to some really strong defensive mechanic comparing to just pile up more EHP. You can spend a lot of points into like 400 HP and 300 more ES from the tree, but ultimately it doesn't compete with straight mitigation once you start facing some crazy scaling damage from Delve, and that 700 ehp won't really save you. Btw, this is considering you have enough EHP built up in the first place, which in my case so far I have near 14k ehp , and regen from both source together. Also, I read from a reddit source that in Delve pass 600, enemies do around 3 times more base damage than a lv83 map, and at 900, it scales way up to 7 times more base damage than lv83 map, and at around 1500, they do 16 times more damage than lv83 map. So yeah, Delve's difficulty skyrocketed exponentially pass 600, so anything before 600 is really nothing, and does not showcase how powerful a build really is. Last edited by mic01851165#0058 on Oct 29, 2019, 8:25:16 PM
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" Mate this help a lot!!! |
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" Why dubious of build at first? :P Congrats on the UE kill! |
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